Beispiel #1
0
bool CGUIDialogSlider::OnMessage(CGUIMessage& message)
{
  switch ( message.GetMessage() )
  {
  case GUI_MSG_CLICKED:
    if (message.GetSenderId() == CONTROL_SLIDER)
    {
      CGUISliderControl *slider = (CGUISliderControl *)GetControl(CONTROL_SLIDER);
      if (slider && m_callback)
      {
        m_callback->OnSliderChange(m_callbackData, slider);
        SET_CONTROL_LABEL(CONTROL_LABEL, slider->GetDescription());
      }
    }
    break;
  }
  return CGUIDialog::OnMessage(message);
}
Beispiel #2
0
void CGUIDialogSlider::SetSlider(const CStdString &label, float value, float min, float delta, float max, ISliderCallback *callback, void *callbackData)
{
  SET_CONTROL_LABEL(CONTROL_HEADING, label);
  CGUISliderControl *slider = (CGUISliderControl *)GetControl(CONTROL_SLIDER);
  m_callback = callback;
  m_callbackData = callbackData;
  if (slider)
  {
    slider->SetType(SPIN_CONTROL_TYPE_FLOAT);
    slider->SetFloatRange(min, max);
    slider->SetFloatInterval(delta);
    slider->SetFloatValue(value);
    if (m_callback)
    {
      m_callback->OnSliderChange(m_callbackData, slider);
      SET_CONTROL_LABEL(CONTROL_LABEL, slider->GetDescription());
    }
  }
}