Beispiel #1
0
CCObject* CCPointArray::copyWithZone(cocos2d::CCZone *zone)
{
    vector<CCPoint*> *newArray = new vector<CCPoint*>();
    vector<CCPoint*>::iterator iter;
    for (iter = m_pPoints->begin(); iter != m_pPoints->end(); ++iter)
    {
        newArray->push_back(new CCPoint((*iter)->x, (*iter)->y));
    }

    CCPointArray *points = new CCPointArray();
    points->initWithCapacity(10);
    points->setPoints(newArray);

    return points;
}
Beispiel #2
0
CCPointArray* CCPointArray::reverse()
{
    vector<CCPoint*> *newArray = new vector<CCPoint*>();
    vector<CCPoint*>::reverse_iterator iter;
    CCPoint *point = NULL;
    for (iter = m_pPoints->rbegin(); iter != m_pPoints->rend(); ++iter)
    {
        point = *iter;
        newArray->push_back(new CCPoint(point->x, point->y));
    }
    CCPointArray *config = CCPointArray::create(0);
    config->setPoints(newArray);

    return config;
}