Beispiel #1
0
static int zarch_zui_render_sidebar(zui_t *zui)
{
   int width, x1, y1;
   static struct zui_tabbed tabbed = {~0U};
   tabbed.vertical = true;
   tabbed.tab_width = 100;

   zarch_zui_tabbed_begin(zui, &tabbed, zui->width - 100, 20);

   width = 290;
   x1    = zui->width - width - 20;
   y1    = 20;

   if (zarch_zui_button_full(zui, x1, y1, x1 + width, y1 + 64, "Settings"))
      zarch_layout = LAY_SETTINGS;

   y1 += 64;

   if (zarch_zui_button_full(zui, x1, y1, x1 + width, y1 + 64, "Exit"))
   {
      menu_driver_ctl(RARCH_MENU_CTL_SET_PENDING_SHUTDOWN, NULL);
      return 1;
   }

   return 0;
}
Beispiel #2
0
static int zarch_zui_render_sidebar(zui_t *zui)
{
   int width, x1, y1;
   static zui_tabbed_t tabbed = {~0};
   tabbed.vertical = true;
   tabbed.tab_width = 100;

   zarch_zui_tabbed_begin(zui, &tabbed, zui->width - 100, 20);

   width = 290;
   x1    = zui->width - width - 20;
   y1    = 20;

   if (zarch_zui_button_full(zui, x1, y1, x1 + width, y1 + 64, "Settings"))
      layout = LAY_SETTINGS;

   y1 += 64;

   if (zarch_zui_button_full(zui, x1, y1, x1 + width, y1 + 64, "Exit"))
   {
      zui->time_to_quit = true;
      return 1;
   }

   return 0;
}
Beispiel #3
0
static bool zarch_zui_button(zui_t *zui, int x1, int y1, const char *label)
{
   if (!zui || !zui->font)
      return false;
   return zarch_zui_button_full(zui, x1, y1, x1 
         + zarch_zui_strwidth(zui->font, label, 1.0) + 24, y1 + 64, label);
}
Beispiel #4
0
static void zarch_zui_render_lay_settings(zui_t *zui)
{
   int width, x1, y1;
   static struct zui_tabbed tabbed = {~0U};

   tabbed.vertical            = true;
   tabbed.tab_width           = 100;

   zarch_zui_tabbed_begin(zui, &tabbed, zui->width - 100, 20);

   width                      = 290;
   x1                         = zui->width - width - 20;
   y1                         = 20;
   y1                        += 64;

   if (zarch_zui_button_full(zui, x1, y1, x1 + width, y1 + 64, "Back"))
      zarch_layout = LAY_HOME;
}
Beispiel #5
0
static bool zarch_zui_button(zui_t *zui, int x1, int y1, const char *label)
{
   return zarch_zui_button_full(zui, x1, y1, x1 + zarch_zui_strwidth(zui->fb_buf, label, 1.0) + 24, y1 + 64, label);
}