Beispiel #1
0
static void
surface_transform(void *data)
{
    struct weston_compositor *compositor = data;
    struct weston_surface *surface;
    struct weston_view *view;
    float x, y;

    surface = weston_surface_create(compositor);
    assert(surface);
    view = weston_view_create(surface);
    assert(view);
    surface->width = 200;
    surface->height = 200;
    weston_view_set_position(view, 100, 100);
    weston_view_update_transform(view);
    weston_view_to_global_float(view, 20, 20, &x, &y);

    fprintf(stderr, "20,20 maps to %f, %f\n", x, y);
    assert(x == 120 && y == 120);

    weston_view_set_position(view, 150, 300);
    weston_view_update_transform(view);
    weston_view_to_global_float(view, 50, 40, &x, &y);
    assert(x == 200 && y == 340);

    wl_display_terminate(compositor->wl_display);
}
Beispiel #2
0
static void
draw_geometry(cairo_t *cr, struct weston_view *view,
	      GLfloat *ex, GLfloat *ey, int n)
{
	struct geometry *g = view->geometry;
	float cx, cy;

	draw_box(cr, &g->surf, view);
	cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4);
	cairo_fill(cr);
	weston_view_to_global_float(view, g->surf.x1 - 4, g->surf.y1 - 4, &cx, &cy);
	cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI);
	if (view->transform.enabled == 0)
		cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8);
	cairo_fill(cr);

	draw_box(cr, &g->clip, NULL);
	cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4);
	cairo_fill(cr);

	if (n) {
		draw_polygon_closed(cr, ex, ey, n);
		cairo_set_source_rgb(cr, 0.0, 1.0, 0.0);
		cairo_stroke(cr);

		cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5);
		draw_polygon_labels(cr, ex, ey, n);
	}
}
static void
surface_to_from_global(void *data)
{
	struct weston_compositor *compositor = data;
	struct weston_surface *surface;
	struct weston_view *view;
	float x, y;
	wl_fixed_t fx, fy;
	int32_t ix, iy;

	surface = weston_surface_create(compositor);
	assert(surface);
	view = weston_view_create(surface);
	assert(view);
	surface->width = 50;
	surface->height = 50;
	weston_view_set_position(view, 5, 10);
	weston_view_update_transform(view);

	weston_view_to_global_float(view, 33, 22, &x, &y);
	assert(x == 38 && y == 32);

	weston_view_to_global_float(view, -8, -2, &x, &y);
	assert(x == -3 && y == 8);

	weston_view_to_global_fixed(view, wl_fixed_from_int(12),
				       wl_fixed_from_int(5), &fx, &fy);
	assert(fx == wl_fixed_from_int(17) && fy == wl_fixed_from_int(15));

	weston_view_from_global_float(view, 38, 32, &x, &y);
	assert(x == 33 && y == 22);

	weston_view_from_global_float(view, 42, 5, &x, &y);
	assert(x == 37 && y == -5);

	weston_view_from_global_fixed(view, wl_fixed_from_int(21),
					 wl_fixed_from_int(100), &fx, &fy);
	assert(fx == wl_fixed_from_int(16) && fy == wl_fixed_from_int(90));

	weston_view_from_global(view, 0, 0, &ix, &iy);
	assert(ix == -5 && iy == -10);

	weston_view_from_global(view, 5, 10, &ix, &iy);
	assert(ix == 0 && iy == 0);

	wl_display_terminate(compositor->wl_display);
}
Beispiel #4
0
static void
draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_view *view)
{
	GLfloat x[4], y[4];

	if (view) {
		weston_view_to_global_float(view, box->x1, box->y1, &x[0], &y[0]);
		weston_view_to_global_float(view, box->x2, box->y1, &x[1], &y[1]);
		weston_view_to_global_float(view, box->x2, box->y2, &x[2], &y[2]);
		weston_view_to_global_float(view, box->x1, box->y2, &x[3], &y[3]);
	} else {
		x[0] = box->x1; y[0] = box->y1;
		x[1] = box->x2; y[1] = box->y1;
		x[2] = box->x2; y[2] = box->y2;
		x[3] = box->x1; y[3] = box->y2;
	}

	draw_polygon_closed(cr, x, y, 4);
}
Beispiel #5
0
static void
region_intersect_only_translation(pixman_region32_t *result_global,
				  pixman_region32_t *global,
				  pixman_region32_t *surf,
				  struct weston_view *view)
{
	float view_x, view_y;

	assert(view_transformation_is_translation(view));

	/* Convert from surface to global coordinates */
	pixman_region32_copy(result_global, surf);
	weston_view_to_global_float(view, 0, 0, &view_x, &view_y);
	pixman_region32_translate(result_global, (int)view_x, (int)view_y);

	pixman_region32_intersect(result_global, result_global, global);
}
Beispiel #6
0
/*
 * Compute the boundary vertices of the intersection of the global coordinate
 * aligned rectangle 'rect', and an arbitrary quadrilateral produced from
 * 'surf_rect' when transformed from surface coordinates into global coordinates.
 * The vertices are written to 'ex' and 'ey', and the return value is the
 * number of vertices. Vertices are produced in clockwise winding order.
 * Guarantees to produce either zero vertices, or 3-8 vertices with non-zero
 * polygon area.
 */
static int
calculate_edges(struct weston_view *ev, pixman_box32_t *rect,
		pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey)
{

	struct clip_context ctx;
	int i, n;
	GLfloat min_x, max_x, min_y, max_y;
	struct polygon8 surf = {
		{ surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 },
		{ surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 },
		4
	};

	ctx.clip.x1 = rect->x1;
	ctx.clip.y1 = rect->y1;
	ctx.clip.x2 = rect->x2;
	ctx.clip.y2 = rect->y2;

	/* transform surface to screen space: */
	for (i = 0; i < surf.n; i++)
		weston_view_to_global_float(ev, surf.x[i], surf.y[i],
					    &surf.x[i], &surf.y[i]);

	/* find bounding box: */
	min_x = max_x = surf.x[0];
	min_y = max_y = surf.y[0];

	for (i = 1; i < surf.n; i++) {
		min_x = min(min_x, surf.x[i]);
		max_x = max(max_x, surf.x[i]);
		min_y = min(min_y, surf.y[i]);
		max_y = max(max_y, surf.y[i]);
	}

	/* First, simple bounding box check to discard early transformed
	 * surface rects that do not intersect with the clip region:
	 */
	if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) ||
	    (min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1))
		return 0;

	/* Simple case, bounding box edges are parallel to surface edges,
	 * there will be only four edges.  We just need to clip the surface
	 * vertices to the clip rect bounds:
	 */
	if (!ev->transform.enabled)
		return clip_simple(&ctx, &surf, ex, ey);

	/* Transformed case: use a general polygon clipping algorithm to
	 * clip the surface rectangle with each side of 'rect'.
	 * The algorithm is Sutherland-Hodgman, as explained in
	 * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm
	 * but without looking at any of that code.
	 */
	n = clip_transformed(&ctx, &surf, ex, ey);

	if (n < 3)
		return 0;

	return n;
}
static void
repaint_region(struct weston_view *ev, struct weston_output *output,
	       pixman_region32_t *region, pixman_region32_t *surf_region,
	       pixman_op_t pixman_op)
{
	struct pixman_renderer *pr =
		(struct pixman_renderer *) output->compositor->renderer;
	struct pixman_surface_state *ps = get_surface_state(ev->surface);
	struct pixman_output_state *po = get_output_state(output);
	pixman_region32_t final_region;
	float view_x, view_y;
	pixman_transform_t transform;
	pixman_fixed_t fw, fh;

	/* The final region to be painted is the intersection of
	 * 'region' and 'surf_region'. However, 'region' is in the global
	 * coordinates, and 'surf_region' is in the surface-local
	 * coordinates
	 */
	pixman_region32_init(&final_region);
	if (surf_region) {
		pixman_region32_copy(&final_region, surf_region);

		/* Convert from surface to global coordinates */
		if (!ev->transform.enabled) {
			pixman_region32_translate(&final_region, ev->geometry.x, ev->geometry.y);
		} else {
			weston_view_to_global_float(ev, 0, 0, &view_x, &view_y);
			pixman_region32_translate(&final_region, (int)view_x, (int)view_y);
		}

		/* We need to paint the intersection */
		pixman_region32_intersect(&final_region, &final_region, region);
	} else {
		/* If there is no surface region, just use the global region */
		pixman_region32_copy(&final_region, region);
	}

	/* Convert from global to output coord */
	region_global_to_output(output, &final_region);

	/* And clip to it */
	pixman_image_set_clip_region32 (po->shadow_image, &final_region);

	/* Set up the source transformation based on the surface
	   position, the output position/transform/scale and the client
	   specified buffer transform/scale */
	pixman_transform_init_identity(&transform);
	pixman_transform_scale(&transform, NULL,
			       pixman_double_to_fixed ((double)1.0/output->current_scale),
			       pixman_double_to_fixed ((double)1.0/output->current_scale));

	fw = pixman_int_to_fixed(output->width);
	fh = pixman_int_to_fixed(output->height);
	switch (output->transform) {
	default:
	case WL_OUTPUT_TRANSFORM_NORMAL:
	case WL_OUTPUT_TRANSFORM_FLIPPED:
		break;
	case WL_OUTPUT_TRANSFORM_90:
	case WL_OUTPUT_TRANSFORM_FLIPPED_90:
		pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1);
		pixman_transform_translate(&transform, NULL, 0, fh);
		break;
	case WL_OUTPUT_TRANSFORM_180:
	case WL_OUTPUT_TRANSFORM_FLIPPED_180:
		pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0);
		pixman_transform_translate(&transform, NULL, fw, fh);
		break;
	case WL_OUTPUT_TRANSFORM_270:
	case WL_OUTPUT_TRANSFORM_FLIPPED_270:
		pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1);
		pixman_transform_translate(&transform, NULL, fw, 0);
		break;
	}

	switch (output->transform) {
	case WL_OUTPUT_TRANSFORM_FLIPPED:
	case WL_OUTPUT_TRANSFORM_FLIPPED_90:
	case WL_OUTPUT_TRANSFORM_FLIPPED_180:
	case WL_OUTPUT_TRANSFORM_FLIPPED_270:
		pixman_transform_scale(&transform, NULL,
				       pixman_int_to_fixed (-1),
				       pixman_int_to_fixed (1));
		pixman_transform_translate(&transform, NULL, fw, 0);
		break;
	}

        pixman_transform_translate(&transform, NULL,
				   pixman_double_to_fixed (output->x),
				   pixman_double_to_fixed (output->y));

	if (ev->transform.enabled) {
		/* Pixman supports only 2D transform matrix, but Weston uses 3D,
		 * so we're omitting Z coordinate here
		 */
		pixman_transform_t surface_transform = {{
				{ D2F(ev->transform.matrix.d[0]),
				  D2F(ev->transform.matrix.d[4]),
				  D2F(ev->transform.matrix.d[12]),
				},
				{ D2F(ev->transform.matrix.d[1]),
				  D2F(ev->transform.matrix.d[5]),
				  D2F(ev->transform.matrix.d[13]),
				},
				{ D2F(ev->transform.matrix.d[3]),
				  D2F(ev->transform.matrix.d[7]),
				  D2F(ev->transform.matrix.d[15]),
				}
			}};

		pixman_transform_invert(&surface_transform, &surface_transform);
		pixman_transform_multiply (&transform, &surface_transform, &transform);
	} else {
		pixman_transform_translate(&transform, NULL,
					   pixman_double_to_fixed ((double)-ev->geometry.x),
					   pixman_double_to_fixed ((double)-ev->geometry.y));
	}

	if (ev->surface->buffer_viewport.scaler_set) {
		double scaler_x, scaler_y, scaler_width, scaler_height;
		double ratio_x, ratio_y;

		scaler_x = wl_fixed_to_double(ev->surface->buffer_viewport.src_x);
		scaler_y = wl_fixed_to_double(ev->surface->buffer_viewport.src_y);
		scaler_width = wl_fixed_to_double(ev->surface->buffer_viewport.src_width);
		scaler_height = wl_fixed_to_double(ev->surface->buffer_viewport.src_height);

		ratio_x = scaler_width / ev->surface->buffer_viewport.dst_width;
		ratio_y = scaler_height / ev->surface->buffer_viewport.dst_height;

		pixman_transform_scale(&transform, NULL,
				       pixman_double_to_fixed(ratio_x),
				       pixman_double_to_fixed(ratio_y));
		pixman_transform_translate(&transform, NULL, pixman_double_to_fixed(scaler_x),
							     pixman_double_to_fixed(scaler_y));
	}

	pixman_transform_scale(&transform, NULL,
			       pixman_double_to_fixed(ev->surface->buffer_viewport.scale),
			       pixman_double_to_fixed(ev->surface->buffer_viewport.scale));

	fw = pixman_int_to_fixed(pixman_image_get_width(ps->image));
	fh = pixman_int_to_fixed(pixman_image_get_height(ps->image));

	switch (ev->surface->buffer_viewport.transform) {
	case WL_OUTPUT_TRANSFORM_FLIPPED:
	case WL_OUTPUT_TRANSFORM_FLIPPED_90:
	case WL_OUTPUT_TRANSFORM_FLIPPED_180:
	case WL_OUTPUT_TRANSFORM_FLIPPED_270:
		pixman_transform_scale(&transform, NULL,
				       pixman_int_to_fixed (-1),
				       pixman_int_to_fixed (1));
		pixman_transform_translate(&transform, NULL, fw, 0);
		break;
	}

	switch (ev->surface->buffer_viewport.transform) {
	default:
	case WL_OUTPUT_TRANSFORM_NORMAL:
	case WL_OUTPUT_TRANSFORM_FLIPPED:
		break;
	case WL_OUTPUT_TRANSFORM_90:
	case WL_OUTPUT_TRANSFORM_FLIPPED_90:
		pixman_transform_rotate(&transform, NULL, 0, pixman_fixed_1);
		pixman_transform_translate(&transform, NULL, fh, 0);
		break;
	case WL_OUTPUT_TRANSFORM_180:
	case WL_OUTPUT_TRANSFORM_FLIPPED_180:
		pixman_transform_rotate(&transform, NULL, -pixman_fixed_1, 0);
		pixman_transform_translate(&transform, NULL, fw, fh);
		break;
	case WL_OUTPUT_TRANSFORM_270:
	case WL_OUTPUT_TRANSFORM_FLIPPED_270:
		pixman_transform_rotate(&transform, NULL, 0, -pixman_fixed_1);
		pixman_transform_translate(&transform, NULL, 0, fw);
		break;
	}

	pixman_image_set_transform(ps->image, &transform);

	if (ev->transform.enabled || output->current_scale != ev->surface->buffer_viewport.scale)
		pixman_image_set_filter(ps->image, PIXMAN_FILTER_BILINEAR, NULL, 0);
	else
		pixman_image_set_filter(ps->image, PIXMAN_FILTER_NEAREST, NULL, 0);

	if (ps->buffer_ref.buffer)
		wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer);

	pixman_image_composite32(pixman_op,
				 ps->image, /* src */
				 NULL /* mask */,
				 po->shadow_image, /* dest */
				 0, 0, /* src_x, src_y */
				 0, 0, /* mask_x, mask_y */
				 0, 0, /* dest_x, dest_y */
				 pixman_image_get_width (po->shadow_image), /* width */
				 pixman_image_get_height (po->shadow_image) /* height */);

	if (ps->buffer_ref.buffer)
		wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer);

	if (pr->repaint_debug)
		pixman_image_composite32(PIXMAN_OP_OVER,
					 pr->debug_color, /* src */
					 NULL /* mask */,
					 po->shadow_image, /* dest */
					 0, 0, /* src_x, src_y */
					 0, 0, /* mask_x, mask_y */
					 0, 0, /* dest_x, dest_y */
					 pixman_image_get_width (po->shadow_image), /* width */
					 pixman_image_get_height (po->shadow_image) /* height */);

	pixman_image_set_clip_region32 (po->shadow_image, NULL);

	pixman_region32_fini(&final_region);
}