Beispiel #1
0
Datei: wlc.c Projekt: UIKit0/wlc
void
wlc_dlog(enum wlc_debug dbg, const char *fmt, ...)
{
   static struct {
      const char *name;
      bool active;
      bool checked;
   } channels[WLC_DBG_LAST] = {
      { "handle", false, false },
      { "render", false, false },
      { "render-loop", false, false },
      { "focus", false, false },
      { "xwm", false, false },
      { "keyboard", false, false },
      { "commit", false, false },
   };

   if (!channels[dbg].checked) {
      const char *name = channels[dbg].name;
      const char *s = getenv("WLC_DEBUG");
      for (size_t len = strlen(name); s && *s && !chck_cstrneq(s, name, len); s += strcspn(s, ",") + 1);
      channels[dbg].checked = true;
      if (!(channels[dbg].active = (s && *s != 0)))
         return;
   } else if (!channels[dbg].active) {
      return;
   }

   va_list argp;
   va_start(argp, fmt);
   wlc_vlog(WLC_LOG_INFO, fmt, argp);
   va_end(argp);
}
Beispiel #2
0
Datei: wlc.c Projekt: UIKit0/wlc
WLC_API void
wlc_log(enum wlc_log_type type, const char *fmt, ...)
{
   va_list argp;
   va_start(argp, fmt);
   wlc_vlog(type, fmt, argp);
   va_end(argp);
}
Beispiel #3
0
static inline void
wl_cb_log(const char *fmt, va_list args)
{
   wlc_vlog(WLC_LOG_WAYLAND, fmt, args);
}