static CCFiniteTimeAction* create(float t) { CCShuffleTiles* shuffle = CCShuffleTiles::create(t, CCSizeMake(16,12), 25); CCActionInterval* shuffle_back = shuffle->reverse(); CCDelayTime* delay = CCDelayTime::create(2); return CCSequence::create(shuffle, delay, shuffle_back, NULL); }
static CCActionInterval* actionWithDuration(ccTime t) { CCShuffleTiles* shuffle = CCShuffleTiles::actionWithSeed(25, ccg(16,12), t); CCActionInterval* shuffle_back = shuffle->reverse(); CCDelayTime* delay = CCDelayTime::actionWithDuration(2); return (CCActionInterval*)(CCSequence::actions(shuffle, delay, shuffle_back, NULL)); }
static CCActionInterval* create(float t) { CCShuffleTiles* shuffle = CCShuffleTiles::create(25, ccg(16,12), t); CCActionInterval* shuffle_back = shuffle->reverse(); CCDelayTime* delay = CCDelayTime::create(2); return (CCActionInterval*)(CCSequence::create(shuffle, delay, shuffle_back, NULL)); }
CCShuffleTiles* CCShuffleTiles::create(float duration, const CCSize& gridSize) { CCShuffleTiles *pAction = new CCShuffleTiles(); if (pAction) { if (pAction->initWithDuration(duration, gridSize)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCShuffleTiles* CCShuffleTiles::actionWithSeed(int s, const ccGridSize& gridSize, ccTime duration) { CCShuffleTiles *pAction = new CCShuffleTiles(); if (pAction) { if (pAction->initWithSeed(s, gridSize, duration)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCShuffleTiles* CCShuffleTiles::create(float duration, const CCSize& gridSize, unsigned int seed) { CCShuffleTiles *pAction = new CCShuffleTiles(); if (pAction) { if (pAction->initWithDuration(duration, gridSize, seed)) { CC_SAFE_AUTORELEASE(pAction); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCObject* CCShuffleTiles::copyWithZone(CCZone *pZone) { CCZone* pNewZone = NULL; CCShuffleTiles* pCopy = NULL; if(pZone && pZone->m_pCopyObject) { pCopy = (CCShuffleTiles*)(pZone->m_pCopyObject); } else { pCopy = new CCShuffleTiles(); pZone = pNewZone = new CCZone(pCopy); } CCTiledGrid3DAction::copyWithZone(pZone); pCopy->initWithDuration(m_fDuration, m_sGridSize); CC_SAFE_DELETE(pNewZone); return pCopy; }
NSObject* CCShuffleTiles::copyWithZone(cocos2d::NSZone *pZone) { NSZone* pNewZone = NULL; CCShuffleTiles* pCopy = NULL; if(pZone && pZone->m_pCopyObject) { pCopy = (CCShuffleTiles*)(pZone->m_pCopyObject); } else { pCopy = new CCShuffleTiles(); pZone = pNewZone = new NSZone(pCopy); } CCTiledGrid3DAction::copyWithZone(pZone); pCopy->initWithSeed(m_nSeed, m_sGridSize, m_fDuration); CCX_SAFE_DELETE(pNewZone); return pCopy; }