Beispiel #1
0
void CBackgroundSound::getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const
{
	CAudioMixerUser *mixer = CAudioMixerUser::instance();
	std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
	for (; first != last; ++first)
	{
		CSound *sound = mixer->getSoundId(first->SoundName);
		subsounds.push_back(make_pair(CStringMapper::unmap(first->SoundName), sound));
	}
}
Beispiel #2
0
float CBackgroundSound::getMaxDistance() const
{
	CAudioMixerUser *mixer = CAudioMixerUser::instance();
	float ret = 0.0f;
	std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
	for (; first != last; ++first)
	{
		CSound *sound = mixer->getSoundId(first->SoundName);
		if (sound != 0)
		{
			ret = max(ret, sound->getMaxDistance());
		}
	}
	if (ret == 0)
		ret  = 1;

	return ret;
}
Beispiel #3
0
uint32 CBackgroundSound::getDuration()
{
	if (_DurationValid)
		return _Duration;

	vector<sint32>	durations;
	CAudioMixerUser *mixer = CAudioMixerUser::instance();
	std::vector<TSoundInfo>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
	for (; first != last; ++first)
	{
		CSound *sound = mixer->getSoundId(first->SoundName);
		if (sound != NULL)
			durations.push_back(sound->getDuration());
	}
	if (durations.empty())
		return 0;
	_Duration = *(std::max_element(durations.begin(), durations.end()));
	_DurationValid = true;

	return _Duration;
}