static void tv_callback(void *callback_data, uint32_t reason, uint32_t param1, uint32_t param2) { struct ra_ctx *ctx = callback_data; struct priv *p = ctx->priv; atomic_store(&p->reload_display, true); vo_wakeup(ctx->vo); }
static int control(struct vo *vo, uint32_t request, void *data) { struct vo_priv *p = vo->priv; switch (request) { case VOCTRL_RESET: pthread_mutex_lock(&p->ctx->lock); forget_frames(p->ctx, false); p->ctx->reset = true; pthread_mutex_unlock(&p->ctx->lock); return VO_TRUE; case VOCTRL_PAUSE: vo->want_redraw = true; vo_wakeup(vo); return VO_TRUE; case VOCTRL_GET_PANSCAN: return VO_TRUE; case VOCTRL_GET_EQUALIZER: { struct voctrl_get_equalizer_args *args = data; pthread_mutex_lock(&p->ctx->lock); bool r = mp_csp_equalizer_get(&p->ctx->eq, args->name, args->valueptr) >= 0; pthread_mutex_unlock(&p->ctx->lock); return r ? VO_TRUE : VO_NOTIMPL; } case VOCTRL_SET_EQUALIZER: { struct voctrl_set_equalizer_args *args = data; pthread_mutex_lock(&p->ctx->lock); bool r = mp_csp_equalizer_set(&p->ctx->eq, args->name, args->value) >= 0; if (r) { p->ctx->eq_changed = true; update(p); } pthread_mutex_unlock(&p->ctx->lock); return r ? VO_TRUE : VO_NOTIMPL; } case VOCTRL_SET_PANSCAN: pthread_mutex_lock(&p->ctx->lock); copy_vo_opts(vo); p->ctx->force_update = true; update(p); pthread_mutex_unlock(&p->ctx->lock); return VO_TRUE; case VOCTRL_SET_COMMAND_LINE: { char *arg = data; return reparse_cmdline(p, arg); } case VOCTRL_GET_HWDEC_INFO: { struct mp_hwdec_info **arg = data; *arg = p->ctx ? &p->ctx->hwdec_info : NULL; return true; } } return VO_NOTIMPL; }
static int control(struct vo *vo, uint32_t request, void *data) { struct gl_priv *p = vo->priv; switch (request) { case VOCTRL_GET_PANSCAN: return VO_TRUE; case VOCTRL_SET_PANSCAN: resize(p); return VO_TRUE; case VOCTRL_GET_EQUALIZER: { struct voctrl_get_equalizer_args *args = data; struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer); bool r = mp_csp_equalizer_get(eq, args->name, args->valueptr) >= 0; return r ? VO_TRUE : VO_NOTIMPL; } case VOCTRL_SET_EQUALIZER: { struct voctrl_set_equalizer_args *args = data; struct mp_csp_equalizer *eq = gl_video_eq_ptr(p->renderer); if (mp_csp_equalizer_set(eq, args->name, args->value) >= 0) { gl_video_eq_update(p->renderer); vo->want_redraw = true; return VO_TRUE; } return VO_NOTIMPL; } case VOCTRL_SCREENSHOT_WIN: { struct mp_image *screen = gl_read_window_contents(p->gl); // set image parameters according to the display, if possible if (screen) { screen->params.primaries = p->renderer_opts->target_prim; screen->params.gamma = p->renderer_opts->target_trc; if (p->glctx->flip_v) mp_image_vflip(screen); } *(struct mp_image **)data = screen; return true; } case VOCTRL_LOAD_HWDEC_API: request_hwdec_api(vo, data); return true; case VOCTRL_SET_COMMAND_LINE: { char *arg = data; return reparse_cmdline(p, arg); } case VOCTRL_RESET: gl_video_reset(p->renderer); return true; case VOCTRL_PAUSE: if (gl_video_showing_interpolated_frame(p->renderer)) { vo->want_redraw = true; vo_wakeup(vo); } return true; } int events = 0; int r = mpgl_control(p->glctx, &events, request, data); if (events & VO_EVENT_ICC_PROFILE_CHANGED) { get_and_update_icc_profile(p, &events); vo->want_redraw = true; } if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) { get_and_update_ambient_lighting(p, &events); vo->want_redraw = true; } if (events & VO_EVENT_RESIZE) resize(p); if (events & VO_EVENT_EXPOSE) vo->want_redraw = true; vo_event(vo, events); return r; }