Beispiel #1
0
void quit()                     // normal exit
{
    extern void writeinitcfg();
    writeinitcfg();
    writeservercfg();
    abortconnect();
    disconnect();
    localdisconnect();
    writecfg();
    cleanup();
    exit(EXIT_SUCCESS);
}
Beispiel #2
0
void quit()                  // normal exit
{
    extern void writeinitcfg();
    extern void writeservercfg();
    inbetweenframes = false;
    writeinitcfg();
    writeservercfg();
    writecfg();
    abortconnect();
    disconnect(1);
    cleanup();
    exit(EXIT_SUCCESS);
}
Beispiel #3
0
/// normal game quit
/// @see fatal
/// @see cleanup
void quit()
{
    delete metapp;
    // CefShutdown();
    writeinitcfg();
    writeservercfg();
	writehistory();
    abortconnect();
    disconnect();
    localdisconnect();
    writecfg();
    cleanup();
    exit(EXIT_SUCCESS);
}
Beispiel #4
0
void quit()                     // normal exit
{
    extern void writeinitcfg();
    writeinitcfg();

    abortconnect();
    disconnect();
    localdisconnect();
    tools::writecfg();
    cleanup();

    varsys::flush();

    exit(EXIT_SUCCESS);
}