void CEvent3dMouseListener::removeFromServer (CEventServer& server)
{
	server.removeListener (EventMouseMoveId, this);
	server.removeListener (EventMouseDownId, this);
	server.removeListener (EventMouseUpId, this);
	server.removeListener (EventMouseWheelId, this);
	_AsyncListener.removeFromServer (server);
}
Beispiel #2
0
//---------------------------------------------------
// removeFromServer :
// Remove the listener to the server.
//---------------------------------------------------
void CEventsListener::removeFromServer (CEventServer& server)
{
	server.removeListener(EventGDMouseMove,	this);
	server.removeListener(EventMouseMoveId,	this);
	server.removeListener(EventMouseDownId,	this);
	server.removeListener(EventMouseUpId,	this);
	server.removeListener(EventMouseWheelId,this);
	server.removeListener(EventKeyDownId,	this);
	server.removeListener(EventKeyUpId,		this);
	server.removeListener(EventDestroyWindowId,this);
	server.removeListener(EventSetFocusId,		this);
}// removeFromServer //