Beispiel #1
0
int
AttackClient::run(int, char**)
{
    ObjectPrx routerBase = communicator()->stringToProxy("Glacier2/router:" + getTestEndpoint(communicator(), 10));
    Glacier2::RouterPrx router = Glacier2::RouterPrx::checkedCast(routerBase);
    test(router);
    communicator()->setDefaultRouter(router);

    PropertyDict::const_iterator p;

    PropertyDict badProxies = communicator()->getProperties()->getPropertiesForPrefix("Reject.Proxy.");
    for(p = badProxies.begin(); p != badProxies.end(); ++p)
    {
        try
        {
            Glacier2::SessionPrx session = router->createSession("userid", "abc123");
        }
        catch(const Glacier2::CannotCreateSessionException&)
        {
            test("Unable to create new session" == 0);
        }
        BackendPrx backend = BackendPrx::uncheckedCast(communicator()->stringToProxy(p->second));
        try
        {
            backend->ice_ping();
            cerr << "Test failed on : " << p->second << endl;
            test("Expected exception" == 0);
        }
        catch(const ConnectionLostException&)
        {
            //
            // This is ok.
            //
        }
        catch(const CloseConnectionException&)
        {
            //
            // This is also ok.
            //
        }
        catch(const ObjectNotExistException&)
        {
            //
            // This is ok for non-address filters.
            //
            try
            {
                router->destroySession();
            }
            catch(...)
            {
            }
        }
        catch(const LocalException& e)
        {
            cerr << e << endl;
            test("Unexpected local exception" == 0);
        }
    }

    PropertyDict goodProxies = communicator()->getProperties()->getPropertiesForPrefix("Accept.Proxy.");
    for(p = goodProxies.begin(); p != goodProxies.end(); ++p)
    {
        try
        {
            Glacier2::SessionPrx session = router->createSession("userid", "abc123");
        }
        catch(const Glacier2::CannotCreateSessionException&)
        {
            test("Unable to create new session" == 0);
        }
        BackendPrx backend = BackendPrx::uncheckedCast(communicator()->stringToProxy(p->second));
        try
        {
            backend->ice_ping();
        }
        catch(const LocalException& ex)
        {
            cerr << p->second << endl;
            cerr << ex << endl;
            test("Unexpected local exception" == 0);
        }
        try
        {
            router->destroySession();
        }
        catch(const LocalException&)
        {
            //
            // Expected.
            //
        }
    }

    //
    // Stop using router and communicate with backend and router directly
    // to shut things down.
    //
    communicator()->setDefaultRouter(0);
    try
    {
        BackendPrx backend = BackendPrx::checkedCast(communicator()->stringToProxy("dummy:tcp -p 12010"));
        backend->shutdown();
    }
    catch(const Ice::LocalException&)
    {
        test(false);
    }

    ObjectPrx processBase = communicator()->stringToProxy("Glacier2/admin -f Process:" +
                                                          getTestEndpoint(communicator(), 11));
    Ice::ProcessPrx process = Ice::ProcessPrx::checkedCast(processBase);
    test(process);
    process->shutdown();
    try
    {
        process->ice_ping();
        test(false);
    }
    catch(const Ice::LocalException&)
    {
        cout << "ok" << endl;
    }

    return EXIT_SUCCESS;
}
Beispiel #2
0
int
AttackClient::run(int argc, char* argv[])
{
    cout << "getting router... " << flush;
    ObjectPrx routerBase = communicator()->stringToProxy("Glacier2/router:default -p 12347");
    Glacier2::RouterPrx router = Glacier2::RouterPrx::checkedCast(routerBase);
    test(router);
    communicator()->setDefaultRouter(router);
    cout << "ok" << endl;

    cout << "creating session... " << flush;
    Glacier2::SessionPrx session = router->createSession("userid", "abc123");
    cout << "ok" << endl;

    cout << "making thousands of invocations on proxies... " << flush;
    ObjectPrx backendBase = communicator()->stringToProxy("dummy:tcp -p 12010");
    BackendPrx backend = BackendPrx::uncheckedCast(backendBase);
    backend->ice_ping();

    set<BackendPrx> backends;

    string msg;
    for(int i = 1; i <= 10000; ++i)
    {
        if(i % 100 == 0)
        {
            if(!msg.empty())
            {
                cout << string(msg.size(), '\b');
            }
            ostringstream s;
            s << i;
            msg = s.str();
            cout << msg << flush;
        }

        Identity ident;
        string::iterator p;

        ident.name.resize(1); // 1 + IceUtilInternal::random() % 2);
        for(p = ident.name.begin(); p != ident.name.end(); ++p)
        {
            *p = static_cast<char>('A' + IceUtilInternal::random() % 26);
        }

        ident.category.resize(IceUtilInternal::random() % 2);
        for(p = ident.category.begin(); p != ident.category.end(); ++p)
        {
            *p = static_cast<char>('a' + IceUtilInternal::random() % 26);
        }

        BackendPrx newBackend = BackendPrx::uncheckedCast(backendBase->ice_identity(ident));

        set<BackendPrx>::const_iterator q = backends.find(newBackend);

        if(q == backends.end())
        {
            backends.insert(newBackend);
            backend = newBackend;
        }
        else
        {
            backend = *q;
        }

        backend->ice_ping();
    }
    cout << string(msg.size(), '\b') << string(msg.size(), ' ') << string(msg.size(), '\b');
    cout << "ok" << endl;
    
    cout << "testing server and router shutdown... " << flush;
    backend->shutdown();
    communicator()->setDefaultRouter(0);
    ObjectPrx adminBase = communicator()->stringToProxy("Glacier2/admin -f Process:tcp -h 127.0.0.1 -p 12348");
    Ice::ProcessPrx process = Ice::ProcessPrx::checkedCast(adminBase);
    test(process);
    process->shutdown();
    try
    {
        process->ice_ping();
        test(false);
    }
    catch(const Ice::LocalException&)
    {
        cout << "ok" << endl;
    }

    return EXIT_SUCCESS;
}