Beispiel #1
0
void contourextract_free(void *d)
{
    if(d)
    {
        contourextract_data *my = (contourextract_data*) d;
        if(my->current) free(my->current);
        if(my->bitmap) free(my->bitmap);
        free(d);
    }

    if( shrink_ )
    {
        yuv_free_swscaler( shrink_ );
        shrink_ = NULL;
    }

    int i;
    for( i = 0; i < 255; i++ )
        if( proj_[i] )
            viewport_destroy( proj_[i] );
    for( i = 0; i < 12000; i ++ )
    {
        if(points[i])
            free(points[i]);
    }
    free(points);

    d = NULL;
}
Beispiel #2
0
void	avhelper_close_decoder( void *ptr ) 
{
	el_decoder_t *e = (el_decoder_t*) ptr;
	avcodec_close( e->codec_ctx );
	avhelper_close_input_file( e->avformat_ctx );
	yuv_free_swscaler( e->scaler );
	if(e->input)
		free(e->input);
	if(e->output)
		free(e->output);
	if(e->frame)
		av_free(e->frame);
	free(e);
}
Beispiel #3
0
static void	net_thread_free(vj_tag *tag)
{
	threaded_t *t = (threaded_t*) tag->priv;

	if( t->scaler )
		yuv_free_swscaler( t->scaler );

	if( t->a )
		free(t->a);
	if( t->b )
		free(t->b);

	t->a = NULL;
	t->b = NULL;
	t->scaler = NULL;
}	
Beispiel #4
0
void vj_sdl_free(vj_sdl * vjsdl)
{
#ifdef HAVE_SDL_TTF
	if( vjsdl->font ) 
		vj_sdl_font_free(vjsdl->font);
#endif
	if( vjsdl->yuv_overlay)
 	   SDL_FreeYUVOverlay(vjsdl->yuv_overlay);
	if( vjsdl->scaler )
	   yuv_free_swscaler(vjsdl->scaler);
	if( vjsdl->src_frame )
	   free(vjsdl->src_frame );
	if( vjsdl->dst_frame )
	   free(vjsdl->dst_frame );
	free(vjsdl);
}