//------------------------------------------------------------------------------//
// Export the skeleton from a Maxscript call                                  --//
//------------------------------------------------------------------------------//
bool CMaxInterface::ExportSkeletonFromMaxscriptCall(const std::string& strFilename, bool bShowUI)
{
	// build a skeleton candidate
	CSkeletonCandidate skeletonCandidate;
	if(!skeletonCandidate.CreateFromInterfaceFromMaxScriptCall()) return false;

	//Does the user wants to see the UI and select the bones himself ?
	if (bShowUI)
	{
		// show export wizard sheet
		CSkeletonExportSheet sheet(_T("Cal3D Skeleton Export"), GetMainWnd());
		sheet.SetSkeletonCandidate(&skeletonCandidate);
		sheet.SetWizardMode();
		if(sheet.DoModal() != ID_WIZFINISH) return true;
	}

	// build the selected ids of the bone candidates
	int selectedCount = skeletonCandidate.BuildSelectedId();
	if(selectedCount == 0)
	{
		theExporter.SetLastError("No bones selected to export.", __FILE__, __LINE__);
		return false;
	}

	// create the core skeleton instance
	CalCoreSkeletonPtr coreSkeleton = new CalCoreSkeleton;

        // get bone candidate vector
	std::vector<CBoneCandidate *>& vectorBoneCandidate = skeletonCandidate.GetVectorBoneCandidate();

	// start the progress info
	StartProgressInfo("Exporting to skeleton file...");

	size_t boneCandidateId;
	int selectedId;
	for(boneCandidateId = 0, selectedId = 0; boneCandidateId < vectorBoneCandidate.size(); boneCandidateId++)
	{
		// get the bone candidate
		CBoneCandidate *pBoneCandidate;
		pBoneCandidate = vectorBoneCandidate[boneCandidateId];

		// only export selected bone candidates
		if(pBoneCandidate->IsSelected())
		{
			// update the progress info
			SetProgressInfo(int(100.0f * (selectedId + 1) / selectedCount));
			selectedId++;

			// allocate new core bone instance
			CalCoreBone *pCoreBone = new CalCoreBone(pBoneCandidate->GetNode()->GetName());

			// get the parent id of the bone candidate
			int parentId;
			parentId = skeletonCandidate.GetParentSelectedId(boneCandidateId);

			// set the parentId
			pCoreBone->setParentId(parentId);

			// get the translation and the rotation of the bone candidate
			CalVector translation;
			CalQuaternion rotation;

			skeletonCandidate.GetTranslationAndRotation(boneCandidateId, -1.0f, translation, rotation);

			// set the translation and rotation
			pCoreBone->setTranslation(translation);
			pCoreBone->setRotation(rotation);

			// get the bone space translation and the rotation of the bone candidate
			CalVector translationBoneSpace;
			CalQuaternion rotationBoneSpace;
			skeletonCandidate.GetTranslationAndRotationBoneSpace(boneCandidateId, -1.0f, translationBoneSpace, rotationBoneSpace);

			// set the bone space translation and rotation
			pCoreBone->setTranslationBoneSpace(translationBoneSpace);
			pCoreBone->setRotationBoneSpace(rotationBoneSpace);

			// set the core skeleton of the core bone instance
			pCoreBone->setCoreSkeleton(coreSkeleton.get());

			// add the core bone to the core skeleton instance
			int boneId;
			boneId = coreSkeleton->addCoreBone(pCoreBone);

			// adjust child list of parent bone
			if(parentId != -1)
			{
				// get parent core bone
				CalCoreBone *pParentCoreBone;
				pParentCoreBone = coreSkeleton->getCoreBone(parentId);
				if(pParentCoreBone == 0)
				{
					theExporter.SetLastError(CalError::getLastErrorText(), __FILE__, __LINE__);
					delete pCoreBone;
					StopProgressInfo();
					return false;
				}

				// add this core bone to the child list of the parent bone
				pParentCoreBone->addChildId(boneId);
			}
		}
	}

	// stop the progress info
	StopProgressInfo();

	// save core skeleton to the file
	if(!CalSaver::saveCoreSkeleton(strFilename, coreSkeleton.get()))
	{
		theExporter.SetLastError(CalError::getLastErrorText(), __FILE__, __LINE__);
		return false;
	}

	return true;
}
Beispiel #2
0
bool CExporter::ExportSkeleton(const std::string& strFilename)
{
  // check if a valid interface is set
  if(m_pInterface == 0)
  {
    SetLastError("Invalid handle.", __FILE__, __LINE__);
    return false;
  }

  // build a skeleton candidate
  CSkeletonCandidate skeletonCandidate;
  if(!skeletonCandidate.CreateFromInterface()) return false;

  // show export wizard sheet
  CSkeletonExportSheet sheet("Cal3D Skeleton Export", m_pInterface->GetMainWnd());
  sheet.SetSkeletonCandidate(&skeletonCandidate);
  sheet.SetWizardMode();
  if(sheet.DoModal() != ID_WIZFINISH) return true;

  // build the selected ids of the bone candidates
  int selectedCount = skeletonCandidate.BuildSelectedId();
  if(selectedCount == 0)
  {
    SetLastError("No bones selected to export.", __FILE__, __LINE__);
    return false;
  }

  // create the core skeleton instance
  CalCoreSkeletonPtr coreSkeleton = new CalCoreSkeleton;

  // get bone candidate vector
  std::vector<CBoneCandidate *> vectorBoneCandidate = skeletonCandidate.GetVectorBoneCandidate();

  // start the progress info
  m_pInterface->StartProgressInfo("Exporting to skeleton file...");

  size_t boneCandidateId;
  int selectedId;
  for(boneCandidateId = 0, selectedId = 0; boneCandidateId < vectorBoneCandidate.size(); boneCandidateId++)
  {
    // get the bone candidate
    CBoneCandidate *pBoneCandidate = vectorBoneCandidate[boneCandidateId];

    // only export selected bone candidates
    if(pBoneCandidate->IsSelected())
    {
      // update the progress info
      m_pInterface->SetProgressInfo(int(100.0f * (selectedId + 1) / selectedCount));
      selectedId++;

      // allocate new core bone instance
      CalCoreBone *pCoreBone = new CalCoreBone(pBoneCandidate->GetNode()->GetName());

      // get the parent id of the bone candidate
      int parentId = skeletonCandidate.GetParentSelectedId(boneCandidateId);

      // set the parentId
      pCoreBone->setParentId(parentId);

      // get the translation and the rotation of the bone candidate
      CalVector translation;
      CalQuaternion rotation;
      skeletonCandidate.GetTranslationAndRotation(boneCandidateId, -1.0f, translation, rotation);

      // set the translation and rotation
      pCoreBone->setTranslation(translation);
      pCoreBone->setRotation(rotation);

      // get the bone space translation and the rotation of the bone candidate
      CalVector translationBoneSpace;
      CalQuaternion rotationBoneSpace;
      skeletonCandidate.GetTranslationAndRotationBoneSpace(boneCandidateId, -1.0f, translationBoneSpace, rotationBoneSpace);

      // set the bone space translation and rotation
      pCoreBone->setTranslationBoneSpace(translationBoneSpace);
      pCoreBone->setRotationBoneSpace(rotationBoneSpace);

      // set the core skeleton of the core bone instance
      pCoreBone->setCoreSkeleton(coreSkeleton.get());

      // add the core bone to the core skeleton instance
      int boneId;
      boneId = coreSkeleton->addCoreBone(pCoreBone);

      // adjust child list of parent bone
      if(parentId != -1)
      {
        // get parent core bone
        CalCoreBone *pParentCoreBone;
        pParentCoreBone = coreSkeleton->getCoreBone(parentId);
        if(pParentCoreBone == 0)
        {
          SetLastError(CalError::getLastErrorText(), __FILE__, __LINE__);
          delete pCoreBone;
          m_pInterface->StopProgressInfo();
          return false;
        }

        // add this core bone to the child list of the parent bone
        pParentCoreBone->addChildId(boneId);
      }
    }
  }

  // stop the progress info
  m_pInterface->StopProgressInfo();

  // save core skeleton to the file
  if(!CalSaver::saveCoreSkeleton(strFilename, coreSkeleton.get()))
  {
    SetLastError(CalError::getLastErrorText(), __FILE__, __LINE__);
    return false;
  }

  
  HKEY hk;
  LONG lret=RegCreateKey(HKEY_CURRENT_USER, "Software\\Cal3D\\Exporter", &hk);
  if(lret==ERROR_SUCCESS && NULL!=hk)
  {
    lret=RegSetValueEx(hk,"skeleton",NULL,REG_SZ,(unsigned char *)strFilename.c_str() ,strFilename.length());
    RegCloseKey(hk);
  }


  return true;
}