Beispiel #1
0
void TicketCollector::handleUIEvent(uint32 action,int32 element,BString inputStr,UIWindow* window)
{
    if (!action && element != -1 && mShuttle != NULL && mShuttle->availableInPort())
    {
        uint32			zoneId			= gWorldManager->getZoneId();
        PlayerObject*	playerObject	= window->getOwner();

        if(playerObject->getSurveyState() || playerObject->getSamplingState() || playerObject->isIncapacitated() || playerObject->isDead())
        {
            return;
        }

        // in range check
        if(playerObject->getParentId() != mParentId || (glm::distance(playerObject->mPosition, this->mPosition) > 10.0f))
        {
            gMessageLib->SendSystemMessage(::common::OutOfBand("travel", "boarding_too_far"), playerObject);
            return;
        }

        ObjectIDList*			invObjects	= dynamic_cast<Inventory*>(playerObject->getEquipManager()->getEquippedObject(CreatureEquipSlot_Inventory))->getObjects();
        ObjectIDList::iterator	it			= invObjects->begin();

        while(it != invObjects->end())
        {
            if(TravelTicket* ticket = dynamic_cast<TravelTicket*>(gWorldManager->getObjectById((*it))))
            {
                BString srcPoint		= (int8*)((ticket->getAttribute<std::string>("travel_departure_point")).c_str());
                BString dstPointStr	= (int8*)((ticket->getAttribute<std::string>("travel_arrival_point")).c_str());
                uint16 srcPlanetId	= static_cast<uint16>(gWorldManager->getPlanetIdByName((int8*)((ticket->getAttribute<std::string>("travel_departure_planet")).c_str())));
                uint16 dstPlanetId	= static_cast<uint16>(gWorldManager->getPlanetIdByName((int8*)((ticket->getAttribute<std::string>("travel_arrival_planet")).c_str())));

                BStringVector* items = (dynamic_cast<UIListBox*>(window))->getDataItems();
                BString selectedDst = items->at(element);
                selectedDst.convert(BSTRType_ANSI);

                if(srcPlanetId == zoneId && (strcmp(srcPoint.getAnsi(),mPortDescriptor.getAnsi()) == 0)
                        && (strcmp(dstPointStr.getAnsi(),selectedDst.getAnsi()) == 0))
                {
                    if(TravelPoint* dstPoint = gTravelMapHandler->getTravelPoint(dstPlanetId,dstPointStr))
                    {
                        glm::vec3 destination;
                        // getRand(5) return 0-4, then sub 2, and you get equal of random values at both sides of zero. (-2, -1, 0, 1, 2)
                        destination.x = dstPoint->spawnX + (gRandom->getRand()%5 - 2);
                        destination.y = dstPoint->spawnY;
                        destination.z = dstPoint->spawnZ + (gRandom->getRand()%5 - 2);

                        // If it's on this planet, then just warp, otherwize zone
                        if(dstPlanetId == zoneId)
                        {
                            // only delete the ticket if we are warping on this planet.
							TangibleObject* tO = dynamic_cast<TangibleObject*>(gWorldManager->getObjectById(ticket->getParentId()));
							gContainerManager->deleteObject(ticket, tO);
                            
                            gWorldManager->warpPlanet(playerObject,destination,0);
                        }
                        else
                        {
                            gMessageLib->sendClusterZoneTransferRequestByTicket(playerObject, ticket->getId(), dstPoint->planetId);

                        }
                    }
                    else
                    {
                        DLOG(info) << "TicketCollector: Error getting TravelPoint";
                    }
                    break;
                }
            }

            ++it;
        }
    }
}
Beispiel #2
0
void TravelMapHandler::handleUIEvent(uint32 action,int32 element,BString inputStr,UIWindow* window)
{
    if(!action && element != -1 )
    {
        uint32					zoneId			= gWorldManager->getZoneId();
        PlayerObject*			playerObject	= window->getOwner();
        UITicketSelectListBox*	listBox			= dynamic_cast<UITicketSelectListBox*>(window);

        if(playerObject->getSurveyState() || playerObject->getSamplingState() || !listBox)
            return;

        Shuttle* shuttle = listBox->getShuttle();

        if(!shuttle)
        {
            return;
        }

        if (!shuttle->availableInPort())
        {
            gMessageLib->SendSystemMessage(::common::OutOfBand("travel", "shuttle_not_available"), playerObject);
            return;
        }

        if((playerObject->getParentId() != shuttle->getParentId()) || (glm::distance(playerObject->mPosition, shuttle->mPosition) > 25.0f))
        {
            gMessageLib->SendSystemMessage(::common::OutOfBand("travel", "boarding_too_far"), playerObject);

            return;
        }

        ObjectIDList*			invObjects		= dynamic_cast<Inventory*>(playerObject->getEquipManager()->getEquippedObject(CreatureEquipSlot_Inventory))->getObjects();
        ObjectIDList::iterator	it				= invObjects->begin();

        while(it != invObjects->end())
        {
            TravelTicket* ticket = dynamic_cast<TravelTicket*>(gWorldManager->getObjectById((*it)));
            if(ticket)
            {
                BString srcPoint		= (int8*)((ticket->getAttribute<std::string>("travel_departure_point")).c_str());
                BString dstPointStr	= (int8*)((ticket->getAttribute<std::string>("travel_arrival_point")).c_str());
                uint16 srcPlanetId	= static_cast<uint8>(gWorldManager->getPlanetIdByName((int8*)((ticket->getAttribute<std::string>("travel_departure_planet")).c_str())));
                uint16 dstPlanetId	= static_cast<uint8>(gWorldManager->getPlanetIdByName((int8*)((ticket->getAttribute<std::string>("travel_arrival_planet")).c_str())));

                BStringVector* items = (dynamic_cast<UIListBox*>(window))->getDataItems();
                BString selectedDst = items->at(element);
                selectedDst.convert(BSTRType_ANSI);

                if(srcPlanetId == zoneId && (strcmp(dstPointStr.getAnsi(),selectedDst.getAnsi()) == 0)&&(strcmp(srcPoint.getAnsi(),listBox->getPort().getAnsi()) == 0))
                {
                    TravelPoint* dstPoint = gTravelMapHandler->getTravelPoint(dstPlanetId,dstPointStr);

                    if(dstPoint != NULL)
                    {
                        glm::vec3 destination;
                        destination.x = dstPoint->spawnX + (gRandom->getRand()%5 - 2);
                        destination.y = dstPoint->spawnY;
                        destination.z = dstPoint->spawnZ + (gRandom->getRand()%5 - 2);

                        // If it's on this planet, then just warp, otherwize zone
                        if(dstPlanetId == zoneId)
                        {
                            // only delete the ticket if we are warping on this planet.
							TangibleObject* tO = dynamic_cast<TangibleObject*>(gWorldManager->getObjectById(ticket->getParentId()));
							gContainerManager->deleteObject(ticket, tO);

							gWorldManager->warpPlanet(playerObject,destination,0);
                        }
                        else
                        {
                            gMessageLib->sendClusterZoneTransferRequestByTicket(playerObject,ticket->getId(), dstPoint->planetId);
                        }
                    }
                    else
                    {
                    }
                    break;
                }
            }
            ++it;
        }
    }
}