Beispiel #1
0
void BLWorld::DrawDebugObj(const BLObject& oObj) const
{
	if (!m_pBot->HasObject(dynamic_cast<BLProp*>((BLObject*)&oObj)))
	{
		int x1 = oObj.GetPos().x * GetGridSize();
		int y1 = oObj.GetPos().y * GetGridSize();
		m_oCanva.DrawRect(x1, y1, GetGridSize()-1, GetGridSize()-1, 0, 255, 255);
		m_oCanva.Print(x1+2, y1+1, m_oCanva.GetPrintFont(), 10, LeftTop, 0, 255, 255, "%s", oObj.GetName().c_str());
	}
}
Beispiel #2
0
bool IBActionDef_UnblockProp::Init(IBAction* pAction)
{
	BLObject* pObj = reinterpret_cast<BLObject*>(pAction->FindVariables("Obj"));
	ASSERT(pObj != NULL);
	IBVector2* pObjPos = reinterpret_cast<IBVector2*>(pAction->FindVariables("ObjPos"));
	ASSERT(pObjPos == NULL || pObjPos == &pObj->GetPos());
	IBInt* pDist = reinterpret_cast<IBInt*>(pAction->FindVariables("Dist"));
	ASSERT(pDist == NULL);

	if (pObjPos == NULL)
	{
		pObjPos = (IBVector2*)&pObj->GetPos();
		pObjPos->SetName(pObj->GetName() + "Pos");
		pAction->SetVariable("ObjPos", pObjPos);
	}

	pDist = new IBInt("Dist = 1", 1);
	pAction->SetVariable("Dist", pDist);

	return true;
}