BOOL CDlgPgInfoAttachingPlacement::BrowseAttachement( CAttachedModel *pam)
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return FALSE;
  CModelerDoc* pDoc = pModelerView->GetDocument();

  CTFileName fnOldModel = pam->am_moAttachedModel.GetName();
  CTFileName fnModel = _EngineGUI.FileRequester( "Select model to attach",
				  FILTER_MDL FILTER_END, "Attaching models directory",
				  _fnmApplicationPath + fnOldModel.FileDir(),
				  fnOldModel.FileName()+fnOldModel.FileExt());
  if( fnModel == "") return FALSE;

  try
  {
    pam->SetModel_t( fnModel);
  }
  catch( char *strError)
  {
    (void) strError;
    return FALSE;
  }
  pam->am_bVisible = TRUE;

  pDoc->ClearAttachments();
  pDoc->SetupAttachments();

  pDoc->SetModifiedFlag();
  pDoc->UpdateAllViews( NULL);

  UpdateData(FALSE);
  return TRUE;
}
Beispiel #2
0
void CScriptView::OnScriptUpdateMipmodels() 
{
	// find document with same name
  CModelerDoc *pDoc = (CModelerDoc *) GetDocument();
  CTFileName fnScriptName = CTString(pDoc->GetPathName());
  CTFileName fnModelName = fnScriptName.FileDir() + fnScriptName.FileName() + ".mdl";

	POSITION pos = theApp.m_pdtModelDocTemplate->GetFirstDocPosition();
  while (pos!=NULL)
  {
    CModelerDoc *pmdCurrent = (CModelerDoc *)theApp.m_pdtModelDocTemplate->GetNextDoc(pos);
    if( CTFileName( CTString(pmdCurrent->GetPathName())) == fnModelName)
    {
      POSITION pos = pmdCurrent->GetFirstViewPosition();
      CView *pView = pmdCurrent->GetNextView( pos);
      if( DYNAMIC_DOWNCAST(CModelerView, pView) != NULL)
      {
        CModelerView* pModelerView = (CModelerView *) pView;
        if(pModelerView != NULL)
        {
          pModelerView->OnScriptUpdateMipmodels();
          pModelerView->SetActiveWindow();
          pModelerView->SetFocus();
          CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
          pMainFrame->MDIActivate(pModelerView->GetParentFrame());
        }
      }
      break;
    }
  }
}
Beispiel #3
0
void CModelerDoc::OnIdle(void)
{
  POSITION pos = GetFirstViewPosition();

  while ( pos !=NULL) {
    CModelerView *pmvCurrent = (CModelerView *) GetNextView(pos);
    pmvCurrent->OnIdle();
  }
}
void CDlgPgCollision::OnChangeCollisionBoxName() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();  
  // document has been changed
  pDoc->SetModifiedFlag();
	UpdateData( TRUE);
}
void CDlgPgCollision::OnPreviousCollisionBox() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();  
  pDoc->m_emEditModel.ActivatePreviousCollisionBox();
  UpdateData(FALSE);
  // update all views
  pDoc->UpdateAllViews( NULL);
}
void CDlgPgCollision::OnCollideAsBox() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  pDoc->m_emEditModel.edm_md.md_bCollideAsCube = !pDoc->m_emEditModel.edm_md.md_bCollideAsCube;
  UpdateData(TRUE);
  UpdateData(FALSE);
  pDoc->SetModifiedFlag();
  pDoc->UpdateAllViews( NULL);
}
void CDlgPgCollision::OnAllignToSize() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  FLOATaabbox3D MaxBB;
  pDoc->m_emEditModel.edm_md.GetAllFramesBBox( MaxBB);
  pDoc->m_emEditModel.SetCollisionBox( MaxBB.Min(), MaxBB.Max());
  UpdateData(FALSE);
  pDoc->SetModifiedFlag();
  pDoc->UpdateAllViews( NULL);
}
void CDlgPgCollision::OnRemoveCollisionBox() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();  
  pDoc->m_emEditModel.DeleteCurrentCollisionBox();
  UpdateData(FALSE);

  // document has been changed
  pDoc->SetModifiedFlag();
  // update all views
  pDoc->UpdateAllViews( NULL);
}
void CDlgPgInfoAttachingPlacement::OnBrowseModel()
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  CModelData *pMD = &pDoc->m_emEditModel.edm_md;

  if( m_iActivePlacement != -1)
  {
    pDoc->m_emEditModel.edm_aamAttachedModels.Lock();
    BrowseAttachement( &pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement]);
    pDoc->m_emEditModel.edm_aamAttachedModels.Unlock();
  }
}
void CPatchPaletteButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) 
{
  CDC *pDC = GetDC();
  CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
  
  CModelerView *pModelerView = CModelerView::GetActiveMappingNormalView();
  if( pModelerView == NULL)
  {
    pDC->FillSolidRect( &lpDrawItemStruct->rcItem, 0x00aaaaaa);
    pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_RAISED, BF_RECT);
  }
  else
  {
    INDEX iButtonNo = lpDrawItemStruct->CtlID - IDC_PATCH_BUTTON_BASE;
    ULONG ulCurrentMask = pModelerView->m_ModelObject.GetPatchesMask();
    CModelerDoc* pDoc = pModelerView->GetDocument();
    ULONG ulExistingMask = pDoc->m_emEditModel.GetExistingPatchesMask();
    pDC->FillSolidRect( &lpDrawItemStruct->rcItem, 0x00aaaaaa);
    // If this patch doesn't exist
    if( (ulExistingMask & (1UL << iButtonNo)) == 0)
    {
      pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_RAISED, BF_RECT);
    }
    // If this patch exists but it is not turned on
    else if( (ulCurrentMask & (1UL << iButtonNo)) == 0)
    {
      // If this is active patch
      if( iButtonNo == pModelerView->m_iActivePatchBitIndex)
        pDC->DrawIcon( 2, 2, pMainFrame->m_dlgPatchesPalette->m_PatchActiveIcon);
      else
        pDC->DrawIcon( 2, 2, pMainFrame->m_dlgPatchesPalette->m_PatchExistIcon);
      pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_RAISED, BF_RECT);
    }
    // If this patch is turned on and it is active patch
    else if( iButtonNo == pModelerView->m_iActivePatchBitIndex)
    {
      pDC->DrawIcon( 2, 2, pMainFrame->m_dlgPatchesPalette->m_PatchActiveIcon);
      pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_SUNKEN, BF_RECT);
    }
    // If this patch is turned on and it is not active patch
    else
    {
      pDC->DrawIcon( 2 ,2, pMainFrame->m_dlgPatchesPalette->m_PatchInactiveIcon);
      pDC->DrawEdge( &lpDrawItemStruct->rcItem, EDGE_SUNKEN, BF_RECT);
    }
  }
  ReleaseDC( pDC);
}          
void CDlgPgInfoAttachingPlacement::OnAddAttachingPlacement()
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  CModelData *pMD = &pDoc->m_emEditModel.edm_md;
  CAttachedModelPosition *ampModelPosition = pMD->md_aampAttachedPosition.New();
  CAttachedModel *pAttachedModel = pDoc->m_emEditModel.edm_aamAttachedModels.New();
  if( !BrowseAttachement( pAttachedModel))
  {
    pMD->md_aampAttachedPosition.Delete( ampModelPosition);
    pDoc->m_emEditModel.edm_aamAttachedModels.Delete( pAttachedModel);
    return;
  }
  m_iActivePlacement = pMD->md_aampAttachedPosition.Count()-1;
}
void CPatchPaletteButton::OnLButtonDown(UINT nFlags, CPoint point) 
{
	INDEX iButtonNo = GetDlgCtrlID()-IDC_PATCH_BUTTON_BASE;
  CModelerView *pModelerView = CModelerView::GetActiveMappingNormalView();
  if( pModelerView != NULL)
  {
    ULONG ulCurrentMask = pModelerView->m_ModelObject.GetPatchesMask();
    CModelerDoc* pDoc = pModelerView->GetDocument();
    ULONG ulExistingMask = pDoc->m_emEditModel.GetExistingPatchesMask();
    if( (ulExistingMask & (1UL << iButtonNo)) != 0)
    {
      pModelerView->m_iActivePatchBitIndex = iButtonNo;
      CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
      pMainFrame->m_dlgPatchesPalette->UpdateData( FALSE);
      pMainFrame->m_dlgPatchesPalette->Invalidate( FALSE);
    }
  }

	CButton::OnLButtonDown(nFlags, point);
}
Beispiel #13
0
void CModelerDoc::OnFileAddTexture() 
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if( pModelerView == NULL)
    return;

  // call file requester for adding textures
  CDynamicArray<CTFileName> afnTextures;
  CTFileName fnDocName = CTString(GetPathName());
  theApp.WriteProfileString( "Scape", "Add texture directory", fnDocName.FileDir());
  _EngineGUI.FileRequester( "Choose textures to add", FILTER_TEX FILTER_END,
    "Add texture directory", "Textures\\", fnDocName.FileName()+".tex", &afnTextures);
  MEX mexWidth, mexHeight;
  m_emEditModel.edm_md.GetTextureDimensions( mexWidth, mexHeight);
  // add selected textures
  FOREACHINDYNAMICARRAY( afnTextures, CTFileName, itTexture)
  {
    CTextureDataInfo *pNewTDI;
    // add texture
    CTFileName fnTexName = itTexture.Current();
    try
    {
      pNewTDI =m_emEditModel.AddTexture_t( fnTexName, mexWidth, mexHeight);
    }
    catch( char *err_str)
    {
      pNewTDI = NULL;
      AfxMessageBox( err_str);
    }
    if( pNewTDI != NULL)
    {
      SetModifiedFlag();
      pModelerView->m_ptdiTextureDataInfo = pNewTDI;
      // switch to texture mode
      pModelerView->OnRendUseTexture();
      UpdateAllViews( NULL);
    }
  }
Beispiel #14
0
void CDlgInfoPgMip::ToggleMipFlag( ULONG ulFlag)
{
  CModelerView *pModelerView = CModelerView::GetActiveMappingNormalView();
  ASSERT(pModelerView != NULL);
  CModelerDoc *pDoc = pModelerView->GetDocument();
  ASSERT(pDoc != NULL);

  ModelMipInfo *pMMIFirst = &pDoc->m_emEditModel.edm_md.md_MipInfos[ pDoc->m_iCurrentMip];
  BOOL bSetting = (pMMIFirst->mmpi_ulFlags & ulFlag) == 0;
  // if setting, set just for this mip model
  if( bSetting)
  {
    pMMIFirst->mmpi_ulFlags |= ulFlag;
  }
  // if clearing, clear for all further mip models
  else
  {
    for( INDEX iMip=pDoc->m_iCurrentMip; iMip<pDoc->m_emEditModel.edm_md.md_MipCt; iMip++)
    {
      // get requested mip model
      ModelMipInfo *pMMI = &pDoc->m_emEditModel.edm_md.md_MipInfos[ iMip];
      // if setting, set just for this mip model
      pMMI->mmpi_ulFlags &= ~ulFlag;
    }
  }
  
  // for patcehs
  if( ulFlag == MM_PATCHES_VISIBLE)
  {
    // reaclculate patch-polygon connections
    pDoc->m_emEditModel.CalculatePatchesPerPolygon();
  }
  
  pDoc->UpdateAllViews(NULL);
  UpdateData( FALSE);
}
Beispiel #15
0
void CMainFrame::OnFileCreateTexture() 
{
  CModelerView *pView = (CModelerView *) CModelerView::GetActiveView();
  CModelerDoc *pDoc = NULL;
  if( pView != NULL)
  {
    pDoc = pView->GetDocument();
    // setup create texture directory
    theApp.WriteProfileString("Scape", KEY_NAME_CREATE_TEXTURE_DIR, 
      _fnmApplicationPath+pDoc->GetModelDirectory());
  }
  // call create texture dialog
  CTFileName fnCreated = _EngineGUI.CreateTexture();
  if( (fnCreated != "") && pDoc != NULL)
  {
    CTextureDataInfo *pNewTDI;
    try
    {
      pNewTDI = pDoc->m_emEditModel.AddTexture_t( fnCreated, 
                pDoc->m_emEditModel.GetWidth(),
                pDoc->m_emEditModel.GetHeight() );
    }
    catch( char *err_str)
    {
      AfxMessageBox( err_str);
      pNewTDI = NULL;
    }
    if( pNewTDI != NULL)
    {
      pDoc->SetModifiedFlag();
      pView->m_ptdiTextureDataInfo = pNewTDI;
      // switch to texture mode
      pView->OnRendUseTexture();
    }
  }
}
Beispiel #16
0
void CPatchPalette::DoDataExchange(CDataExchange* pDX)
{
  CModelerView *pModelerView = CModelerView::GetActiveMappingNormalView();
  
  m_PatchName = "";
  m_strPatchFile = "";
  m_fStretch = 1.0f;
  if( pModelerView != NULL)
  {
    CModelerDoc* pDoc = (CModelerDoc *) pModelerView->GetDocument();
    if( !pDX->m_bSaveAndValidate && 
        (pDoc->m_emEditModel.CountPatches() != 0) )
    {
	    GetDlgItem( IDC_EDIT_PATCH_NAME)->EnableWindow( TRUE);
	    GetDlgItem( IDC_EDIT_PATCH_STRETCH)->EnableWindow( TRUE);
	    GetDlgItem( IDC_PATCH_FILE_T)->EnableWindow( TRUE);
	    GetDlgItem( IDC_PATCH_NAME_T)->EnableWindow( TRUE);
	    GetDlgItem( IDC_PATCH_STRETCH_T)->EnableWindow( TRUE);
      CModelPatch &mp = pDoc->m_emEditModel.edm_md.md_mpPatches[ pModelerView->m_iActivePatchBitIndex];
      m_strPatchFile = mp.mp_toTexture.GetName().FileName();      
      m_PatchName = mp.mp_strName;
      m_fStretch = mp.mp_fStretch;
    }
  }
  
  CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPatchPalette)
	DDX_Control(pDX, IDC_PATCH_BUTTON9, m_PatchButton9);
	DDX_Control(pDX, IDC_PATCH_BUTTON8, m_PatchButton8);
	DDX_Control(pDX, IDC_PATCH_BUTTON7, m_PatchButton7);
	DDX_Control(pDX, IDC_PATCH_BUTTON6, m_PatchButton6);
	DDX_Control(pDX, IDC_PATCH_BUTTON5, m_PatchButton5);
	DDX_Control(pDX, IDC_PATCH_BUTTON4, m_PatchButton4);
	DDX_Control(pDX, IDC_PATCH_BUTTON32, m_PatchButton32);
	DDX_Control(pDX, IDC_PATCH_BUTTON31, m_PatchButton31);
	DDX_Control(pDX, IDC_PATCH_BUTTON30, m_PatchButton30);
	DDX_Control(pDX, IDC_PATCH_BUTTON3, m_PatchButton3);
	DDX_Control(pDX, IDC_PATCH_BUTTON29, m_PatchButton29);
	DDX_Control(pDX, IDC_PATCH_BUTTON28, m_PatchButton28);
	DDX_Control(pDX, IDC_PATCH_BUTTON27, m_PatchButton27);
	DDX_Control(pDX, IDC_PATCH_BUTTON26, m_PatchButton26);
	DDX_Control(pDX, IDC_PATCH_BUTTON25, m_PatchButton25);
	DDX_Control(pDX, IDC_PATCH_BUTTON24, m_PatchButton24);
	DDX_Control(pDX, IDC_PATCH_BUTTON23, m_PatchButton23);
	DDX_Control(pDX, IDC_PATCH_BUTTON22, m_PatchButton22);
	DDX_Control(pDX, IDC_PATCH_BUTTON21, m_PatchButton21);
	DDX_Control(pDX, IDC_PATCH_BUTTON20, m_PatchButton20);
	DDX_Control(pDX, IDC_PATCH_BUTTON2, m_PatchButton2);
	DDX_Control(pDX, IDC_PATCH_BUTTON19, m_PatchButton19);
	DDX_Control(pDX, IDC_PATCH_BUTTON18, m_PatchButton18);
	DDX_Control(pDX, IDC_PATCH_BUTTON17, m_PatchButton17);
	DDX_Control(pDX, IDC_PATCH_BUTTON16, m_PatchButton16);
	DDX_Control(pDX, IDC_PATCH_BUTTON15, m_PatchButton15);
	DDX_Control(pDX, IDC_PATCH_BUTTON14, m_PatchButton14);
	DDX_Control(pDX, IDC_PATCH_BUTTON13, m_PatchButton13);
	DDX_Control(pDX, IDC_PATCH_BUTTON12, m_PatchButton12);
	DDX_Control(pDX, IDC_PATCH_BUTTON11, m_PatchButton11);
	DDX_Control(pDX, IDC_PATCH_BUTTON10, m_PatchButton10);
	DDX_Control(pDX, IDC_PATCH_BUTTON1, m_PatchButton1);
	DDX_Text(pDX, IDC_EDIT_PATCH_NAME, m_PatchName);
	DDX_SkyFloat(pDX, IDC_EDIT_PATCH_STRETCH, m_fStretch);
	DDX_Text(pDX, IDC_PATCH_FILE_T, m_strPatchFile);
	//}}AFX_DATA_MAP
  if( (pDX->m_bSaveAndValidate) && ( pModelerView != NULL) )
  {
    CModelerDoc* pDoc = (CModelerDoc *) pModelerView->GetDocument();
    if( pDoc->m_emEditModel.CountPatches() != 0)
    {
      CModelPatch &mp = pDoc->m_emEditModel.edm_md.md_mpPatches[ pModelerView->m_iActivePatchBitIndex];
      pDoc->m_emEditModel.SetPatchStretch(pModelerView->m_iActivePatchBitIndex, m_fStretch);
      mp.mp_strName = CStringA(m_PatchName);
      pDoc->m_emEditModel.edm_md.md_bPreparedForRendering = FALSE;
      pDoc->SetModifiedFlag();
    }
  }
}
void CDlgPgInfoAttachingPlacement::DoDataExchange(CDataExchange* pDX)
{
	CPropertyPage::DoDataExchange(pDX);

  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  CModelData *pMD = &pDoc->m_emEditModel.edm_md;

  INDEX ctPositions = pDoc->m_emEditModel.edm_aamAttachedModels.Count();
  if( (m_iActivePlacement == -1) && ( ctPositions != 0) ) m_iActivePlacement = 0;
  if( m_iActivePlacement >= ctPositions)
  {
    if( ctPositions != 0) m_iActivePlacement = 0;
    else                  m_iActivePlacement = -1;
  }

  // if transfering data from document to dialog
  if( !pDX->m_bSaveAndValidate)
  {
    
    BOOL bAttachmentExists = ( m_iActivePlacement != -1);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_INDEX_T     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_PREVIOUS_ATTACHING_PLACEMENT    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_NAME	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_NEXT_ATTACHING_PLACEMENT	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_REMOVE_ATTACHING_PLACEMENT      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_X_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_X_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Y_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Y_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Z_OFFSET_T  )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_Z_OFFSET    )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_HEADING_T   )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_HEADING     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_PITCH_T     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_PITCH       )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_BANKING_T   )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_PLACEMENT_BANKING     )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_IS_VISIBLE		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_BROWSE_MODEL		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_MODEL_T			      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_MODEL_T			      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_MODEL_ANIMATION_T 	      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHMENT_MODEL_ANIMATION_COMBO)->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_VERTICES_T		      )->EnableWindow( bAttachmentExists);
    GetDlgItem( IDC_ATTACHING_VERTICES              )->EnableWindow( bAttachmentExists);
    
    if( bAttachmentExists)
    {
      pMD->md_aampAttachedPosition.Lock();
      pDoc->m_emEditModel.edm_aamAttachedModels.Lock();

      CPlacement3D plCurrent = pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_plRelativePlacement;
	    m_fHeading	= DegAngle( plCurrent.pl_OrientationAngle(1));
	    m_fPitch	= DegAngle( plCurrent.pl_OrientationAngle(2));
      m_fBanking  = DegAngle( plCurrent.pl_OrientationAngle(3));
	    m_fXOffset	= plCurrent.pl_PositionVector(1);
	    m_fYOffset	= plCurrent.pl_PositionVector(2);
	    m_fZOffset	= plCurrent.pl_PositionVector(3);

      CAttachedModel *pam = &pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement];
      m_strName  = pam->am_strName;
      m_strAttachingModel = pam->am_moAttachedModel.GetName();
      char achrLine[ 256];
      sprintf( achrLine, "center:%d, front:%d, up:%d",
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iCenterVertex,
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iFrontVertex,
	pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_iUpVertex);
      m_strAttachingVertices = achrLine;
      sprintf( achrLine, "%d.", m_iActivePlacement);
      m_strPlacementIndex = achrLine;

      m_bIsVisible =
	pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_bVisible != 0;

      pDoc->m_emEditModel.edm_aamAttachedModels.Unlock();
      pMD->md_aampAttachedPosition.Unlock();

      if( IsWindow( m_comboAttachmentModelAnimation.m_hWnd))
      {
	m_comboAttachmentModelAnimation.EnableWindow( m_bIsVisible);
	FillAttachmentModelAnimationCombo();
      }

      // mark that the values have been updated to reflect the state of the view
      m_udAllValues.MarkUpdated();
    }
  }

	//{{AFX_DATA_MAP(CDlgPgInfoAttachingPlacement)
	DDX_Control(pDX, IDC_ATTACHMENT_MODEL_ANIMATION_COMBO, m_comboAttachmentModelAnimation);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_BANKING, m_fBanking);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_HEADING, m_fHeading);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_PITCH, m_fPitch);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_X_OFFSET, m_fXOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_Y_OFFSET, m_fYOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_Z_OFFSET, m_fZOffset);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_NAME, m_strName);
	DDX_Text(pDX, IDC_ATTACHING_MODEL_T, m_strAttachingModel);
	DDX_Text(pDX, IDC_ATTACHING_VERTICES, m_strAttachingVertices);
	DDX_Text(pDX, IDC_ATTACHING_PLACEMENT_INDEX_T, m_strPlacementIndex);
	DDX_Check(pDX, IDC_IS_VISIBLE, m_bIsVisible);
	//}}AFX_DATA_MAP
  // if transfering data from dialog to document

  if( pDX->m_bSaveAndValidate)
  {
    if( m_iActivePlacement == -1) return;
    pMD->md_aampAttachedPosition.Lock();
    pDoc->m_emEditModel.edm_aamAttachedModels.Lock();

    CPlacement3D plCurrent;
	  plCurrent.pl_OrientationAngle(1) = AngleDeg( m_fHeading);
	  plCurrent.pl_OrientationAngle(2) = AngleDeg( m_fPitch);
    plCurrent.pl_OrientationAngle(3) = AngleDeg( m_fBanking);
	  plCurrent.pl_PositionVector(1) = m_fXOffset;
	  plCurrent.pl_PositionVector(2) = m_fYOffset;
	  plCurrent.pl_PositionVector(3) = m_fZOffset;
    pMD->md_aampAttachedPosition[ m_iActivePlacement].amp_plRelativePlacement = plCurrent;
    pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_strName = CStringA(m_strName);
    pDoc->m_emEditModel.edm_aamAttachedModels[ m_iActivePlacement].am_bVisible = m_bIsVisible;
    pDoc->m_emEditModel.edm_aamAttachedModels.Unlock();
    pMD->md_aampAttachedPosition.Unlock();

    pDoc->ClearAttachments();
    pDoc->SetupAttachments();

    pDoc->SetModifiedFlag();
    pDoc->UpdateAllViews( NULL);
  }
}
Beispiel #18
0
BOOL CModelerDoc::OnSaveDocument(LPCTSTR lpszPathName) 
{
  CMainFrame* pMainFrame = STATIC_DOWNCAST(CMainFrame, AfxGetMainWnd());
	//return CDocument::OnSaveDocument(lpszPathName);
  CTFileName fnModelFile = CTString(lpszPathName);
  try
  {
    fnModelFile.RemoveApplicationPath_t();
  }
  catch( char *err_str)
  {
    AfxMessageBox( err_str);
    return FALSE;
  }

#if BUILD_PUBLISHER
  WarningMessage(
    "Saving is disabled in this version!");
  return FALSE;
#else
  try
  {
  	m_emEditModel.Save_t( fnModelFile);
    m_emEditModel.SaveMapping_t( fnModelFile.NoExt()+".map", 0);
  }
  catch( char *err_str)
  {
    MessageBoxA(pMainFrame->m_hWnd, err_str, "Warning! Model Save failed.", MB_OK|MB_ICONHAND|MB_SYSTEMMODAL);
    return FALSE;
  }
  SetModifiedFlag( FALSE);

  CModelerView *pModelerView = CModelerView::GetActiveView();
  if( pModelerView != NULL)
  {
    pModelerView->SaveThumbnail();
  }

  // reload attachments of all loaded models 
  POSITION pos = theApp.m_pdtModelDocTemplate->GetFirstDocPosition();
  while (pos!=NULL)
  {
    CModelerDoc *pmdCurrent = (CModelerDoc *)theApp.m_pdtModelDocTemplate->GetNextDoc(pos);
    if( pmdCurrent != this)
    {
      BOOL bUpdateAttachments = TRUE;
      
      // if document is modified
      if( pmdCurrent->IsModified())
      {
        CTString strMessage;
        CTFileName fnDoc = CTString(pmdCurrent->GetPathName());
        strMessage.PrintF("Do you want to save model \"%s\" before reloading its attachments?", fnDoc.FileName() );
        if( ::MessageBox( pMainFrame->m_hWnd, strMessage,
                        "Warning !", MB_YESNO | MB_ICONWARNING | MB_DEFBUTTON1 | 
                        MB_TASKMODAL | MB_TOPMOST) != IDYES)
        {
          bUpdateAttachments = FALSE;
        }
        // save document
        else
        {
          pmdCurrent->OnSaveDocument(pmdCurrent->GetPathName());
        }
      }

      if( bUpdateAttachments)
      {
        POSITION pos = pmdCurrent->GetFirstViewPosition();
        while (pos != NULL)
        {
          CView* pView = GetNextView(pos);
          ((CModelerView *)pView)->m_ModelObject.AutoSetAttachments();
          
          //CModelData *pmd = (CModelData *) ((CModelerView *)pView)->m_ModelObject.GetData();
          //pmd->Reload();
        }
      }
    }
  }


  return TRUE;
#endif
}
void CDlgPgCollision::DoDataExchange(CDataExchange* pDX)
{
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();  

  // if transfering data from document to dialog
  if( !pDX->m_bSaveAndValidate)
  {
    // get collision min vector
    FLOAT3D vMinCollisionBox = pDoc->m_emEditModel.GetCollisionBoxMin();
    // get collision max vector
    FLOAT3D vMaxCollisionBox = pDoc->m_emEditModel.GetCollisionBoxMax();

    FLOATaabbox3D bboxCollision = FLOATaabbox3D( vMinCollisionBox, vMaxCollisionBox);

    m_fWidth   = bboxCollision.Size()(1);
    m_fHeight  = bboxCollision.Size()(2);
    m_fLenght  = bboxCollision.Size()(3);
    m_fXCenter = bboxCollision.Center()(1);
    m_fYDown   = vMinCollisionBox(2);
    m_fZCenter = bboxCollision.Center()(3);
    
    // set equality radio initial value
    INDEX iEqualityType = pDoc->m_emEditModel.GetCollisionBoxDimensionEquality();

    // get index of curently selected collision box
    char achrString[ 256];
    sprintf( achrString, "%d.", pDoc->m_emEditModel.GetActiveCollisionBoxIndex());
    m_strCollisionBoxIndex = achrString;
    // get name of curently selected collision box
    sprintf( achrString, "%s", pDoc->m_emEditModel.GetCollisionBoxName());
    m_strCollisionBoxName = achrString;

    // enable all controls
    GetDlgItem( IDC_STATIC_WIDTH)->EnableWindow( TRUE);
    GetDlgItem( IDC_EDIT_WIDTH)->EnableWindow( TRUE);
    GetDlgItem( IDC_STATIC_HEIGHT)->EnableWindow( TRUE);
    GetDlgItem( IDC_EDIT_HEIGHT)->EnableWindow( TRUE);
    GetDlgItem( IDC_STATIC_LENGHT)->EnableWindow( TRUE);
    GetDlgItem( IDC_EDIT_LENGHT)->EnableWindow( TRUE);

    m_bCollideAsBox = pDoc->m_emEditModel.edm_md.md_bCollideAsCube;
    // if we are colliding using sphere approximation
    switch( iEqualityType)
    {
      case HEIGHT_EQ_WIDTH:
      {
        m_EqualityRadio = 0;
        if( !m_bCollideAsBox)
        {
          GetDlgItem( IDC_STATIC_HEIGHT)->EnableWindow( FALSE);
          GetDlgItem( IDC_EDIT_HEIGHT)->EnableWindow( FALSE);
          m_fHeight = m_fWidth;
        }
        break;
      }
      case LENGTH_EQ_WIDTH:
      {
        m_EqualityRadio = 1;
        if( !m_bCollideAsBox)
        {
          GetDlgItem( IDC_STATIC_LENGHT)->EnableWindow( FALSE);
          GetDlgItem( IDC_EDIT_LENGHT)->EnableWindow( FALSE);
          m_fLenght = m_fWidth;
        }
        break;
      }
      case LENGTH_EQ_HEIGHT:
      {
        m_EqualityRadio = 2;
        if( !m_bCollideAsBox)
        {
          GetDlgItem( IDC_STATIC_LENGHT)->EnableWindow( FALSE);
          GetDlgItem( IDC_EDIT_LENGHT)->EnableWindow( FALSE);
          m_fLenght = m_fHeight;
        }
        break;
      }
      default:
      {
        ASSERTALWAYS( "None of collision dimensions are the same and that can't be.");
      }
    }
    // mark that the values have been updated to reflect the state of the view
    m_udAllValues.MarkUpdated();
  }
    
  CPropertyPage::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgPgCollision)
	DDX_SkyFloat(pDX, IDC_EDIT_WIDTH, m_fWidth);
	DDX_SkyFloat(pDX, IDC_EDIT_HEIGHT, m_fHeight);
	DDX_SkyFloat(pDX, IDC_EDIT_LENGHT, m_fLenght);
	DDX_SkyFloat(pDX, IDC_EDIT_XCENTER, m_fXCenter);
	DDX_SkyFloat(pDX, IDC_EDIT_YDOWN, m_fYDown);
	DDX_SkyFloat(pDX, IDC_EDIT_ZCENTER, m_fZCenter);
	DDX_Radio(pDX, IDC_H_EQ_W, m_EqualityRadio);
	DDX_Text(pDX, IDC_COLLISION_BOX_NAME, m_strCollisionBoxName);
	DDX_Text(pDX, IDC_COLLISION_BOX_INDEX, m_strCollisionBoxIndex);
	DDX_Check(pDX, IDC_COLLIDE_AS_BOX, m_bCollideAsBox);
	//}}AFX_DATA_MAP

  // if transfering data from dialog to document
  if( pDX->m_bSaveAndValidate)
  {
    // if we are colliding using sphere approximation
    if( !pDoc->m_emEditModel.edm_md.md_bCollideAsCube)
    {
      INDEX iEqualityType;
      switch( m_EqualityRadio)
      {
        case 0:
        {
          iEqualityType = HEIGHT_EQ_WIDTH;
          CString strWidth;
          GetDlgItem( IDC_EDIT_WIDTH)->GetWindowText(strWidth);
          GetDlgItem( IDC_EDIT_HEIGHT)->SetWindowText(strWidth);
          break;
        }
        case 1:
        {
          iEqualityType = LENGTH_EQ_WIDTH;
          CString strWidth;
          GetDlgItem( IDC_EDIT_WIDTH)->GetWindowText(strWidth);
          GetDlgItem( IDC_EDIT_LENGHT)->SetWindowText( strWidth );
          break;
        }
        case 2:
        {
          iEqualityType = LENGTH_EQ_HEIGHT;
          CString strHeight;
          GetDlgItem( IDC_EDIT_HEIGHT)->GetWindowText(strHeight);
          GetDlgItem( IDC_EDIT_LENGHT)->SetWindowText( strHeight);
          break;
        }
        default:
        {
          ASSERTALWAYS( "Illegal value found in collision dimensions equality radio.");
        }
      }
      // set collision equality value
      if( pDoc->m_emEditModel.GetCollisionBoxDimensionEquality() != iEqualityType)
      {
        pDoc->m_emEditModel.SetCollisionBoxDimensionEquality( iEqualityType);
      }
    }

    // set name of curently selected collision box
    pDoc->m_emEditModel.SetCollisionBoxName( CTString( m_strCollisionBoxName) );
    
    // get collision min and max vectors
    FLOAT3D vMinCollisionBox;
    FLOAT3D vMaxCollisionBox;
    // get sizing values
    vMinCollisionBox(1) = m_fXCenter-m_fWidth/2.0f;
    vMinCollisionBox(2) = m_fYDown;
    vMinCollisionBox(3) = m_fZCenter-m_fLenght/2.0f;
    // get origin coordinates
    vMaxCollisionBox(1) = m_fXCenter+m_fWidth/2.0f; 
    vMaxCollisionBox(2) = m_fYDown+m_fHeight;
    vMaxCollisionBox(3) = m_fZCenter+m_fLenght/2.0f;
    
    // transfer data from dialog to document
    pDoc->m_emEditModel.SetCollisionBox( vMinCollisionBox, vMaxCollisionBox);

    pDoc->SetModifiedFlag();
    // update all views
    pDoc->UpdateAllViews( NULL);
  }
}
void CDlgPgInfoAttachingPlacement::SetPlacementReferenceVertex(INDEX iCenter, INDEX iFront, INDEX iUp)
{
  // patch for calling before page is refreshed
  if(this == NULL) return;
  CModelerView *pModelerView = CModelerView::GetActiveView();
  if(pModelerView == NULL) return;
  CModelerDoc* pDoc = pModelerView->GetDocument();
  CModelData *pMD = &pDoc->m_emEditModel.edm_md;

  pMD->md_aampAttachedPosition.Lock();
  CAttachedModelPosition &amp = pMD->md_aampAttachedPosition[ m_iActivePlacement];

  // --------- Set axis-defining vertices, but swap if owerlaping
  // Center vertex
  if( iCenter != -1)
  {
    if(amp.amp_iFrontVertex == iCenter)
    {
      amp.amp_iFrontVertex = amp.amp_iCenterVertex;
    }
    else if(amp.amp_iUpVertex == iCenter)
    {
      amp.amp_iUpVertex = amp.amp_iCenterVertex;
    }
    amp.amp_iCenterVertex = iCenter;
  }
  // Front vertex
  if( iFront != -1)
  {
    if(amp.amp_iCenterVertex == iFront)
    {
      amp.amp_iCenterVertex = amp.amp_iFrontVertex;
    }
    else if(amp.amp_iUpVertex == iFront)
    {
      amp.amp_iUpVertex = amp.amp_iFrontVertex;
    }
    amp.amp_iFrontVertex = iFront;
  }
  // Up vertex  
  if( iUp != -1)
  {
    if(amp.amp_iCenterVertex == iUp)
    {
      amp.amp_iCenterVertex = amp.amp_iUpVertex;
    }
    else if(amp.amp_iFrontVertex == iUp)
    {
      amp.amp_iFrontVertex = amp.amp_iUpVertex;
    }
    amp.amp_iUpVertex = iUp;
  }

  pMD->md_aampAttachedPosition.Unlock();

  theApp.m_chGlobal.MarkChanged();
  pDoc->ClearAttachments();
  pDoc->SetupAttachments();
  pDoc->SetModifiedFlag();
  pDoc->UpdateAllViews( NULL);
}