Beispiel #1
0
void vp9_free_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < NUM_YV12_BUFFERS; i++)
    vp9_free_frame_buffer(&cm->yv12_fb[i]);

  vp9_free_frame_buffer(&cm->post_proc_buffer);

  vpx_free(cm->mip);
  vpx_free(cm->prev_mip);
  vpx_free(cm->above_seg_context);
  vpx_free(cm->last_frame_seg_map);
  vpx_free(cm->mi_grid_base);
  vpx_free(cm->prev_mi_grid_base);

  vpx_free(cm->above_context[0]);
  for (i = 0; i < MAX_MB_PLANE; i++)
    cm->above_context[i] = 0;
  cm->mip = NULL;
  cm->prev_mip = NULL;
  cm->above_seg_context = NULL;
  cm->last_frame_seg_map = NULL;
  cm->mi_grid_base = NULL;
  cm->prev_mi_grid_base = NULL;
}
void vp9_free_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < FRAME_BUFFERS; i++) {
    vp9_free_frame_buffer(&cm->frame_bufs[i].buf);

    if (cm->frame_bufs[i].ref_count > 0 &&
        cm->frame_bufs[i].raw_frame_buffer.data != NULL) {
      cm->release_fb_cb(cm->cb_priv, &cm->frame_bufs[i].raw_frame_buffer);
      cm->frame_bufs[i].ref_count = 0;
    }
  }

  vp9_free_frame_buffer(&cm->post_proc_buffer);

  vpx_free(cm->mip);
  vpx_free(cm->prev_mip);
  vpx_free(cm->last_frame_seg_map);
  vpx_free(cm->mi_grid_base);
  vpx_free(cm->prev_mi_grid_base);

  cm->mip = NULL;
  cm->prev_mip = NULL;
  cm->last_frame_seg_map = NULL;
  cm->mi_grid_base = NULL;
  cm->prev_mi_grid_base = NULL;
}
// For viewing skin map on input source.
void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
    int i, j, mi_row, mi_col;
    VP9_COMMON *const cm = &cpi->common;
    uint8_t *y;
    const uint8_t *src_y = cpi->Source->y_buffer;
    const uint8_t *src_u = cpi->Source->u_buffer;
    const uint8_t *src_v = cpi->Source->v_buffer;
    const int src_ystride = cpi->Source->y_stride;
    const int src_uvstride = cpi->Source->uv_stride;
    YV12_BUFFER_CONFIG skinmap;
    vpx_memset(&skinmap, 0, sizeof(YV12_BUFFER_CONFIG));
    if (vp9_alloc_frame_buffer(&skinmap, cm->width, cm->height,
                               cm->subsampling_x, cm->subsampling_y,
                               VP9_ENC_BORDER_IN_PIXELS, cm->byte_alignment)) {
        vp9_free_frame_buffer(&skinmap);
        return;
    }
    vpx_memset(skinmap.buffer_alloc, 128, skinmap.frame_size);
    y = skinmap.y_buffer;
    // Loop through 8x8 blocks and set skin map based on center pixel of block.
    // Set y to white for skin block, otherwise set to source with gray scale.
    // Ignore rightmost/bottom boundary blocks.
    for (mi_row = 0; mi_row < cm->mi_rows - 1; ++mi_row) {
        for (mi_col = 0; mi_col < cm->mi_cols - 1; ++mi_col) {
            // Use middle pixel for each 8x8 block for skin detection.
            // If middle pixel is skin, assign whole 8x8 block to skin.
            const uint8_t ysource = src_y[4 * src_ystride + 4];
            const uint8_t usource = src_u[2 * src_uvstride + 2];
            const uint8_t vsource = src_v[2 * src_uvstride + 2];
            const int is_skin = vp9_skin_pixel(ysource, usource, vsource);
            for (i = 0; i < 8; i++) {
                for (j = 0; j < 8; j++) {
                    if (is_skin)
                        y[i * src_ystride + j] = 255;
                    else
                        y[i * src_ystride + j] = src_y[i * src_ystride + j];
                }
            }
            y += 8;
            src_y += 8;
            src_u += 4;
            src_v += 4;
        }
        y += (src_ystride << 3) - ((cm->mi_cols - 1) << 3);
        src_y += (src_ystride << 3) - ((cm->mi_cols - 1) << 3);
        src_u += (src_uvstride << 2) - ((cm->mi_cols - 1) << 2);
        src_v += (src_uvstride << 2) - ((cm->mi_cols - 1) << 2);
    }
    vp9_write_yuv_frame_420(&skinmap, yuv_skinmap_file);
    vp9_free_frame_buffer(&skinmap);
}
Beispiel #4
0
void vp9_free_ref_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < FRAME_BUFFERS; ++i) {
    vp9_free_frame_buffer(&cm->frame_bufs[i].buf);

    if (cm->frame_bufs[i].ref_count > 0 &&
        cm->frame_bufs[i].raw_frame_buffer.data != NULL) {
      cm->release_fb_cb(cm->cb_priv, &cm->frame_bufs[i].raw_frame_buffer);
      cm->frame_bufs[i].ref_count = 0;
    }
  }

  vp9_free_frame_buffer(&cm->post_proc_buffer);
}
int vp9_alloc_ref_frame_buffers(VP9_COMMON *cm, int width, int height) {
  int i;
  const int ss_x = cm->subsampling_x;
  const int ss_y = cm->subsampling_y;
  vpx_get_frame_buffer_cb_fn_t cb = NULL;
  vpx_codec_frame_buffer_t *codec_frame_buffer = NULL;
  void *cb_priv = NULL;

  vp9_free_ref_frame_buffers(cm);

  for (i = 0; i < FRAME_BUFFERS; ++i) {
#if CONFIG_GPU_COMPUTE
    vpx_codec_frame_buffer_t raw_frame_buffer;
    gpu_cb_priv gpu_priv = {cm, &cm->frame_bufs[i].buf};

    if (cm->use_gpu) {
      cb = vp9_gpu_get_frame_buffer;
      codec_frame_buffer = &raw_frame_buffer;
      cb_priv = &gpu_priv;
    }
#if CONFIG_VP9_HIGHBITDEPTH
    // gpu kernels for now do not support higher bit depths.
    assert(cm->use_highbitdepth == 0);
#endif
#endif
    cm->frame_bufs[i].ref_count = 0;
    if (&cm->frame_bufs[i].buf) {
      vp9_free_frame_buffer(&cm->frame_bufs[i].buf);
      if (vp9_realloc_frame_buffer(&cm->frame_bufs[i].buf, width, height,
                                   ss_x, ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
                                   cm->use_highbitdepth,
#endif
                                   VP9_ENC_BORDER_IN_PIXELS,
                                   codec_frame_buffer, cb, cb_priv)){
        goto fail;
      }
    }
  }

  init_frame_bufs(cm);

#if CONFIG_INTERNAL_STATS || CONFIG_VP9_POSTPROC
  if (vp9_alloc_frame_buffer(&cm->post_proc_buffer, width, height, ss_x, ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
                             cm->use_highbitdepth,
#endif
                             VP9_ENC_BORDER_IN_PIXELS) < 0)
    goto fail;
#endif

  return 0;

 fail:
  vp9_free_ref_frame_buffers(cm);
  return 1;
}
Beispiel #6
0
int vp9_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
                           int width, int height,
                           int ss_x, int ss_y, int border) {
  if (ybf) {
    vp9_free_frame_buffer(ybf);
    return vp9_realloc_frame_buffer(ybf, width, height, ss_x, ss_y, border,
                                    NULL, NULL, NULL);
  }
  return -2;
}
Beispiel #7
0
void vp9_free_ref_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < FRAME_BUFFERS; ++i) {
    if (cm->frame_bufs[i].ref_count > 0 &&
        cm->frame_bufs[i].raw_frame_buffer.data != NULL) {
      cm->release_fb_cb(cm->cb_priv, &cm->frame_bufs[i].raw_frame_buffer);
      cm->frame_bufs[i].ref_count = 0;
    }
    vpx_free(cm->frame_bufs[i].mvs);
    cm->frame_bufs[i].mvs = NULL;
    vp9_free_frame_buffer(&cm->frame_bufs[i].buf);
  }

#if CONFIG_VP9_POSTPROC
  vp9_free_frame_buffer(&cm->post_proc_buffer);
  vp9_free_frame_buffer(&cm->post_proc_buffer_int);
#endif
}
void vp9_free_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < NUM_YV12_BUFFERS; i++)
    vp9_free_frame_buffer(&cm->yv12_fb[i]);

  vp9_free_frame_buffer(&cm->post_proc_buffer);

  vpx_free(cm->mip);
  vpx_free(cm->prev_mip);
  vpx_free(cm->last_frame_seg_map);
  vpx_free(cm->mi_grid_base);
  vpx_free(cm->prev_mi_grid_base);

  cm->mip = NULL;
  cm->prev_mip = NULL;
  cm->last_frame_seg_map = NULL;
  cm->mi_grid_base = NULL;
  cm->prev_mi_grid_base = NULL;
}
void vp9_free_frame_buffers(VP9_COMMON *oci) {
  int i;

  for (i = 0; i < NUM_YV12_BUFFERS; i++)
    vp9_free_frame_buffer(&oci->yv12_fb[i]);

  vp9_free_frame_buffer(&oci->temp_scale_frame);
  vp9_free_frame_buffer(&oci->post_proc_buffer);

  vpx_free(oci->mip);
  vpx_free(oci->prev_mip);
  vpx_free(oci->above_seg_context);

  vpx_free(oci->above_context[0]);
  for (i = 0; i < MAX_MB_PLANE; i++)
    oci->above_context[i] = 0;
  oci->mip = 0;
  oci->prev_mip = 0;
  oci->above_seg_context = 0;
}
void vp9_free_ref_frame_buffers(VP9_COMMON *cm) {
  int i;

  for (i = 0; i < FRAME_BUFFERS; ++i) {
#if CONFIG_GPU_COMPUTE
    if (cm->use_gpu)
      vp9_gpu_free_frame_buffer(cm, &cm->frame_bufs[i].buf);
    else
#endif
      vp9_free_frame_buffer(&cm->frame_bufs[i].buf);

    if (cm->frame_bufs[i].ref_count > 0 &&
        cm->frame_bufs[i].raw_frame_buffer.data != NULL) {
      cm->release_fb_cb(cm->cb_priv, &cm->frame_bufs[i].raw_frame_buffer);
      cm->frame_bufs[i].ref_count = 0;
    }
  }

  vp9_free_frame_buffer(&cm->post_proc_buffer);
}
void vp9_lookahead_destroy(struct lookahead_ctx *ctx) {
  if (ctx) {
    if (ctx->buf) {
      unsigned int i;

      for (i = 0; i < ctx->max_sz; i++)
        vp9_free_frame_buffer(&ctx->buf[i].img);
      free(ctx->buf);
    }
    free(ctx);
  }
}
Beispiel #12
0
int vp9_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf,
                           int width, int height,
                           int ss_x, int ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
                           int use_highbitdepth,
#endif
                           int border,
                           int byte_alignment) {
  if (ybf) {
    vp9_free_frame_buffer(ybf);
    return vp9_realloc_frame_buffer(ybf, width, height, ss_x, ss_y,
#if CONFIG_VP9_HIGHBITDEPTH
                                    use_highbitdepth,
#endif
                                    border, byte_alignment, NULL, NULL, NULL);
  }
  return -2;
}