// // Sequence // CCSequence* CCSequence::actionOneTwo(CCFiniteTimeAction *pActionOne, CCFiniteTimeAction *pActionTwo) { CCSequence *pSequence = new CCSequence(); pSequence->initOneTwo(pActionOne, pActionTwo); pSequence->autorelease(); return pSequence; }
// // Sequence // CCSequence* CCSequence::createWithTwoActions(CCFiniteTimeAction *pActionOne, CCFiniteTimeAction *pActionTwo) { CCSequence *pSequence = new CCSequence(); pSequence->initWithTwoActions(pActionOne, pActionTwo); pSequence->autorelease(); return pSequence; }