void CMissionManager::RefreshMetaDataForNewFoundMods()
{
	// greebo: If we have new found mods, refresh the meta data of the corresponding MissionDB entries
	// otherwise we end up with empty display names after downloading a mod we had on the HDD before
	for (int i = 0; i < _newFoundMods.Num(); ++i)
	{
		CModInfoPtr info = GetModInfo(_newFoundMods[i]);

		if (info != NULL) 
		{
			if (info->LoadMetaData())
			{
				DM_LOG(LC_MAINMENU, LT_INFO)LOGSTRING("Successfully read meta data for newly found mod %s\r", _newFoundMods[i].c_str());
			}
			else
			{
				DM_LOG(LC_MAINMENU, LT_DEBUG)LOGSTRING("Could not read meta data for newly found mod %s\r", _newFoundMods[i].c_str());
			}
		}
	}
}