Beispiel #1
0
void cAmp::LoadPlsts()
{
	// load last -from set
	if (vSetPls.empty())
	{
		CList* pl = new CList();
		vPlst.push_back(pl);
		pl->Save();
	}
	else
	for (size_t i=0; i < vSetPls.size(); ++i)
	{
		CList* pl = new CList();
		pl->name = vSetPls[i].name;
		pl->bokm = vSetPls[i].bokm;
		pl->Load();
		vPlst.push_back(pl);
	}

	//  old ids
	int l = int(vPlst.size())-1;
	plsPlId = mia(0,l, plsPlId);  plsPl = vPlst[plsPlId];
	  plsId = mia(0,l, plsId);		pls = vPlst[plsId];
	
	// last state play
	if (bWasPlay)
	if (plsPl && plsPl->idPl >= 0 && plsPl->idPl < plsPl->vList.size())
	{
		pTrk tkPl = plsPl->vList[plsPl->idPl];
		if (tkPl && !tkPl->isDir())
		{
			string s = tkPl->getFullPath();
			if (boost::filesystem::exists(s))
				PlayFrom(lastPos);
	}	}
}