Beispiel #1
0
void win32_set_window(unsigned *width, unsigned *height,
      bool fullscreen, bool windowed_full, void *rect_data)
{
#ifndef _XBOX
   settings_t *settings  = config_get_ptr();
   RECT *rect            = (RECT*)rect_data;

   if (!fullscreen || windowed_full)
   {
      const ui_window_t *window = ui_companion_driver_get_window_ptr();

      if (!fullscreen && settings->ui.menubar_enable)
      {
         RECT rc_temp = {0, 0, (LONG)*height, 0x7FFF};
         SetMenu(main_window.hwnd,
               LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU)));
         SendMessage(main_window.hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp);
         g_resize_height = *height += rc_temp.top + rect->top;
         SetWindowPos(main_window.hwnd, NULL, 0, 0, *width, *height, SWP_NOMOVE);
      }

      ShowWindow(main_window.hwnd, SW_RESTORE);
      UpdateWindow(main_window.hwnd);
      SetForegroundWindow(main_window.hwnd);

      if (window)
         window->set_focused(&main_window);
   }

   win32_show_cursor(!fullscreen);
#endif
}
Beispiel #2
0
static bool gfx_ctx_d3d_set_video_mode(void *data,
      unsigned width, unsigned height,
      bool fullscreen)
{
   win32_show_cursor(!fullscreen);

   return true;
}
Beispiel #3
0
static void gfx_ctx_d3d_show_mouse(void *data, bool state)
{
   (void)data;

   win32_show_cursor(state);
}
Beispiel #4
0
bool win32_set_video_mode(void *data,
      unsigned width, unsigned height,
      bool fullscreen)
{
#ifndef _XBOX
   DWORD style;
   MSG msg;
   RECT mon_rect;
   unsigned mon_id;
   MONITORINFOEX current_mon;
   float refresh_mod;
   unsigned refresh;
   bool windowed_full;
   RECT rect   = {0};
   HMONITOR hm_to_use = NULL;
   driver_t *driver     = driver_get_ptr();
   settings_t *settings = config_get_ptr();

   win32_monitor_info(&current_mon, &hm_to_use, &mon_id);

   mon_rect        = current_mon.rcMonitor;
   g_resize_width  = width;
   g_resize_height = height;

   /* Windows only reports the refresh rates for modelines as 
    * an integer, so video.refresh_rate needs to be rounded. Also, account 
    * for black frame insertion using video.refresh_rate set to half
    * of the display refresh rate, as well as higher vsync swap intervals. */
   refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f;
   refresh     = roundf(settings->video.refresh_rate * refresh_mod * settings->video.swap_interval);

   windowed_full   = settings->video.windowed_fullscreen;

   if (fullscreen)
   {
      if (windowed_full)
      {
         style = WS_EX_TOPMOST | WS_POPUP;
         g_resize_width  = width  = mon_rect.right - mon_rect.left;
         g_resize_height = height = mon_rect.bottom - mon_rect.top;
      }
      else
      {
         style = WS_POPUP | WS_VISIBLE;

         if (!win32_monitor_set_fullscreen(width, height, refresh, current_mon.szDevice))
            return false;

         /* Display settings might have changed, get new coordinates. */
         GetMonitorInfo(hm_to_use, (MONITORINFO*)&current_mon);
         mon_rect = current_mon.rcMonitor;
         g_restore_desktop = true;
      }
   }
   else
   {
      style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
      rect.right  = width;
      rect.bottom = height;
      AdjustWindowRect(&rect, style, FALSE);
      g_resize_width  = width  = rect.right - rect.left;
      g_resize_height = height = rect.bottom - rect.top;
   }

   if (!win32_window_create(NULL, style, &mon_rect, width, height, fullscreen))
      return false;

   if (!fullscreen || windowed_full)
   {
      if (!fullscreen && settings->ui.menubar_enable)
      {
         RECT rc_temp = {0, 0, (LONG)height, 0x7FFF};
         SetMenu(g_hwnd, LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU)));
         SendMessage(g_hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp);
         g_resize_height = height += rc_temp.top + rect.top;
         SetWindowPos(g_hwnd, NULL, 0, 0, width, height, SWP_NOMOVE);
      }

      ShowWindow(g_hwnd, SW_RESTORE);
      UpdateWindow(g_hwnd);
      SetForegroundWindow(g_hwnd);
      SetFocus(g_hwnd);
   }

   win32_show_cursor(!fullscreen);

   /* Wait until context is created (or failed to do so ...) */
   while (!g_inited && !g_quit && GetMessage(&msg, g_hwnd, 0, 0))
   {
      TranslateMessage(&msg);
      DispatchMessage(&msg);
   }

   if (g_quit)
      return false;
#endif

   return true;
}
Beispiel #5
0
static bool gfx_ctx_wgl_set_video_mode(void *data,
      unsigned width, unsigned height,
      bool fullscreen)
{
   DWORD style;
   MSG msg;
   RECT mon_rect;
   MONITORINFOEX current_mon;
   float refresh_mod;
   unsigned refresh;
   bool windowed_full;
   RECT rect   = {0};
   HMONITOR hm_to_use = NULL;
   driver_t *driver     = driver_get_ptr();
   settings_t *settings = config_get_ptr();

   monitor_info(&current_mon, &hm_to_use);

   mon_rect        = current_mon.rcMonitor;
   g_resize_width  = width;
   g_resize_height = height;

   /* Windows only reports the refresh rates for modelines as 
    * an integer, so video.refresh_rate needs to be rounded. Also, account 
    * for black frame insertion using video.refresh_rate set to half
    * of the display refresh rate. */
   refresh_mod = settings->video.black_frame_insertion ? 2.0f : 1.0f;
   refresh = round(settings->video.refresh_rate * refresh_mod);

   windowed_full   = settings->video.windowed_fullscreen;

   if (fullscreen)
   {
      if (windowed_full)
      {
         style = WS_EX_TOPMOST | WS_POPUP;
         g_resize_width  = width  = mon_rect.right - mon_rect.left;
         g_resize_height = height = mon_rect.bottom - mon_rect.top;
      }
      else
      {
         style = WS_POPUP | WS_VISIBLE;

         if (!set_fullscreen(width, height, refresh, current_mon.szDevice))
            goto error;

         /* Display settings might have changed, get new coordinates. */
         GetMonitorInfo(hm_to_use, (MONITORINFO*)&current_mon);
         mon_rect = current_mon.rcMonitor;
         g_restore_desktop = true;
      }
   }
   else
   {
      style = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
      rect.right  = width;
      rect.bottom = height;
      AdjustWindowRect(&rect, style, FALSE);
      g_resize_width  = width  = rect.right - rect.left;
      g_resize_height = height = rect.bottom - rect.top;
   }

   g_hwnd = CreateWindowEx(0, "RetroArch", "RetroArch", style,
         fullscreen ? mon_rect.left : g_pos_x,
         fullscreen ? mon_rect.top  : g_pos_y,
         width, height,
         NULL, NULL, NULL, NULL);

   if (!g_hwnd)
      goto error;

   if (!fullscreen || windowed_full)
   {
      if (!fullscreen && settings->ui.menubar_enable)
      {
         RECT rc_temp = {0, 0, (LONG)height, 0x7FFF};
         SetMenu(g_hwnd, LoadMenu(GetModuleHandle(NULL),MAKEINTRESOURCE(IDR_MENU)));
         SendMessage(g_hwnd, WM_NCCALCSIZE, FALSE, (LPARAM)&rc_temp);
         g_resize_height = height += rc_temp.top + rect.top;
         SetWindowPos(g_hwnd, NULL, 0, 0, width, height, SWP_NOMOVE);
      }

      ShowWindow(g_hwnd, SW_RESTORE);
      UpdateWindow(g_hwnd);
      SetForegroundWindow(g_hwnd);
      SetFocus(g_hwnd);
   }

   win32_show_cursor(!fullscreen);

   /* Wait until GL context is created (or failed to do so ...) */
   while (!g_inited && !g_quit && GetMessage(&msg, g_hwnd, 0, 0))
   {
      TranslateMessage(&msg);
      DispatchMessage(&msg);
   }

   if (g_quit)
      goto error;

   p_swap_interval = (BOOL (APIENTRY *)(int))wglGetProcAddress("wglSwapIntervalEXT");

   gfx_ctx_wgl_swap_interval(data, g_interval);

   driver->display_type  = RARCH_DISPLAY_WIN32;
   driver->video_display = 0;
   driver->video_window  = (uintptr_t)g_hwnd;

   return true;

error:
   gfx_ctx_wgl_destroy(data);
   return false;
}