Beispiel #1
0
bool CLiftbotHead::UseWithOtherMsg(CUseWithOtherMsg *msg) {
	if (msg->_other->getName() == "LiftbotWithoutHead") {
		CPetControl *pet = getPetControl();
		if (!CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
			_flag = true;
			CActMsg actMsg("AddRightHead");
			actMsg.execute("FaultyLiftbot");
			setVisible(false);
		}

		return true;
	} else {
		return CCarry::UseWithOtherMsg(msg);
	}
}
Beispiel #2
0
bool CLiftbotHead::UseWithCharMsg(CUseWithCharMsg *msg) {
	CLift *lift = dynamic_cast<CLift *>(msg->_character);
	if (lift) {
		CPetControl *pet = getPetControl();
		if (lift->isEquals("Well") && !CLift::_hasHead && pet->getRoomsElevatorNum() == 4) {
			_flag = true;
			CActMsg actMsg("AddRightHead");
			actMsg.execute(lift);
			setVisible(false);

			return true;
		}
	}

	return CCarry::UseWithCharMsg(msg);
}
Beispiel #3
0
bool CPETTransition::EnterViewMsg(CEnterViewMsg *msg) {
	CPetControl *pet = getPetControl();

	if (compareRoomNameTo("1stClassLobby") && pet) {
		int elevatorNum = pet->getRoomsElevatorNum();
		CString nodeView = msg->_newView->getNodeViewName();

		if (nodeView == "Node 1.E") {
			pet->setRoomsElevatorNum((elevatorNum == 1 || elevatorNum == 2) ? 1 : 3);
		} else if (nodeView == "Node 1.W") {
			pet->setRoomsElevatorNum((elevatorNum == 1 || elevatorNum == 2) ? 2 : 4);
		}
	}

	return true;
}