void CPrefabsDlg::OnExportobject() { int iIndex = m_Objects.GetNextItem(-1, LVNI_SELECTED); while(iIndex != -1) { CPrefab *pPrefab = CPrefab::FindID(m_Objects.GetItemData(iIndex)); if(pPrefab) { // export it CString strFilename; strFilename = pPrefab->GetName(); CFileDialog dlg(FALSE, "map", strFilename, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Map files|*.map;*.rmf|", this); if(dlg.DoModal() == IDCANCEL) return; // nevermind strFilename = dlg.GetPathName(); int iPos = strFilename.Find('.'); DWORD dwFlags = CPrefab::lsRMF; if(iPos != -1) { char *p = strFilename.GetBuffer(0); if(!strnicmp(p+iPos+1, "map", 3)) dwFlags = CPrefab::lsMAP; } pPrefab->Save(strFilename, dwFlags); } // get next item iIndex = m_Objects.GetNextItem(iIndex, LVNI_SELECTED); } }
//----------------------------------------------------------------------------- // Purpose: // Input : *pPrefab - //----------------------------------------------------------------------------- void CPrefab::AddMRU(CPrefab *pPrefab) { if(!bCacheEnabled) return; POSITION p = MRU.Find(pPrefab); if(p) { // remove there and add to head MRU.RemoveAt(p); } else if(MRU.GetCount() == 5) { // uncache tail object p = MRU.GetTailPosition(); if(p) // might not be any yet { CPrefab *pUncache = MRU.GetAt(p); pUncache->FreeData(); MRU.RemoveAt(p); } } // add to head MRU.AddHead(pPrefab); }
//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CPrefab::FreeAllData() { // free all prefab data memory POSITION p = PrefabList.GetHeadPosition(); while(p) { CPrefab *pPrefab = PrefabList.GetNext(p); pPrefab->FreeData(); } }
void CPrefabsDlg::OnEndlabeleditObjects(NMHDR* pNMHDR, LRESULT* pResult) { LV_DISPINFO* pDispInfo = (LV_DISPINFO*)pNMHDR; LV_ITEM &item = pDispInfo->item; *pResult = 0; if(item.pszText == NULL) return; CPrefab *pPrefab = CPrefab::FindID(m_Objects.GetItemData(item.iItem)); pPrefab->SetName(item.pszText); m_Objects.SetItemText(item.iItem, 0, item.pszText); bCurLibraryModified = TRUE; }
void CPrefabsDlg::SetCurObject(int iItem) { iCurObject = iItem; if(iCurObject == -1) { m_ObjectNotes.SetWindowText(""); return; } // update data.. CPrefab *pPrefab = CPrefab::FindID(m_Objects.GetItemData(iCurObject)); Assert(pPrefab); m_ObjectNotes.SetWindowText(pPrefab->GetNotes()); }
void CPrefabsDlg::EditObjectInfo() { int iSel; CPrefab *pPrefab = GetCurrentObject(&iSel); CEditPrefabDlg dlg; dlg.m_strName = pPrefab->GetName(); dlg.m_strDescript = pPrefab->GetNotes(); dlg.SetRanges(500, -1); if(dlg.DoModal() == IDCANCEL) return; pPrefab->SetName(dlg.m_strName); pPrefab->SetNotes(dlg.m_strDescript); AddToObjectList(pPrefab, iSel, TRUE); bCurLibraryModified = TRUE; }
//----------------------------------------------------------------------------- // Purpose: // Input : pszFilename - // bIndexOnly - // Output : int //----------------------------------------------------------------------------- int CPrefabLibraryRMF::Save(LPCTSTR pszFilename, BOOL bIndexOnly) { // temp storage static char szFile[MAX_PATH]; // if only saving index, special code - if(bIndexOnly && m_file.is_open()) { // close file, reopen in binary write m_file.close(); if(Prefabs.GetCount()) { // change size of file first int iHandle = _open(m_strOpenFileName, _O_BINARY | _O_WRONLY); _chsize(iHandle, m_dwDirOffset); _close(iHandle); } fstream file(m_strOpenFileName, ios::binary | ios::out); // write string header file << pLibHeader; // write binary header (in case notes have changed) PrefabLibraryHeader plh; plh.dwNumEntries = Prefabs.GetCount(); plh.fVersion = fLibVersion; plh.dwDirOffset = m_dwDirOffset; strcpy(plh.szNotes, szNotes); file.write((char*)&plh, sizeof plh); // recreate a directory and write it PrefabHeader *ph = new PrefabHeader[Prefabs.GetCount()]; int iCur = 0; POSITION p = Prefabs.GetHeadPosition(); while(p) { CPrefab *pPrefab = Prefabs.GetNext(p); // setup this dir entry ph[iCur].dwOffset = pPrefab->dwFileOffset; ph[iCur].dwSize = pPrefab->dwFileSize; strcpy(ph[iCur].szName, pPrefab->GetName()); strcpy(ph[iCur].szNotes, pPrefab->GetNotes()); ph[iCur].iType = pPrefab->GetType(); ++iCur; // increase current directory entry } // write directory file.seekp(m_dwDirOffset); file.write((char*)ph, sizeof(*ph) * Prefabs.GetCount()); file.close(); // re-open m_file.open(m_strOpenFileName, ios::in | ios::binary | ios::nocreate); return 1; } if(pszFilename == NULL) { pszFilename = szFile; if(m_strOpenFileName.IsEmpty()) { char szNewFilename[MAX_PATH]; CWorldcraft *pApp = (CWorldcraft*) AfxGetApp(); pApp->GetDirectory(DIR_PREFABS, szNewFilename); sprintf(szNewFilename + strlen(szNewFilename), "\\%s.ol", m_szName); // make a name m_strOpenFileName = szNewFilename; } strcpy(szFile, m_strOpenFileName); } else { strcpy(szFile, pszFilename); SetNameFromFilename(pszFilename); } // open temp file to save to.. then delete & rename old one. CString strTempFileName = "Temporary Prefab Library.$$$"; fstream file; file.open(strTempFileName, ios::binary | ios::out); // write string header file << pLibHeader; // write binary header // save current position so we can seek back and rewrite it DWORD dwBinaryHeaderOffset = file.tellp(); PrefabLibraryHeader plh; plh.dwNumEntries = Prefabs.GetCount(); plh.fVersion = fLibVersion; strcpy(plh.szNotes, szNotes); file.write((char*)&plh, sizeof plh); // allocate memory for directory PrefabHeader *ph = new PrefabHeader[plh.dwNumEntries]; int iCur = 0; char *pCopyBuf = new char[64000]; // write each prefab POSITION p = Prefabs.GetHeadPosition(); while (p) { CPrefabRMF *pPrefab = (CPrefabRMF *)Prefabs.GetNext(p); // setup this dir entry ph[iCur].dwOffset = file.tellp(); strcpy(ph[iCur].szName, pPrefab->GetName()); strcpy(ph[iCur].szNotes, pPrefab->GetNotes()); ph[iCur].iType = pPrefab->GetType(); if(pPrefab->IsLoaded()) { // it's loaded - save in native method pPrefab->Save(file, CPrefab::lsUpdateFilePos); } else { // it's not loaded - save with quick method by copying // bytes directly from the existing file ASSERT(m_file.is_open()); m_file.seekg(pPrefab->dwFileOffset); DWORD dwToRead = 64000, dwCopied = 0; while(dwToRead == 64000) { if(dwCopied + dwToRead > pPrefab->dwFileSize) dwToRead = pPrefab->dwFileSize - dwCopied; m_file.read(pCopyBuf, dwToRead); file.write(pCopyBuf, dwToRead); dwCopied += dwToRead; } } // set offset info HERE because we might use it above pPrefab->dwFileOffset = ph[iCur].dwOffset; // set size info ph[iCur].dwSize = pPrefab->dwFileSize = file.tellp() - ph[iCur].dwOffset; ++iCur; // increase current directory entry } // delete copy buf delete[] pCopyBuf; // rewrite binary header plh.dwDirOffset = m_dwDirOffset = file.tellp(); file.seekp(dwBinaryHeaderOffset); file.write((char*)&plh, sizeof(plh)); file.seekp(0, ios::end); // write directory file.write((char*)ph, sizeof(*ph) * plh.dwNumEntries); file.close(); // close temp file // delete original and rename m_file.close(); // might already be open.. might not. remove(m_strOpenFileName); m_strOpenFileName = szFile; int iRvl = rename(strTempFileName, m_strOpenFileName); // reopen original m_file.open(m_strOpenFileName, ios::in | ios::binary | ios::nocreate); return 1; }