Beispiel #1
0
static inline void sca_rx(card_t *card, port_t *port, pkt_desc *desc, u16 rxin)
{
	struct net_device *dev = port_to_dev(port);
	struct net_device_stats *stats = hdlc_stats(dev);
	struct sk_buff *skb;
	u16 len;
	u32 buff;
#ifndef ALL_PAGES_ALWAYS_MAPPED
	u32 maxlen;
	u8 page;
#endif

	len = readw(&desc->len);
	skb = dev_alloc_skb(len);
	if (!skb) {
		stats->rx_dropped++;
		return;
	}

	buff = buffer_offset(port, rxin, 0);
#ifndef ALL_PAGES_ALWAYS_MAPPED
	page = buff / winsize(card);
	buff = buff % winsize(card);
	maxlen = winsize(card) - buff;

	openwin(card, page);

	if (len > maxlen) {
		memcpy_fromio(skb->data, winbase(card) + buff, maxlen);
		openwin(card, page + 1);
		memcpy_fromio(skb->data + maxlen, winbase(card), len - maxlen);
	} else
#endif
	memcpy_fromio(skb->data, winbase(card) + buff, len);

#if !defined(PAGE0_ALWAYS_MAPPED) && !defined(ALL_PAGES_ALWAYS_MAPPED)
	/* select pkt_desc table page back */
	openwin(card, 0);
#endif
	skb_put(skb, len);
#ifdef DEBUG_PKT
	printk(KERN_DEBUG "%s RX(%i):", dev->name, skb->len);
	debug_frame(skb);
#endif
	stats->rx_packets++;
	stats->rx_bytes += skb->len;
	skb->mac.raw = skb->data;
	skb->dev = dev;
	skb->dev->last_rx = jiffies;
	skb->protocol = hdlc_type_trans(skb, dev);
	netif_rx(skb);
}
Beispiel #2
0
int		ft_act(t_list **list, t_list **beg, t_coor *cr, char *r_ch)
{
	int	ret;

	ret = 0;
	signal(SIGWINCH, knowresize);
	signal(SIGTSTP, interrupt);
	signal(SIGINT, ctrlc);
	signal(SIGQUIT, ctrlc);
	while (*(unsigned int *)r_ch != ESC && !ret)
	{
		ft_bzero(r_ch, 5);
		read(0, r_ch, 4);
		if (*(unsigned int *)r_ch == RETURN)
			ret++;
		else if ((*(unsigned int *)r_ch == DEL
				|| *(unsigned int *)r_ch == DEL2)
				&& *list == (*list)->next)
			*(unsigned int *)r_ch = ESC;
		else
		{
			ft_moov((char *)r_ch, list, beg, cr);
			winsize(cr);
			ft_print_list(*list, *beg, cr);
		}
	}
	return (ret);
}
static inline void sca_rx(card_t *card, port_t *port, pkt_desc __iomem *desc,
                          u16 rxin)
{
    struct net_device *dev = port_to_dev(port);
    struct sk_buff *skb;
    u16 len;
    u32 buff;
    u32 maxlen;
    u8 page;

    len = readw(&desc->len);
    skb = dev_alloc_skb(len);
    if (!skb) {
        dev->stats.rx_dropped++;
        return;
    }

    buff = buffer_offset(port, rxin, 0);
    page = buff / winsize(card);
    buff = buff % winsize(card);
    maxlen = winsize(card) - buff;

    openwin(card, page);

    if (len > maxlen) {
        memcpy_fromio(skb->data, winbase(card) + buff, maxlen);
        openwin(card, page + 1);
        memcpy_fromio(skb->data + maxlen, winbase(card), len - maxlen);
    } else
        memcpy_fromio(skb->data, winbase(card) + buff, len);

#ifndef PAGE0_ALWAYS_MAPPED
    openwin(card, 0);
#endif
    skb_put(skb, len);
#ifdef DEBUG_PKT
    printk(KERN_DEBUG "%s RX(%i):", dev->name, skb->len);
    debug_frame(skb);
#endif
    dev->stats.rx_packets++;
    dev->stats.rx_bytes += skb->len;
    skb->protocol = hdlc_type_trans(skb, dev);
    netif_rx(skb);
}
Beispiel #4
0
// virtual redefinie
void  GUIG::Progress::init(unsigned int x, unsigned int y)
{
  wx = x;
  wy = y;
  Ogre::Vector2 winsize(wx, wy);

  bg = this->addOverlayImage(winsize, Ogre::Vector2(1920, 1080), Ogre::Vector2(0, 0),
          "Progress_bg", "background.jpg", true);
  bg->changeZOrder(0);
  pourcent = this->addOverlayText(winsize, Ogre::Vector2(400, 20), Ogre::Vector2(900, 900),
        "Progress_pourcent", "empty.png", "0", true);
  pourcent->setVisible(false);
}
Beispiel #5
0
void  GUIG::Progress::infoMember(const std::string &pseudo, Race::Race r, unsigned int team)
{
  int previousSize = users.size();
  Ogre::Vector2 winsize(wx, wy);

  users[pseudo].race = r;
  users[pseudo].team = team;
  users[pseudo].endLoading = false;
  if (previousSize != users.size())
  {
     this->addOverlayText(winsize, Ogre::Vector2(400, 20), Ogre::Vector2(0, 0),
        "Progress_pseudo_" + pseudo, "empty.png", pseudo, true)->setVisible(false);
  }
  draw();
}
    inline void  processActions(const nv_math::vec2i &window, const nv_math::vec2f &mouse, int mouseButtonFlags, int wheel)
    {
      int changed  = m_lastButtonFlags ^ mouseButtonFlags;
      m_lastButtonFlags = mouseButtonFlags;

      int panFlag  = m_sceneOrtho ? 1<<0 : 1<<2;
      int zoomFlag = 1<<1;
      int rotFlag  = m_sceneOrtho ? 1<<2 : 1<<0;


      m_panning  = !!(mouseButtonFlags & panFlag);
      m_zooming  = !!(mouseButtonFlags & zoomFlag);
      m_rotating = !!(mouseButtonFlags & rotFlag);
      m_zoomingWheel = wheel != m_lastWheel;

      m_startZoomWheel = m_lastWheel;
      m_lastWheel = wheel;

      if (m_rotating){
        m_panning = false;
        m_zooming = false;
      }

      if (m_panning && (changed & panFlag)){
        // pan
        m_startPan = mouse;
        m_startMatrix = m_viewMatrix;
      }
      if (m_zooming && (changed & zoomFlag)){
        // zoom
        m_startMatrix = m_viewMatrix;
        m_startZoom = mouse;
        m_startZoomOrtho = m_sceneOrthoZoom;
      }
      if (m_rotating && (changed & rotFlag)){
        // rotate
        m_startRotate = mouse;
        m_startMatrix = m_viewMatrix;
      }

      if (m_zooming || m_zoomingWheel){

        float dist = 
          m_zooming ? -(nv_math::dot( mouse - m_startZoom ,nv_math::vec2f(-1,1)) * m_sceneDimension * m_senseZoom) 
          : (float(wheel - m_startZoomWheel) * m_sceneDimension * m_senseWheelZoom);

        if (m_zoomingWheel){
          m_startMatrix = m_viewMatrix;
        }

        if (m_sceneOrtho){
          m_sceneOrthoZoom = std::max(0.0001f,m_startZoomOrtho - (dist));
        }
        else{
          nv_math::mat4f delta = nv_math::translation_mat4(nv_math::vec3f(0,0,dist * 2.0f));
          m_viewMatrix = delta * m_startMatrix;
        }

      }

      if (m_panning){
        float aspect = float(window.x)/float(window.y);

        nv_math::vec3f winsize(window.x, window.y, 1.0f);
        nv_math::vec3f ortho(m_sceneOrthoZoom * aspect, m_sceneOrthoZoom, 1.0f);
        nv_math::vec3f sub( mouse - m_startPan, 0.0f);
        sub /= winsize;
        sub *= ortho;
        sub.y *= -1.0;
        if (!m_sceneOrtho){
          sub *= m_sensePan * m_sceneDimension;
        }

        nv_math::mat4f delta;
        delta.as_translation(sub);
        m_viewMatrix = delta * m_startMatrix;
      }

      if (m_rotating){
        float aspect = float(window.x)/float(window.y);

        nv_math::vec2f angles = (mouse - m_startRotate) * m_senseRotate;
        nv_math::vec3f center = nv_math::vec3f(m_startMatrix * nv_math::vec4f(m_sceneOrbit,1.0f));

        nv_math::mat4f rot   = nv_math::rotation_yaw_pitch_roll(angles.x, angles.y, 0.0f);
        nv_math::mat4f delta = nv_math::translation_mat4(center) * rot * nv_math::translation_mat4(-center);

        m_viewMatrix = delta * m_startMatrix;
      }
    }
Beispiel #7
0
void  GUI::Tooltip::init(unsigned int winX, unsigned int winY)
{
  Ogre::Vector2 winsize(winX, winY);

  // INIT scene
}
Beispiel #8
0
    {
        struct winsize w;
        if (ioctl(STDOUT_FILENO, TIOCGWINSZ, &w) == -1)
            return std::make_pair(0,0);
        return std::make_pair(w.ws_row, w.ws_col);
    }

    template <typename CharT, typename Traits>
    typename std::basic_ostream<CharT, Traits> &
    eline(std::basic_ostream<CharT, Traits> &out, size_t pos, size_t n = 0)
    {
        out << "\r\E[" << pos << 'C';
        if (n == 0)
            return out << ELINE;

        n = std::min(n, winsize().second - pos);
        for(size_t i = 0; i < n; ++i)
           out.put(' ');

        return out << "\r\E[" << pos << 'C';
    }
}


namespace dwatch
{
    using show_type  = void(std::ostream &, int64_t, bool);
    using range_type = std::pair<size_t, size_t>;

    std::function<bool(char c)> heuristic;
    std::function<show_type>    show_function;