Beispiel #1
0
CCTransitionFlipY* CCTransitionFlipY::create(float t, CCScene* s, tOrientation o)
{
    CCTransitionFlipY* pScene = new CCTransitionFlipY();
    pScene->initWithDuration(t, s, o);
    pScene->autorelease();

    return pScene;
}
Beispiel #2
0
CCTransitionFlipY* CCTransitionFlipY::transitionWithDuration(ccTime t, CCScene* s, tOrientation o)
{
    CCTransitionFlipY* pScene = new CCTransitionFlipY();
    pScene->initWithDuration(t, s, o);
    pScene->autorelease();

    return pScene;
}