Beispiel #1
0
CCObject* CWidgetLayout::find(CCArray* pChidren, const char* id)
{
	if( pChidren && pChidren->count() > 0 )
	{
		unsigned int nCount = pChidren->count();
		for(unsigned int i = 0; i < nCount; ++i)
		{
			CCObject* pObject = pChidren->objectAtIndex(i);
			CWidget* pWidget = dynamic_cast<CWidget*>(pObject);
			if( pWidget )
			{
				if( strcmp(pWidget->getId(), id) == 0 )
				{
					return pObject;
				}
				else
				{
					CCObject* pRet = find(dynamic_cast<CCNode*>(pObject)->getChildren(), id);
					if( pRet )
					{
						return pRet;
					}
				}
			}
		}
	}
	return NULL;
}
Beispiel #2
0
Node* CLayout::find(Vector<Node*> pChild, const char* id)
{
	int nCount = pChild.size();
	if( nCount> 0 )
	{
		for(int i = 0; i < nCount; ++i)
		{
			Node* pObject = pChild.at(i);
			CWidget* pWidget = dynamic_cast<CWidget*>(pObject);
			if( pWidget )
			{
				if( strcmp(pWidget->getId(), id) == 0 )
				{
					return pObject;
				}
				else
				{
					Node* pRet = find(dynamic_cast<Node*>(pObject)->getChildren(), id);
					if( pRet )
					{
						return pRet;
					}
						
				}
			}
		}
	}
	return NULL;
}
Beispiel #3
0
Node* CWidgetWindow::find(Vector<Node*> &pChidren, const char* id)
{
	if(pChidren.size() > 0 )
	{
		unsigned int nCount = pChidren.size();
		for(unsigned int i = 0; i < nCount; ++i)
		{
			Node* pObject = pChidren.at(i);
			CWidget* pWidget = dynamic_cast<CWidget*>(pObject);
			if( pWidget )
			{
				if( strcmp(pWidget->getId(), id) == 0 )
				{
					return pObject;
				}
				else
				{
					Node* pRet = find(dynamic_cast<Node*>(pObject)->getChildren(), id);
					if( pRet )
					{
						return pRet;
					}
				}
			}
		}
	}
	return NULL;
}