int main(int argc, char **argv)
{
  Aria::init();
  ArLog::init(ArLog::StdOut, ArLog::Normal);
  ArClientBase client;

  ArArgumentParser parser(&argc, argv);

  ArClientSimpleConnector clientConnector(&parser);
  parser.loadDefaultArguments();

  if (!clientConnector.parseArgs() || !parser.checkHelpAndWarnUnparsed())
  {
    clientConnector.logOptions();
    exit(0);
  }
  
  if (!clientConnector.connectClient(&client))
  {
    if (client.wasRejected())
      printf("Server '%s' rejected connection, exiting\n", client.getHost());
    else
      printf("Could not connect to server '%s', exiting\n", client.getHost());
    exit(1);
  } 
  client.setRobotName(client.getHost());  // include server hostname in log messages
  client.runAsync();
  ArUtil::sleep(500);
  client.logDataList();
  Aria::shutdown();
  return 0;
}
int main(int argc, char **argv)
{
  ArClientBase client;
  ArGlobalFunctor1<ArNetPacket *> testCB(&test);

  Aria::init();
  //ArLog::init(ArLog::StdOut, ArLog::Verbose);
  ArTime startTime;
  startTime.setToNow();
  if (!client.blockingConnect("localhost", 7273))
  {
    printf("Could not connect to server, exiting\n");
    exit(1);
  }    
  printf("Took %ld msec to connect\n", startTime.mSecSince());
  
  client.runAsync();
  
  client.lock();
  client.addHandler("test", &testCB);
  client.addHandler("test2", &testCB);
  client.addHandler("test3", &testCB);
  client.logDataList();
  
  client.requestOnce("test");
  client.request("test2", 100);
  client.request("test3", -1);
  client.unlock();
  ArUtil::sleep(1000);
  printf("Changing speed\n");
  client.lock();
  client.request("test2", 300);
  client.unlock();
  ArUtil::sleep(1000);
  client.lock();
  client.requestStop("test2");
  client.unlock();
  
  ArUtil::sleep(1000);
  client.lock();
  client.disconnect();
  client.unlock();
  ArUtil::sleep(50);
  exit(0);
}
Beispiel #3
0
void InputHandler::listData()
{
  myClient->logDataList();
}