Beispiel #1
0
/*
 * Decodes a file.
 */
static void
wavpack_filedecode(struct decoder *decoder, const char *fname)
{
	char error[ERRORLEN];
	WavpackContext *wpc;
	struct replay_gain_info *replay_gain_info;

	wpc = WavpackOpenFileInput(
		fname, error,
		OPEN_TAGS | OPEN_WVC | OPEN_2CH_MAX | OPEN_NORMALIZE, 23
	);
	if (wpc == NULL) {
		g_warning(
			"failed to open WavPack file \"%s\": %s\n",
			fname, error
		);
		return;
	}

	replay_gain_info = wavpack_replaygain(wpc);

	wavpack_decode(decoder, wpc, true, replay_gain_info);

	if (replay_gain_info) {
		replay_gain_info_free(replay_gain_info);
	}

	WavpackCloseFile(wpc);
}
/*
 * Decodes a stream.
 */
static void
wavpack_streamdecode(struct decoder * decoder, struct input_stream *is)
{
	char error[ERRORLEN];
	WavpackContext *wpc;
	struct input_stream *is_wvc;
	int open_flags = OPEN_NORMALIZE;
	struct wavpack_input isp, isp_wvc;
	bool can_seek = is->seekable;

	is_wvc = wavpack_open_wvc(decoder, is->uri, &isp_wvc);
	if (is_wvc != NULL) {
		open_flags |= OPEN_WVC;
		can_seek &= is_wvc->seekable;
	}

	if (!can_seek) {
		open_flags |= OPEN_STREAMING;
	}

	wavpack_input_init(&isp, decoder, is);
	wpc = WavpackOpenFileInputEx(
		&mpd_is_reader, &isp,
		open_flags & OPEN_WVC ? &isp_wvc : NULL,
		error, open_flags, 23
	);

	if (wpc == NULL) {
		g_warning("failed to open WavPack stream: %s\n", error);
		return;
	}

	wavpack_decode(decoder, wpc, can_seek);

	WavpackCloseFile(wpc);
	if (open_flags & OPEN_WVC) {
		input_stream_close(is_wvc);
	}
}