void test_vreinterpretQf32_s32 (void)
{
  float32x4_t out_float32x4_t;
  int32x4_t arg0_int32x4_t;

  out_float32x4_t = vreinterpretq_f32_s32 (arg0_int32x4_t);
}
Beispiel #2
0
inline int32x4_t cv_vrndq_s32_f32(float32x4_t v)
{
    static int32x4_t v_sign = vdupq_n_s32(1 << 31),
        v_05 = vreinterpretq_s32_f32(vdupq_n_f32(0.5f));

    int32x4_t v_addition = vorrq_s32(v_05, vandq_s32(v_sign, vreinterpretq_s32_f32(v)));
    return vcvtq_s32_f32(vaddq_f32(v, vreinterpretq_f32_s32(v_addition)));
}
Beispiel #3
0
inline v_int32x4 v_round(const v_float32x4& a)
{
    static const int32x4_t v_sign = vdupq_n_s32(1 << 31),
        v_05 = vreinterpretq_s32_f32(vdupq_n_f32(0.5f));

    int32x4_t v_addition = vorrq_s32(v_05, vandq_s32(v_sign, vreinterpretq_s32_f32(a.val)));
    return v_int32x4(vcvtq_s32_f32(vaddq_f32(a.val, vreinterpretq_f32_s32(v_addition))));
}
static float32x4_t vpowq_f32(float32x4_t a, float32x4_t b) {
  // a^b = exp2(b * log2(a))
  //   exp2(x) and log2(x) are calculated using polynomial approximations.
  float32x4_t log2_a, b_log2_a, a_exp_b;

  // Calculate log2(x), x = a.
  {
    // To calculate log2(x), we decompose x like this:
    //   x = y * 2^n
    //     n is an integer
    //     y is in the [1.0, 2.0) range
    //
    //   log2(x) = log2(y) + n
    //     n       can be evaluated by playing with float representation.
    //     log2(y) in a small range can be approximated, this code uses an order
    //             five polynomial approximation. The coefficients have been
    //             estimated with the Remez algorithm and the resulting
    //             polynomial has a maximum relative error of 0.00086%.

    // Compute n.
    //    This is done by masking the exponent, shifting it into the top bit of
    //    the mantissa, putting eight into the biased exponent (to shift/
    //    compensate the fact that the exponent has been shifted in the top/
    //    fractional part and finally getting rid of the implicit leading one
    //    from the mantissa by substracting it out.
    const uint32x4_t vec_float_exponent_mask = vdupq_n_u32(0x7F800000);
    const uint32x4_t vec_eight_biased_exponent = vdupq_n_u32(0x43800000);
    const uint32x4_t vec_implicit_leading_one = vdupq_n_u32(0x43BF8000);
    const uint32x4_t two_n = vandq_u32(vreinterpretq_u32_f32(a),
                                       vec_float_exponent_mask);
    const uint32x4_t n_1 = vshrq_n_u32(two_n, kShiftExponentIntoTopMantissa);
    const uint32x4_t n_0 = vorrq_u32(n_1, vec_eight_biased_exponent);
    const float32x4_t n =
        vsubq_f32(vreinterpretq_f32_u32(n_0),
                  vreinterpretq_f32_u32(vec_implicit_leading_one));
    // Compute y.
    const uint32x4_t vec_mantissa_mask = vdupq_n_u32(0x007FFFFF);
    const uint32x4_t vec_zero_biased_exponent_is_one = vdupq_n_u32(0x3F800000);
    const uint32x4_t mantissa = vandq_u32(vreinterpretq_u32_f32(a),
                                          vec_mantissa_mask);
    const float32x4_t y =
        vreinterpretq_f32_u32(vorrq_u32(mantissa,
                                        vec_zero_biased_exponent_is_one));
    // Approximate log2(y) ~= (y - 1) * pol5(y).
    //    pol5(y) = C5 * y^5 + C4 * y^4 + C3 * y^3 + C2 * y^2 + C1 * y + C0
    const float32x4_t C5 = vdupq_n_f32(-3.4436006e-2f);
    const float32x4_t C4 = vdupq_n_f32(3.1821337e-1f);
    const float32x4_t C3 = vdupq_n_f32(-1.2315303f);
    const float32x4_t C2 = vdupq_n_f32(2.5988452f);
    const float32x4_t C1 = vdupq_n_f32(-3.3241990f);
    const float32x4_t C0 = vdupq_n_f32(3.1157899f);
    float32x4_t pol5_y = C5;
    pol5_y = vmlaq_f32(C4, y, pol5_y);
    pol5_y = vmlaq_f32(C3, y, pol5_y);
    pol5_y = vmlaq_f32(C2, y, pol5_y);
    pol5_y = vmlaq_f32(C1, y, pol5_y);
    pol5_y = vmlaq_f32(C0, y, pol5_y);
    const float32x4_t y_minus_one =
        vsubq_f32(y, vreinterpretq_f32_u32(vec_zero_biased_exponent_is_one));
    const float32x4_t log2_y = vmulq_f32(y_minus_one, pol5_y);

    // Combine parts.
    log2_a = vaddq_f32(n, log2_y);
  }

  // b * log2(a)
  b_log2_a = vmulq_f32(b, log2_a);

  // Calculate exp2(x), x = b * log2(a).
  {
    // To calculate 2^x, we decompose x like this:
    //   x = n + y
    //     n is an integer, the value of x - 0.5 rounded down, therefore
    //     y is in the [0.5, 1.5) range
    //
    //   2^x = 2^n * 2^y
    //     2^n can be evaluated by playing with float representation.
    //     2^y in a small range can be approximated, this code uses an order two
    //         polynomial approximation. The coefficients have been estimated
    //         with the Remez algorithm and the resulting polynomial has a
    //         maximum relative error of 0.17%.
    // To avoid over/underflow, we reduce the range of input to ]-127, 129].
    const float32x4_t max_input = vdupq_n_f32(129.f);
    const float32x4_t min_input = vdupq_n_f32(-126.99999f);
    const float32x4_t x_min = vminq_f32(b_log2_a, max_input);
    const float32x4_t x_max = vmaxq_f32(x_min, min_input);
    // Compute n.
    const float32x4_t half = vdupq_n_f32(0.5f);
    const float32x4_t x_minus_half = vsubq_f32(x_max, half);
    const int32x4_t x_minus_half_floor = vcvtq_s32_f32(x_minus_half);

    // Compute 2^n.
    const int32x4_t float_exponent_bias = vdupq_n_s32(127);
    const int32x4_t two_n_exponent =
        vaddq_s32(x_minus_half_floor, float_exponent_bias);
    const float32x4_t two_n =
        vreinterpretq_f32_s32(vshlq_n_s32(two_n_exponent, kFloatExponentShift));
    // Compute y.
    const float32x4_t y = vsubq_f32(x_max, vcvtq_f32_s32(x_minus_half_floor));

    // Approximate 2^y ~= C2 * y^2 + C1 * y + C0.
    const float32x4_t C2 = vdupq_n_f32(3.3718944e-1f);
    const float32x4_t C1 = vdupq_n_f32(6.5763628e-1f);
    const float32x4_t C0 = vdupq_n_f32(1.0017247f);
    float32x4_t exp2_y = C2;
    exp2_y = vmlaq_f32(C1, y, exp2_y);
    exp2_y = vmlaq_f32(C0, y, exp2_y);

    // Combine parts.
    a_exp_b = vmulq_f32(exp2_y, two_n);
  }

  return a_exp_b;
}
Beispiel #5
0
inline v_float32x4 operator ~ (const v_float32x4& a)
{
    return v_float32x4(vreinterpretq_f32_s32(vmvnq_s32(vreinterpretq_s32_f32(a.val))));
}