void x264_lookahead_put_frame( x264_t *h, x264_frame_t *frame )
{
    if( h->param.i_sync_lookahead )
        x264_sync_frame_list_push( &h->lookahead->ifbuf, frame );
    else
        x264_sync_frame_list_push( &h->lookahead->next, frame );
}
Beispiel #2
0
int x264_threadpool_init( x264_threadpool_t **p_pool, int threads,
                          void (*init_func)(void *), void *init_arg )
{
    if( threads <= 0 )
        return -1;

    x264_threadpool_t *pool;
    CHECKED_MALLOCZERO( pool, sizeof(x264_threadpool_t) );
    *p_pool = pool;

    pool->init_func = init_func;
    pool->init_arg  = init_arg;
    pool->threads   = threads;

    CHECKED_MALLOC( pool->thread_handle, pool->threads * sizeof(x264_pthread_t) );

    if( x264_sync_frame_list_init( &pool->uninit, pool->threads ) ||
        x264_sync_frame_list_init( &pool->run, pool->threads ) ||
        x264_sync_frame_list_init( &pool->done, pool->threads ) )
        goto fail;

    for( int i = 0; i < pool->threads; i++ )
    {
       x264_threadpool_job_t *job;
       CHECKED_MALLOC( job, sizeof(x264_threadpool_job_t) );
       x264_sync_frame_list_push( &pool->uninit, (void*)job );
    }
    for( int i = 0; i < pool->threads; i++ )
        if( x264_pthread_create( pool->thread_handle+i, NULL, (void*)x264_threadpool_thread, pool ) )
            goto fail;

    return 0;
fail:
    return -1;
}
Beispiel #3
0
void *x264_threadpool_wait( x264_threadpool_t *pool, void *arg )
{
    x264_threadpool_job_t *job = NULL;

    x264_pthread_mutex_lock( &pool->done.mutex );
    while( !job )
    {
        for( int i = 0; i < pool->done.i_size; i++ )
        {
            x264_threadpool_job_t *t = (void*)pool->done.list[i];
            if( t->arg == arg )
            {
                job = (void*)x264_frame_shift( pool->done.list+i );
                pool->done.i_size--;
            }
        }
        if( !job )
            x264_pthread_cond_wait( &pool->done.cv_fill, &pool->done.mutex );
    }
    x264_pthread_mutex_unlock( &pool->done.mutex );

    void *ret = job->ret;
    x264_sync_frame_list_push( &pool->uninit, (void*)job );
    return ret;
}
Beispiel #4
0
void x264_threadpool_run( x264_threadpool_t *pool, void *(*func)(void *), void *arg )
{
    x264_threadpool_job_t *job = (void*)x264_sync_frame_list_pop( &pool->uninit );
    job->func = func;
    job->arg  = arg;
    x264_sync_frame_list_push( &pool->run, (void*)job );
}
Beispiel #5
0
static void x264_threadpool_thread( x264_threadpool_t *pool )
{
    if( pool->init_func )
        pool->init_func( pool->init_arg );

    while( !pool->exit )
    {
        x264_threadpool_job_t *job = NULL;
        x264_pthread_mutex_lock( &pool->run.mutex );
        while( !pool->exit && !pool->run.i_size )
            x264_pthread_cond_wait( &pool->run.cv_fill, &pool->run.mutex );
        if( pool->run.i_size )
        {
            job = (void*)x264_frame_shift( pool->run.list );
            pool->run.i_size--;
        }
        x264_pthread_mutex_unlock( &pool->run.mutex );
        if( !job )
            continue;
        job->ret = job->func( job->arg ); /* execute the function */
        x264_sync_frame_list_push( &pool->done, (void*)job );
    }
}