int ACE_TMAIN (int, ACE_TCHAR *[])
{

  MySignalHandler sighandler;
  ACE_Sig_Handler sh;
  sh.register_handler (SIGUSR1, &sighandler);

  ACE_Sig_Set ss;
  ss.sig_add (SIGUSR1);

  ACE_Sig_Guard guard (&ss);
  {
    ACE_DEBUG ((LM_DEBUG,
                ACE_TEXT ("Entering critical region\n")));
    ACE_OS::sleep (10);
    ACE_DEBUG ((LM_DEBUG,
                ACE_TEXT ("Leaving  critical region\n")));
  }

  // Do other stuff.

  return 0;
}
Beispiel #2
0
// Listing 1
// Listing 2 code/ch11
int ACE_TMAIN (int, ACE_TCHAR *[])
{
  MySignalHandler h1 (SIGUSR1), h2 (SIGUSR2);
  ACE_Sig_Handler handler;
  handler.register_handler (SIGUSR1, &h1);
  handler.register_handler (SIGUSR2, &h2);

  ACE_OS::kill (ACE_OS::getpid (), SIGUSR1);
  ACE_OS::kill (ACE_OS::getpid (), SIGUSR2);

  int time = 10;
  while ((time = ACE_OS::sleep (time)) == -1)
    {
      if (errno == EINTR)
        continue;
      else
        {
          ACE_ERROR_RETURN ((LM_ERROR,
                             ACE_TEXT ("%p\n"),
                             ACE_TEXT ("sleep")), -1);
        }
    }
  return 0;
}
Beispiel #3
0
//---------------------------------------------------------------------------
void initSignal(PasSignalHandler* pSignalHandler)
{
	// 시그널 핸들러 셋팅
	ACE_Sig_Handler* pSigHandler = new ACE_Sig_Handler;
	
	// 시그널 핸들링
	pSigHandler->register_handler(SIGINT, pSignalHandler);
	pSigHandler->register_handler(SIGTERM, pSignalHandler);
	pSigHandler->register_handler(SIGQUIT, pSignalHandler);
	pSigHandler->register_handler(SIGUSR1, pSignalHandler);
	pSigHandler->register_handler(SIGUSR2, pSignalHandler);

	// 시그널 무시
	pSigHandler->register_handler(SIGPIPE, pSignalHandler);	
	pSigHandler->register_handler(SIGALRM, pSignalHandler);
	pSigHandler->register_handler(SIGHUP, pSignalHandler);	
	pSigHandler->register_handler(SIGCHLD, pSignalHandler);	
}
Beispiel #4
0
/// Launch the auth server
extern int main(int argc, char **argv)
{
    // Command line parsing to get the configuration file name
    char const* cfg_file = _TRINITY_REALM_CONFIG;
    int c = 1;
    while (c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                printf("Runtime-Error: -c option requires an input argument\n");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!ConfigMgr::Load(cfg_file))
    {
        printf("Invalid or missing configuration file : %s\n", cfg_file);
        printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
        return 1;
    }

    sLog->outInfo(LOG_FILTER_AUTHSERVER, "%s (authserver)", _FULLVERSION);
    sLog->outInfo(LOG_FILTER_AUTHSERVER, " ");
    sLog->outInfo(LOG_FILTER_AUTHSERVER, " ");
    sLog->outInfo(LOG_FILTER_AUTHSERVER, "<Ctrl-C> to stop.\n");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "██████╗ ███████╗ █████╗ ████████╗██╗  ██╗");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "██╔══██╗██╔════╝██╔══██╗╚══██╔══╝██║  ██║");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "██║  ██║█████╗  ███████║   ██║   ███████║");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "██║  ██║██╔══╝  ██╔══██║   ██║   ██╔══██║");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "██████╔╝███████╗██║  ██║   ██║   ██║  ██║");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "╚═════╝ ╚══════╝╚═╝  ╚═╝   ╚═╝   ╚═╝  ╚═╝");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "		  ██████╗ ██████╗ ██████╗ ███████╗");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "		 ██╔════╝██╔═══██╗██╔══██╗██╔════╝");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "		 ██║     ██║   ██║██████╔╝█████╗");  
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "		 ██║     ██║   ██║██╔══██╗██╔══╝");  
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "		   ╚██████╗╚██████╔╝██║  ██║███████╗");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "  	            ╚═════╝ ╚═════╝ ╚═╝  ╚═╝╚══════╝");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "  Noffearr Death ProjecT 2015(c) Open-Sourced Game Emulation ");
	sLog->outInfo(LOG_FILTER_AUTHSERVER, "            http://www.noffearrdeathproject.net \n");

    sLog->outWarn(LOG_FILTER_AUTHSERVER, "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog->outDebug(LOG_FILTER_AUTHSERVER, "Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError(LOG_FILTER_AUTHSERVER, "Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }
        sLog->outInfo(LOG_FILTER_AUTHSERVER, "Daemon PID: %u\n", pid);
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set used processors (hex): %x", curAff);
            }

        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outInfo(LOG_FILTER_AUTHSERVER, "The auth server process priority class has been set to HIGH");
            else
                sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set auth server process priority class.");

        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outInfo(LOG_FILTER_AUTHSERVER, "Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Halting process...");
    return 0;
}
Beispiel #5
0
/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString(" ______                       __");
    sLog->outString("/\\__  _\\       __          __/\\ \\__");
    sLog->outString("\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    sLog->outString("   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    sLog->outString("    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    sLog->outString("     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    sLog->outString("      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    sLog->outString("                                 C O R E  /\\___/");
    sLog->outString("http://TrinityCore.org                    \\/__/\n");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    // Initialise the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog->outString("");
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        //if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("worldserver process priority class set to HIGH");
            else
                sLog->outError("Can't set worldserver process priority class.");
            sLog->outString("");
        }
    }
    #endif
    //Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (ConfigMgr::GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->setListenArguments(ConfigMgr::GetStringDefault("SOAP.IP", "127.0.0.1"), ConfigMgr::GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freeze_delay = ConfigMgr::GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str ()) == -1)
    {
        sLog->outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    sLog->outString("%s (worldserver-daemon) ready...", _FULLVERSION);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait();

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    // set server offline
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    sLog->outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
Beispiel #6
0
/// Launch the realm server
extern int main(int argc, char **argv)
{
    sLog.SetLogDB(false);

    ///- Command line parsing to get the configuration file name
    char const* cfg_file = _TRINITY_REALM_CONFIG;
    int c = 1;
    while(c < argc)
    {
        if (strcmp(argv[c],"-c") == 0)
        {
            if (++c >= argc)
            {
                sLog.outError("Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }

#ifdef _WIN32
        ////////////
        //Services//
        ////////////
        if (strcmp(argv[c],"-s") == 0)
        {
            if (++c >= argc)
            {
                sLog.outError("Runtime-Error: -s option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            if (strcmp(argv[c],"install") == 0)
            {
                if (WinServiceInstall())
                    sLog.outString("Installing service");
                return 1;
            }
            else if (strcmp(argv[c],"uninstall") == 0)
            {
                if (WinServiceUninstall())
                    sLog.outString("Uninstalling service");
                return 1;
            }
            else
            {
                sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
                usage(argv[0]);
                return 1;
            }
        }

        if (strcmp(argv[c],"--service") == 0)
            WinServiceRun();

#endif
        ++c;
    }

    if (!sConfig.SetSource(cfg_file))
    {
        sLog.outError("Invalid or missing configuration file : %s", cfg_file);
        sLog.outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!");
        return 1;
    }
    sLog.Initialize();

    sLog.outString("%s (realm-daemon)", _FULLVERSION);
    sLog.outString("<Ctrl-C> to stop.\n");
    sLog.outString("Using configuration file %s.", cfg_file);

    sLog.outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog.outBasic("Max allowed open files is %d", ACE::max_handles());

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
        return 1;

    ///- Initialize the log database
    sLog.SetLogDBLater(sConfig.GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
    sLog.SetLogDB(false);
    sLog.SetRealmID(0);                                               // ensure we've set realm to 0 (realmd realmid)

    ///- Get the list of realms for the server
    sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog.outError("No valid realms specified.");
        return 1;
    }

    ///- Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
    RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog.outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog.outError("Can't set used processors (hex): %x", curAff);
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("TrinityRealm process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 10));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sLog.GetLogDBLater())
    {
        sLog.outString("Enabling database logging...");
        sLog.SetLogDBLater(false);

        // login db needs thread for logging
        sLog.SetLogDB(true);
    }
    else
        sLog.SetLogDB(false);

    ///- Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog.outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.Query("SELECT 1 FROM realmlist");
        }
#ifdef _WIN32
        if (m_ServiceStatus == 0)
            stopEvent = true;
        else
        {
            while (m_ServiceStatus == 2)
                Sleep(1000);
        }
#endif
    }

    ///- Close the Database Pool
    LoginDatabase.Close();

    sLog.outString("Halting process...");
    return 0;
}
Beispiel #7
0
/// Launch the auth server
extern int main(int argc, char** argv)
{
    // Command line parsing to get the configuration file name
    char const* configFile = _TRINITY_REALM_CONFIG;
    int count = 1;
    while (count < argc)
    {
        if (strcmp(argv[count], "-c") == 0)
        {
            if (++count >= argc)
            {
                printf("Runtime-Error: -c option requires an input argument\n");
                usage(argv[0]);
                return 1;
            }
            else
                configFile = argv[count];
        }
        ++count;
    }

    if (!sConfigMgr->LoadInitial(configFile))
    {
        printf("Invalid or missing configuration file : %s\n", configFile);
        printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
        return 1;
    }

    sLog->outString("%s (authserver)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString("                       ░                                ░");
    sLog->outString("              ▄▓▄    ░          ░░░▄▄▄▄▄▄▄▄▄▄░░░░         ░");
    sLog->outString("               ▀     ░ ░   ▄▄▄██▓▓▓▓▓▓▓███▓▓▓▓▓▓▓▓▄▄▄   ░ ░");
    sLog->outString("                    ▄▄▄██████▓▓▓▓▓▓▓▓▓▓▓█▓▓▓▓▓▓▓▓▓▓██████▄▄▄");
    sLog->outString("                 ▄███▀▀  ▄██▓▓▓▓█████▓▓▓▓▓▓█████▓▓▓▓▓█▄  ▀▀███▄░");
    sLog->outString("                ▓█▓   ░   ▀████████████▓▓████████████▀    ░ ░▓█▓░");
    sLog->outString("               ▓██▌ ░░  ▒    ▀▀▀██████▓▓▓███████▀▀▀    ▒   ░ ▐██▓░");
    sLog->outString("               ▐██▄░░░   ▓▓       ▀▀███▓████▀▀       ▓▓    ░░▄██▌");
    sLog->outString("               ░▀██▌ ░░    ▀██▄    ░░ ▄▒█▄       ▄██▀    ░░░▐██▀░");
    sLog->outString("             ▄▒▒▒▄▀█▄▄ ░░░░    ░░▄▄▄▓▓▓█▓▓▓▄▄▄▄░░     ░░░ ▄▄▓▀▄▒▒▄▄");
    sLog->outString("            ▐▓▓▓▓▓███████▄▄▄▄█▒▓▓▓▓▓███████▓▓▓▓▒▒▒▒▄▄▄▄███████▓▓▓▓▓▌");
    sLog->outString("           ░▓█▓▓█████████████████████▀▀ ▀▀▀█████▓▓▓▓▓████████████▓▓▓ ░");
    sLog->outString("            ▐█▓▓▓█████▓▓▓█████▓███▀░  ▄▓▄   ░▀████▓██████████████▓▓▌");
    sLog->outString("             ▀▀█▒▒▓▓▓▓▀▀░ ▀▀▀██▓█▌░ ░▓█▓██▄ ░▐██▓▓█▀▀▀  ▀▀██▓▓▓▒▒▀▀");
    sLog->outString("                  ▀ ░░ ▄    ▒█▓▓▓█▄ ▐██▓██▌░▄███▓▓█▒    ▄ ▄  ▀  ░");
    sLog->outString(" ▄        ▄   ▄ ▄▄▄▄▄▄▀█▄ ░▓█▓▓▓████▄█▓▓▓█▄██████▓▓█▓░ ▄█▀█▄▄▄▄▄ ▄   ▄        ▄");
    sLog->outString("        ▄   ▄ ▄ ▄▄▄▄▄▄▀▄▄ ▀█▓▓▓████████▓██████████▓▓█▀ ▄▄▀▄▄▄▄▄▄ ▄ ▄   ▄");
    sLog->outString("                     █▀█  ▒▄ ▄▀▀▀▀▀████▓▓████▀▀▀▀▀▄ ▄▒  █▀█");
    sLog->outString("                     ▓ ▓ ░▓█▓▐██▀▄▄▄ ▄▄ ▄▄▄ ▄▄▄▀▓█▌▓█▓░ ▓ ▓");
    sLog->outString("                     ▒ ▒ ▐█▒ ▐▓░ ▐▓░ ▐▓░▐█▌ ░▓▌  ▒▌ ▒█▌ ▒ ▒");
    sLog->outString("                     ░ ░ ▀   ▀ ▄ ▀  ▄ ▀▄ ▀ ▄  ▀ ▄ ▀   ▀ ░ ░");
    sLog->outString("                     ░ ░        ▀ ░▀ ▀▀ ▀▀▀ ▀░ ▀        ░ ░");
    sLog->outString("                     ░ ░         ▀▓▓▓▓██████▓▓▀         ░ ░");
    sLog->outString("              ReinsCoreWotlk 2016(c) Open-sourced Game Emulation ");
    sLog->outString("         <https://github.com/ReinsCoreWotlk/Core> ReinsCoreWotlk 3.3.5 ");

    sLog->outString("Using configuration file %s.", configFile);

    sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog->outBasic("Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            sLog->outError("Daemon PID: %u\n", pid);
        else
        {
            sLog->outError("Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Initialize the log database
    sLog->SetLogDB(false);
    sLog->SetRealmID(0);                                               // ensure we've set realm to 0 (authserver realmid)

    // Get the list of realms for the server
    sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError("No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        sLog->outError("Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            // remove non accessible processors
            ULONG_PTR currentAffinity = affinity & appAff;
            
            if (!currentAffinity)
                sLog->outError("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                sLog->outString("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                sLog->outError("server.authserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }
    
    if (highPriority)
    {
        if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
            sLog->outString("server.authserver", "authserver process priority class set to HIGH");
        else
            sLog->outError("server.authserver", "Can't set authserver process priority class.");
    }
    
#else // Linux
    
    if (affinity > 0)
    {
        cpu_set_t mask;
        CPU_ZERO(&mask);

        for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
            if (affinity & (1 << i))
                CPU_SET(i, &mask);

        if (sched_setaffinity(0, sizeof(mask), &mask))
            sLog->outError("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
        else
        {
            CPU_ZERO(&mask);
            sched_getaffinity(0, sizeof(mask), &mask);
            sLog->outString("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
        }
    }

    if (highPriority)
    {
        if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
            sLog->outError("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno));
        else
            sLog->outString("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
    }
    
#endif
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfigMgr->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sConfigMgr->GetBoolDefault("EnableLogDB", false))
    {
        sLog->outString("Enabling database logging...");
        sLog->SetLogDB(true);
    }

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLog->outString("Halting process...");
    return 0;
}
Beispiel #8
0
// Launch the auth server
extern int main(int argc, char **argv)
{
    sLog->SetLogDB(false);
    // Command line parsing to get the configuration file name
    char const *cfg_file = _TRINITY_REALM_CONFIG;
    int c = 1;
    while(c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                sLog->outError("Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!sConfig->SetSource(cfg_file))
    {
        sLog->outError("Invalid or missing configuration file : %s", cfg_file);
        sLog->outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!");
        return 1;
    }
    sLog->Initialize();

	sLog->outString("ALiveCore2 LoginServer for World of Warcraft 3.3.5.12340");
    sLog->outString("    _    _     _           ");
    sLog->outString("   / \\  | |   (_)_   _____ ");
    sLog->outString("  / _ \\ | |   | \\ \\ / / _ \\");
    sLog->outString(" / ___ \\| |___| |\\ V /  __/");
    sLog->outString("/_/   \\_\\_____|_| \\_/ \\___|");
    sLog->outString("C O R E");
    sLog->outString(" ");
    sLog->outString("  ALiveCore 2011(c) World of Warcraft Server Emulation");
    sLog->outString(" ");
    sLog->outString("http://wow-alive.de/");
    sLog->outString(" ");
    sLog->outString("Using configuration file %s.", cfg_file);
	sLog->outString(" ");
    sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
	sLog->outString(" ");

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog->outBasic("Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidfile = sConfig->GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("LoginServer Progress ID: %u\n", pid);
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Initialize the log database
    sLog->SetLogDBLater(sConfig->GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
    sLog->SetLogDB(false);
    sLog->SetRealmID(0);                                               // ensure we've set realm to 0 (authserver realmid)

    // Get the list of realms for the server
    sRealmList->Initialize(sConfig->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError("No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = sConfig->GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("ALiveCore2 LoginServer can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Can't set used processors (hex): %x", curAff);
            }
            sLog->outString();
        }

        bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("ALiveCore2 LoginServer process priority class has been set to HIGH");
            else
                sLog->outError("Can't set ALiveCore2 LoginServer process priority class.");
            sLog->outString();
        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sLog->GetLogDBLater())
    {
        sLog->outString("Enabling database logging...");
        sLog->SetLogDBLater(false);
        // login db needs thread for logging
        sLog->SetLogDB(true);
    }
    else
        sLog->SetLogDB(false);

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLog->outString("Halting process...");
    return 0;
}
Beispiel #9
0
/// Main function
int Master::Run()
{
    OpenSSLCrypto::threadsSetup();
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", _FULLVERSION);
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", " A World of Warcraft Cataclsym 4.3.4 Emulator  ");
    TC_LOG_INFO("server.worldserver", "       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
    TC_LOG_INFO("server.worldserver", "    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
    TC_LOG_INFO("server.worldserver", "   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
    TC_LOG_INFO("server.worldserver", "  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
    TC_LOG_INFO("server.worldserver", " _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/   NG ");
    TC_LOG_INFO("server.worldserver", " Arkania Community (c) 2017!                         <http://arkania.net/> ");
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");

    /// worldserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler signalINT, signalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler signalBREAK;
    #endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler handle;
    handle.register_handler(SIGINT, &signalINT);
    handle.register_handler(SIGTERM, &signalTERM);
#ifdef _WIN32
    handle.register_handler(SIGBREAK, &signalBREAK);
#endif

    ///- Launch WorldRunnable thread
    ACE_Based::Thread worldThread(new WorldRunnable);
    worldThread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = nullptr;

#ifdef _WIN32
    if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfigMgr->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rarThread(new RARunnable);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            ULONG_PTR currentAffinity = affinity & appAff;            // remove non accessible processors
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.worldserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }
    
    if (highPriority)
    {
        if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
            TC_LOG_INFO("server.worldserver", "worldserver process priority class set to HIGH");
        else
            TC_LOG_ERROR("server.worldserver", "Can't set worldserver process priority class.");
    }
    
#else // Linux
    
    if (affinity > 0)
    {
        cpu_set_t mask;
        CPU_ZERO(&mask);

        for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
            if (affinity & (1 << i))
                CPU_SET(i, &mask);

        if (sched_setaffinity(0, sizeof(mask), &mask))
            TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
        else
        {
            CPU_ZERO(&mask);
            sched_getaffinity(0, sizeof(mask), &mask);
            TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
        }
    }

    if (highPriority)
    {
        if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
            TC_LOG_ERROR("server.worldserver", "Can't set worldserver process priority class, error: %s", strerror(errno));
        else
            TC_LOG_INFO("server.worldserver", "worldserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
    }
    
#endif
#endif

    //Start soap serving thread
    ACE_Based::Thread* soapThread = nullptr;

    if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->SetListenArguments(sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
        soapThread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freezeDelay = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freezeDelay * 1000);
        ACE_Based::Thread freezeThread(fdr);
        freezeThread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD));
    std::string bindIp = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(worldPort, bindIp.c_str()) == -1)
    {
        TC_LOG_ERROR("server.worldserver", "Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon) ready...", _FULLVERSION);

#ifdef _DEBUG
    ASSERT(false);  // my debugging stop
#endif

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    worldThread.wait();
    rarThread.wait();

    if (soapThread)
    {
        soapThread->wait();
        soapThread->destroy();
        delete soapThread;
    }

    // set server offline
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    TC_LOG_INFO("server.worldserver", "Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[4];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    OpenSSLCrypto::threadsCleanup();
    // Exit the process with specified return value
    return World::GetExitCode();
}
Beispiel #10
0
// Launch the auth server
extern int main(int argc, char **argv)
{
    sLogMgr->ResetLogDb();
    // Command line parsing to get the configuration file name
    char const* cfg_file = _AUTHSERVER_CONFIG;
    int c = 1;
    while (c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!ConfigMgr::Load(cfg_file))
    {
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Invalid or missing configuration file : %s", cfg_file);
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Verify that the file exists and has \'[authserver]\' written in the top of the file!");
        return 1;
    }
    sLogMgr->Initialize();
    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "%s (authserver)", _FULLVERSION);
    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "<Ctrl-C> to stop.\n");
	sLog->outString("#######                                        ####### #     # #     # ");
	sLog->outString("   #    #####  # #      #      # #    # #    # #       ##   ## #     # ");
	sLog->outString("   #    #    # # #      #      # #    # ##  ## #       # # # # #     # ");
	sLog->outString("   #    #    # # #      #      # #    # # ## # #####   #  #  # #     # ");
	sLog->outString("   #    #####  # #      #      # #    # #    # #       #     # #     # ");
	sLog->outString("   #    #   #  # #      #      # #    # #    # #       #     # #     # ");
	sLog->outString("   #    #    # # ###### ###### #  ####  #    # ####### #     #  #####  ");
	sLog->outString(" ");
	sLog->outString("World of Warcraft: Cataclysm Emulator Framework");
	sLog->outString("Arkania Community 2011 (c) ");
	sLog->outString("Website: http://arkania.net ");
    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Using configuration file %s.", cfg_file);

    sLogMgr->WriteLn(SERVER_LOG, LOGL_INFO, "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLogMgr->WriteLn(SERVER_LOG, LOGL_WARNING, "Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Daemon PID: %u\n", pid);
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Initialize the log database
    sLogMgr->ResetLogDb();
    sLogMgr->SetRealmId(0);

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Using processors (bitmask, hex): %x", curAff);
                else
                    sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Can't set used processors (hex): %x", curAff);
            }
            sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, std::string());
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "The auth server process priority class has been set to HIGH");
            else
                sLogMgr->WriteLn(SERVER_LOG, LOGL_ERROR, "Can't set auth server process priority class.");
            sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, std::string());
        }
    }
#endif

    sLog->outString("%s (authserver-daemon) ready...", _FULLVERSION);

    // maximum counter for next ping
    uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    sLogMgr->SetLogDb();

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLogMgr->WriteLn(SERVER_LOG, LOGL_INFO, "Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLogMgr->WriteLn(SERVER_LOG, LOGL_STRING, "Halting process...");
    return 0;
}
Beispiel #11
0
/// Launch the auth server
extern int main(int argc, char** argv)
{
    // Command line parsing to get the configuration file name
    char const* configFile = _TRINITY_REALM_CONFIG;
    int count = 1;
    while (count < argc)
    {
        if (strcmp(argv[count], "-c") == 0)
        {
            if (++count >= argc)
            {
                printf("Runtime-Error: -c option requires an input argument\n");
                usage(argv[0]);
                return 1;
            }
            else
                configFile = argv[count];
        }
        ++count;
    }

    if (!sConfigMgr->LoadInitial(configFile))
    {
        printf("Invalid or missing configuration file : %s\n", configFile);
        printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
        return 1;
    }

    TC_LOG_INFO("server.authserver", "%s (authserver)", _FULLVERSION);
    TC_LOG_INFO("server.authserver", " ");
    TC_LOG_INFO("server.authserver", " A World of Warcraft Cataclsym 4.3.4 Emulator    ");
    TC_LOG_INFO("server.authserver", "       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
    TC_LOG_INFO("server.authserver", "    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
    TC_LOG_INFO("server.authserver", "   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
    TC_LOG_INFO("server.authserver", "  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
    TC_LOG_INFO("server.authserver", " _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/      ");
    TC_LOG_INFO("server.authserver", " Arkania Community (c) 2014!");
    TC_LOG_INFO("server.authserver", "      <http://arkania.net/>");
    TC_LOG_INFO("server.authserver", " ");    
    TC_LOG_INFO("server.authserver", "<Ctrl-C> to stop.\n");
    TC_LOG_INFO("server.authserver", "Using configuration file %s.", configFile);

    TC_LOG_INFO("server.authserver", "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    TC_LOG_DEBUG("server.authserver", "Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.authserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.authserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Get the list of realms for the server
    sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        TC_LOG_ERROR("server.authserver", "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        TC_LOG_ERROR("server.authserver", "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        TC_LOG_ERROR("server.authserver", "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            // remove non accessible processors
            ULONG_PTR currentAffinity = affinity & appAff;
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }
    
    if (highPriority)
    {
        if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
            TC_LOG_INFO("server.authserver", "authserver process priority class set to HIGH");
        else
            TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class.");
    }
    
#else // Linux
    
    if (affinity > 0)
    {
        cpu_set_t mask;
        CPU_ZERO(&mask);

        for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
            if (affinity & (1 << i))
                CPU_SET(i, &mask);

        if (sched_setaffinity(0, sizeof(mask), &mask))
            TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
        else
        {
            CPU_ZERO(&mask);
            sched_getaffinity(0, sizeof(mask), &mask);
            TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
        }
    }

    if (highPriority)
    {
        if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
            TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno));
        else
            TC_LOG_INFO("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
    }
    
#endif
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfigMgr->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            TC_LOG_INFO("server.authserver", "Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    TC_LOG_INFO("server.authserver", "Halting process...");
    return 0;
}
Beispiel #12
0
/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (core-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

         /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ 
	sLog->outString("  .                 .               .     ");
	sLog->outString("               .             .         ");
    sLog->outString("  ____    .         \\ /         .   ");
	sLog->outString(" /\\ / \\       .    - ^ -                ");
	sLog->outString(" \\ \\_ /    .       / | \\ .           .    ");
	sLog->outString("  \\ \\\\    _                      .     ");
	sLog->outString("   \\ \\\\ \\// _    _  /\\  __           ");
	sLog->outString("    \\ \\\\ \\\\ \\\\  // /`'\\ \\__ \\  /     ");
	sLog->outString("     \\//__\\\\ \\\\// /____\\ \\__ \\/        ");
	sLog->outString("        _____//  ````````                    ");
	sLog->outString("       /\\  ___\\  PDS-CC-2010      ");
	sLog->outString("       \\ \\ \\__/   ______  _  __  _____          ");
	sLog->outString("        \\ \\ \\    /\\  __ \\/\\`'__\\/\\  __\\         ");
	sLog->outString("    ,,   \\ \\ \\___\\ \\ \\_\\ \\ \\ \\_/\\ \\ \\//_         ");
	sLog->outString("_/\\_|_____\\ \\_____\\ \\_____\\ \\_\\  \\ \\____\\        ");
	sLog->outString(" ` ` ` ` ` \\______/\\/_____/\\/_/   \\/____/        ");
	sLog->outString("       ");
	sLog->outString( "PDS-CC Core based on TrinityCore");
	sLog->outString( "PDS Project Resource Locations");
	sLog->outString( "Main:  Http://prydevserver.com");
	sLog->outString( "Repo:  Http://sf.net/projects/prydevserver");
	sLog->outString( "Forum: Http://prydevserver.com/ultracore/forum ");
	sLog->outString( "PryDevServer.com Development for the Community");

    /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */
#ifdef USE_SFMT_FOR_RNG
    sLog->outString("\n");
    sLog->outString("SFMT has been enabled as the random number generator, if worldserver");
    sLog->outString("freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration");
    sLog->outString("\n");
#endif //USE_SFMT_FOR_RNG

    /// worldd PID file creation
    std::string pidfile = sConfig->GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET color = (color & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();


    // Initialise the signal handlers
    CoredSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    CoredSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */


    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog->outString("");
        }

        bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

        //if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog->outString("TrinityCore process priority class set to HIGH");
            else
                sLog->outError("Can't set Trinityd process priority class.");
            sLog->outString("");
        }
    }
    #endif
    //Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig->GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable *runnable = new TCSoapRunnable();
        runnable->setListenArguments(sConfig->GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig->GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    uint32 realCurrTime, realPrevTime;
    realCurrTime = realPrevTime = getMSTime();

    ///- Start up freeze catcher thread
    if (uint32 freeze_delay = sConfig->GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str ()) == -1)
    {
        sLog->outError ("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET color = color & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    sWorldSocketMgr->Wait();

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    // set server offline
    LoginDatabase.PExecute("UPDATE realmlist SET color = color | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait();

    ///- Clean database before leaving
    clearOnlineAccounts();

    ///- Wait for delay threads to end
    CharacterDatabase.Close();
    WorldDatabase.Close();
    LoginDatabase.Close();

    sLog->outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
Beispiel #13
0
/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString(" ______                       __");
    sLog->outString("/\\__  _\\       __          __/\\ \\__");
    sLog->outString("\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    sLog->outString("   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    sLog->outString("    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    sLog->outString("     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    sLog->outString("      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    sLog->outString("                                 C O R E  /\\___/");
    sLog->outString("http://TrinityCore.org                    \\/__/\n");
    sLog->outString(" ");
    sLog->outString("       ###                               ###");
    sLog->outString("      #OFFM##     Eye of Beholder     ##FFO8#");
    sLog->outString("    #F###K####     http://e0b.eu     #######MM#");
    sLog->outString("   #FFM#FFMM#                         #MFF##FF##");
    sLog->outString("  #F###K###         #########          ###M###F#");
    sLog->outString("  #M#MX#XXM#     #FMMMMM#F#MKMK#      ##EX##M#MM#");
    sLog->outString(" #MM#XX#VIM#    ##KMM##MMFK##M#8##    #FVO8XO#MM#");
    sLog->outString(" #FM##MF#OO8### #MKAAOF##OL1 `o8## ###FOOKMF###F#");
    sLog->outString(" #FM##K###XX#FOFMF3O#######D1` <AMFOFMXO###M##KM#");
    sLog->outString(" ##M######KX####gw#######Dyuu1  `1####AX######MM#");
    sLog->outString(" #MO##VAVVA#XX#u<8###########L< `<1KFX#8VIXVX#FF#");
    sLog->outString(" #FF#8IVVIV8#MK<<A###########w` `<<3M##VVIAIV#MFM");
    sLog->outString(" #KM#8hIAIIAK#J`<o8#########4<``<<1wM8AVhVVhV#MK#");
    sLog->outString(" ####8hIAVIVK#g`<<bF#######O1``<<11wMMAIVAIhV####");
    sLog->outString(" ####8hVIVAI#M81<<<<<1ooo1<```<11ub3M#AVAIVIV####");
    sLog->outString("#####AhAIhVMM##J111<<``````<<11ubgLK#MKAII8II#####");
    sLog->outString("#####8hAVhIK#VF8bo11<<<<<<<<11ubgJD#V##IhI8IV#####");
    sLog->outString("##MM#VhVVIA#M#FAKJbbuuu11oubbgJL488F#M#MIIAhh##M##");
    sLog->outString("#M#M#VhVII###VVM#KLggbbbbbg7JL349##VV8##AIAhh##K##");
    sLog->outString("#M#M##A8###KM8AIhHM#K8D4DD990KKK8hIA8KK####A8#####");
    sLog->outString("###M#####VK8AAIMVD##MMMM#KM#M#M#8IKVV8A#98####M###");
    sLog->outString("###A##8##I8VAKVh8# ##### ###### #KIh9AVKhV#88#A###");
    sLog->outString("###8A#AK#AV#VII0I#              #HI0IIM8V8#AAMA###");
    sLog->outString("###AV8hA#Vh8#ho0#                #KhhKKhI##hAAA8##");
    sLog->outString("##AV88hV#8hI#9h#                  #JI#AhI##hAAAV##");
    sLog->outString("##hhA8oI##ho9M#                    #MKho9#AoAMIh8#");
    sLog->outString("##ohM8oV##A9#                        #KA###oV#IoA#");
    sLog->outString("##hhM#######                          ########VoA#");
    sLog->outString("##h9K8A8IA8#                           #AVA#VMKhA#");
    sLog->outString("##h8K#8FVV9#                           #IAAMAMKVA#");
    sLog->outString("###A#M8#A88#                           #AVK8A#A8##");
    sLog->outString("###V#MA#AAM#                           #KIK8A#V8##");
    sLog->outString("#M8V#FAA8AF#                           #FV#AA#V88#");
    sLog->outString("#88A8K88AA##                           #9V88A#A88#");
    sLog->outString("##8V8AAAAV##                           #UVV8I#V88#");
    sLog->outString("#8VhVVVAIV##                           #AhV8h8hVA#");
    sLog->outString("#AVIVVVAhV##                           #UhV8h8hAV#");
    sLog->outString("#8VhVIVVIV#                            #9IIAh8hVA#");
    sLog->outString("#8IhVIVI8M#                            #M8IVh8hIA#");
    sLog->outString("#AIhVVVIK#                              #FIVh8hhA#");
    sLog->outString("##hoVUII#                                #UVhMhhA#");
    sLog->outString("#8hhV9I9#                                #KVV#hhA#");
    sLog->outString("##hhIKF#                                  #K88hhA#");
    sLog->outString("##hh8##                                     #Mhh8#");
    sLog->outString("#KhJ##                                       #8hA#");
    sLog->outString("####                                          ####");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    // Initialise the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog->outString("");
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        //if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("worldserver process priority class set to HIGH");
            else
                sLog->outError("Can't set worldserver process priority class.");
            sLog->outString("");
        }
    }
    #endif
    //Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (ConfigMgr::GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->setListenArguments(ConfigMgr::GetStringDefault("SOAP.IP", "127.0.0.1"), ConfigMgr::GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freeze_delay = ConfigMgr::GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str ()) == -1)
    {
        sLog->outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    sLog->outString("%s (worldserver-daemon) ready...", _FULLVERSION);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait();

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    // set server offline
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    sLog->outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}