Beispiel #1
0
void WherePostcondition::GetSkipLoopBits(Bit **base_bit, GuardBitVector *res)
{
  BlockMemory *mcfg = m_frame->Memory();

  *base_bit = BitConvertExitClobber(m_bit);

  // TODO: is SkipClobber the best translation to do here?
  // there can't be any clobbers in m_bit, just exit expressions
  // which will be handled correctly by TranslateBit. needs cleanup.

  GuardBitVector base_res;
  mcfg->TranslateBit(TRK_SkipClobber, m_point, m_bit, &base_res);
  RemoveValBit(m_frame->Id(), m_frame->Memory(), base_res, res);
}
Beispiel #2
0
void WhereInvariant::GetHeapBits(CheckerFrame *write_frame,
                                 Exp *write_csu, Exp *base_csu,
                                 Bit **base_bit, GuardBitVector *res)
{
  BlockMemory *mcfg = write_frame->Memory();

  Exp *old_lval = NULL;
  if (m_csu) {
    Variable *this_var = Variable::Make(NULL, VK_This, NULL, 0, NULL);
    Exp *old_this = Exp::MakeVar(this_var);
    old_lval = Exp::MakeDrf(old_this);
  }

  Bit *exit_bit = TranslateHeapBit(old_lval, write_csu, true, m_bit);
  Assert(exit_bit);

  if (old_lval)
    old_lval->DecRef();

  // TODO: using this to get the base bit for an invariant is fairly
  // hacked up, but for now we can't do this correctly as the base bit
  // needs to be relative to the CFG exit point, not the point where
  // any writes occur at. for now just get the displayable point for
  // the base CSU, and hope that means the same thing at exit as at
  // the point of the write.

  Bit *new_bit = BitConvertExitClobber(m_bit);

  if (base_csu) {
    *base_bit = BitReplaceExp(new_bit, old_lval, base_csu);
    new_bit->DecRef();
  }
  else {
    *base_bit = new_bit;
  }

  GuardBitVector base_res;
  PPoint exit_point = mcfg->GetCFG()->GetExitPoint();
  mcfg->TranslateBit(TRK_Exit, exit_point, exit_bit, &base_res);

  exit_bit->DecRef();
  RemoveValBit(write_frame->Id(), write_frame->Memory(), base_res, res);
}
Beispiel #3
0
// returns whether the error condition is satisfiable within frame.
bool TestErrorSatisfiable(CheckerState *state, CheckerFrame *frame, Bit *bit)
{
  BlockMemory *mcfg = frame->Memory();
  Solver *solver = state->GetSolver();

  if (!solver->IsSatisfiable()) {
    if (checker_verbose.IsSpecified())
      logout << "CHECK: " << frame << ": Guard unsatisfiable: " << bit
             << " [" << bit->Hash() << "]" << endl;
    return false;
  }

  state->PushContext();
  state->AssertBaseBits();

  if (!solver->IsSatisfiable()) {
    if (checker_verbose.IsSpecified())
      logout << "CHECK: " << frame << ": Error unsatisfiable: " << bit
             << " [" << bit->Hash() << "]" << endl;
    state->PopContext();
    return false;
  }

  if (!frame->m_checked_assertions) {
    frame->m_checked_assertions = true;

    // check to see if the error is contradicted by previous assertions
    // in this frame. assert the previous assertions, but don't keep
    // them around past this function to avoid polluting the solver
    // with worthless extra checks.

    BlockSummary *sum = GetBlockSummary(mcfg->GetId());

    const Vector<AssertInfo> *asserts = sum->GetAsserts();
    size_t assert_count = VectorSize<AssertInfo>(asserts);

    for (size_t ind = 0; ind < assert_count; ind++) {
      const AssertInfo &info = asserts->At(ind);

      // only use the same kind of assertion to check for redundancy.
      if (info.kind != state->GetAssertKind())
        continue;

      if (info.cls != ASC_Check)
        continue;

      if (info.point < frame->EndPoint()) {
        // get the asserted condition relative to block entry.

        Bit *assert_value;
        mcfg->TranslateBit(TRK_Point, info.point, info.bit, &assert_value);
        assert_value->MoveRef(&assert_value, NULL);

        Bit *point_guard = mcfg->GetGuard(info.point);
        point_guard->IncRef();

        Bit *imply_assert =
          Bit::MakeImply(point_guard, assert_value);

        solver->AddConstraint(frame->Id(), imply_assert);
      }
    }

    sum->DecRef();

    if (!solver->IsSatisfiable()) {
      if (checker_verbose.IsSpecified())
        logout << "CHECK: " << frame
               << ": Unsatisfiable from assertions" << endl;

      state->PopContext();
      return false;
    }
  }

  state->PopContext();
  return true;
}