Beispiel #1
0
/**
 * Sign scriptPubKey using signature made with creator.
 * Signatures are returned in scriptSigRet (or returns false if scriptPubKey can't be signed),
 * unless whichTypeRet is TX_SCRIPTHASH, in which case scriptSigRet is the redemption script.
 * Returns false if scriptPubKey could not be completely satisfied.
 */
static bool SignStep(const BaseSignatureCreator& creator, const CScript& scriptPubKey,
                     std::vector<valtype>& ret, txnouttype& whichTypeRet, SigVersion sigversion)
{
    CScript scriptRet;
    uint160 h160;
    ret.clear();

    std::vector<valtype> vSolutions;
    if (!Solver(scriptPubKey, whichTypeRet, vSolutions))
        return false;

    CKeyID keyID;
    switch (whichTypeRet)
    {
    case TX_NONSTANDARD:
    case TX_NULL_DATA:
    case TX_WITNESS_UNKNOWN:
        return false;
    case TX_PUBKEY:
        keyID = CPubKey(vSolutions[0]).GetID();
        return Sign1(keyID, creator, scriptPubKey, ret, sigversion);
    case TX_PUBKEYHASH:
        keyID = CKeyID(uint160(vSolutions[0]));
        if (!Sign1(keyID, creator, scriptPubKey, ret, sigversion))
            return false;
        else
        {
            CPubKey vch;
            creator.KeyStore().GetPubKey(keyID, vch);
            ret.push_back(ToByteVector(vch));
        }
        return true;
    case TX_SCRIPTHASH:
        if (creator.KeyStore().GetCScript(uint160(vSolutions[0]), scriptRet)) {
            ret.push_back(std::vector<unsigned char>(scriptRet.begin(), scriptRet.end()));
            return true;
        }
        return false;

    case TX_MULTISIG:
        ret.push_back(valtype()); // workaround CHECKMULTISIG bug
        return (SignN(vSolutions, creator, scriptPubKey, ret, sigversion));

    case TX_WITNESS_V0_KEYHASH:
        ret.push_back(vSolutions[0]);
        return true;

    case TX_WITNESS_V0_SCRIPTHASH:
        CRIPEMD160().Write(&vSolutions[0][0], vSolutions[0].size()).Finalize(h160.begin());
        if (creator.KeyStore().GetCScript(h160, scriptRet)) {
            ret.push_back(std::vector<unsigned char>(scriptRet.begin(), scriptRet.end()));
            return true;
        }
        return false;

    default:
        return false;
    }
}
Beispiel #2
0
/**
 * Sign scriptPubKey using signature made with creator.
 * Signatures are returned in scriptSigRet (or returns false if scriptPubKey can't be signed),
 * unless whichTypeRet is TX_SCRIPTHASH, in which case scriptSigRet is the redemption script.
 * Returns false if scriptPubKey could not be completely satisfied.
 */
static bool SignStep(const BaseSignatureCreator& creator, const CScript& scriptPubKey,
                     CScript& scriptSigRet, txnouttype& whichTypeRet)
{
    scriptSigRet.clear();

    vector<valtype> vSolutions;
    if (!Solver(scriptPubKey, whichTypeRet, vSolutions))
        return false;

    CKeyID keyID;
    switch (whichTypeRet)
    {
    case TX_NONSTANDARD:
    case TX_NULL_DATA:
        return false;
    case TX_PUBKEY:
        keyID = CPubKey(vSolutions[0]).GetID();
        return Sign1(keyID, creator, scriptPubKey, scriptSigRet);
    case TX_CHECKLOCKTIMEVERIFY:
    case TX_PUBKEYHASH:
        keyID = CKeyID(uint160(vSolutions[0]));
        if (!Sign1(keyID, creator, scriptPubKey, scriptSigRet))
            return false;
        else
        {
            CPubKey vch;
            creator.KeyStore().GetPubKey(keyID, vch);
            scriptSigRet << ToByteVector(vch);
        }
        return true;
    case TX_SCRIPTHASH:
        return creator.KeyStore().GetCScript(uint160(vSolutions[0]), scriptSigRet);

    case TX_MULTISIG:
        scriptSigRet << OP_0; // workaround CHECKMULTISIG bug
        return (SignN(vSolutions, creator, scriptPubKey, scriptSigRet));
    }
    return false;
}