Beispiel #1
0
BOOL CWndOptWindow::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK );
	CWndButton* pWndEffect = (CWndButton*)GetDlgItem( WIDC_RADIO1 );
	switch( nID )
	{
	case WIDC_CHECK:
		if( pWndAlpha->GetCheck() )
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
		else
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;
	case WIDC_RADIO1:
		break;
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
BOOL CWndSelectVillage::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	if( nID == WIDC_BUTTON_OK )
	{
		UINT nRadios[3] = { WIDC_RADIO_FLARIS, WIDC_RADIO_SAINTM, WIDC_RADIO_DARKON };
		for( int i=0; i<3; ++i )
		{
			CWndButton* pButton = (CWndButton* )GetDlgItem( nRadios[i] );
			if( pButton->GetCheck() )
				break;
		}
		g_DPlay.SendReturnScroll( i );
		Destroy();
	}
	else if( nID == WIDC_BUTTON_CANCEL )
	{
		Destroy();
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
Beispiel #3
0
BOOL CWndOption::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
	CWndButton* pWndHelp = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
	CWndButton* pWndRoll = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
	CWndButton* pWndCamearaLock = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
#if __VER >= 11 // __ADD_ZOOMOPT
	CWndButton* pWndZoomLimit   = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
#endif

	switch( nID )
	{
	case WIDC_CHECK1: // À©µµ ¹ÝÅõ¸í ¿É¼Ç 
		if( pWndAlpha->GetCheck() )
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
		else
			CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;
		break;
	case WIDC_CHECK2: // Ãʺ¸ÀÚ µµ¿ò¸» ¿É¼Ç 
		if( pWndHelp->GetCheck() )
			g_Option.m_nInstantHelp = TRUE;
		else
			g_Option.m_nInstantHelp = FALSE;
		break;
	case WIDC_CHECK3:	// ºñÇà½Ã ·Ñ¸µ È¿°ú.
		if( pWndRoll->GetCheck() )
			g_Option.m_bRollEffect = TRUE;
		else
			g_Option.m_bRollEffect = FALSE;
		break;
	case WIDC_CHECK4:
		{
			if( pWndCamearaLock->GetCheck() )
				g_Option.m_bCameraLock = TRUE;
			else
				g_Option.m_bCameraLock = FALSE;			
		}
		break;
#if __VER >= 11 // __ADD_ZOOMOPT
	case WIDC_CHECK5:
		{
			if( pWndZoomLimit->GetCheck() )
				g_Option.m_bZoomLimit = FALSE;
			else
				g_Option.m_bZoomLimit = TRUE;			
		}	
		break;
#endif

	case WIDC_RADIO1:
		g_Option.m_nSlangWord = 0;
		break;
	case WIDC_RADIO2:
		g_Option.m_nSlangWord = 1;
		break;
	case WIDC_RADIO3:
		g_Option.m_nChatCommand = 0;
		break;
	case WIDC_RADIO4:
		g_Option.m_nChatCommand = 1;
		break;
	case WIDC_RADIO5:
		g_Option.m_nChatCommand = 2;
		break;
	case WIDC_RADIO6:
		g_Option.m_nChatCommand = 3;
		break;
	case WIDC_RADIO7:	// ÈÙ·Î Ä«¸Þ¶ó / ¿ìŬ¸¯ ½ºÅ³ÀÇ °íÀü¹æ½Ä
		g_Option.m_nInterface = 0;
		break;
	case WIDC_RADIO8:	// ¿ìŬ¸¯ Ä«¸Þ¶ó / ÁÂŬ¸¯+X ½ºÅ³ÀÇ ½Å¹æ½Ä.
		g_Option.m_nInterface = 1;
		break;
#ifdef __Y_INTERFACE_VER3
	case WIDC_RADIO12:
		g_Option.m_nInterface = 2;
		break;
#endif //__Y_INTERFACE_VER3
	case WIDC_RADIO9:
		*g_Option.m_pGuide = 0;
		break;
	case WIDC_RADIO10:
		*g_Option.m_pGuide = 1;
		break;
	case WIDC_RADIO11:
		*g_Option.m_pGuide = 2;
		break;
	case 10000:
		{
			CWndGuideSystem* pWndGuide = (CWndGuideSystem*)GetWndBase( APP_GUIDE );
			
			if( pWndGuide )
			{
				pWndGuide->m_dwGuideLevel = *(g_Option.m_pGuide);
				
				if( pWndGuide->m_dwGuideLevel == 0 )
				{
					if( g_pPlayer )
					{
						pWndGuide->m_bVisible = TRUE;
						pWndGuide->ChangeModel( g_pPlayer->GetJob() );
						pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_IDLE );
					}
				}
				else
				{
					if(g_pPlayer)
					{
						pWndGuide->SetAni( g_pPlayer->GetJob(), CWndGuideSystem::ANI_BYTE );
					}
				}
			}
		}
		break;
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
Beispiel #4
0
BOOL CWndOptVideo::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	CWndButton* pWndButton		= (CWndButton*)*pLResult;
	CWndButton* pWndZoomLimit   = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
#if __VER >= 12 // __UPDATE_OPT
	CWndButton* pWndCamearaLock = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
#endif
	switch( nID )
	{
	case WIDC_OBJECT_LOD_HIGH:
		g_Option.m_nObjectDetail = 0;
		break;
	case WIDC_OBJECT_LOD_MID:
		g_Option.m_nObjectDetail = 1;
		break;
	case WIDC_OBJECT_LOD_LOW:
		g_Option.m_nObjectDetail = 2;
		break;

	case WIDC_OBJECT_DISTANT_HIGH:
		g_Option.m_nObjectDistant = 0;
		break;
	case WIDC_OBJECT_DISTANT_MID:
		g_Option.m_nObjectDistant = 1;
		break;
	case WIDC_OBJECT_DISTANT_LOW:
		g_Option.m_nObjectDistant = 2;
		break;

	case WIDC_TERRAIN_LOD_HIGH:
		g_Option.m_nViewArea = 0;
		SetLODDetail( g_Option.m_nViewArea );
		break;
	case WIDC_TERRAIN_LOD_MID:
		g_Option.m_nViewArea = 1;
		SetLODDetail( g_Option.m_nViewArea );
		break;
	case WIDC_TERRAIN_LOD_LOW:
		g_Option.m_nViewArea = 2;
		SetLODDetail( g_Option.m_nViewArea );
		break;

	case WIDC_SHADOW_HIGH:
		g_Option.m_nShadow = 0;
		CreateShadowMap( m_pApp->m_pd3dDevice, g_Neuz.m_d3dpp.BackBufferFormat );
		break;
	case WIDC_SHADOW_MID:
		g_Option.m_nShadow = 1;
		CreateShadowMap( m_pApp->m_pd3dDevice, g_Neuz.m_d3dpp.BackBufferFormat );
		break;
	case WIDC_SHADOW_LOW:
		g_Option.m_nShadow = 2;
		break;
#ifdef __SFX_OPT
	case WIDC_CHECK4:
		if( g_Neuz.m_bFakeFullMode && ::GetLanguage() != LANG_KOR)
		{
			pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
			if(pWndButton)
			{
				g_Option.m_bStartFullScreen = !(pWndButton->GetCheck());
				g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
			}
		}
		break;
#else
	case WIDC_GLOWON:
		if( g_Neuz.m_d3dCaps.PixelShaderVersion >= D3DPS_VERSION(1,1) )
		{
			g_Option.m_nBloom = 1; 
			g_Glare.Create( D3DDEVICE, D3DFMT_R5G6B5, g_Option.m_nResWidth, g_Option.m_nResHeight - 48 );
		}
		break;
	case WIDC_GLOWOFF:
		g_Option.m_nBloom = 0;
		break;
	case WIDC_VOICEON:
		g_Option.m_bVoice = 1;
		break;
	case WIDC_VOICEOFF:
		g_Option.m_bVoice = 0;
		break;
	case WIDC_CHECK5:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK5 );
		g_Option.m_bSFXRenderOff = !pWndButton->GetCheck();
		break;
	case WIDC_MOUSE_HIGH:
		g_Option.m_MouseSpeed = 0;
		break;
	case WIDC_MOUSE_MID:
		g_Option.m_MouseSpeed = 1;
		break;
	case WIDC_MOUSE_LOW:
		g_Option.m_MouseSpeed = 2;
		break;
	case WIDC_CHECK4:
		if( g_Neuz.m_bFakeFullMode )
		{
			pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK4 );
			g_Option.m_bStartFullScreen = !(pWndButton->GetCheck());
			g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
		}
		break;
#endif
#ifdef __YENV
	case WIDC_SEPCBUMPCHECK:
		// ¼³Á¤°ªÀ» ¹Ù·Î Àû¿ëÇϴ°ÍÀÌ ¾Æ´Ï¶ó Á¾·áÇÒ¶§ Àû¿ëÇÑ´Ù
		// ¿É¼ÇÁß ´Ù½Ã ½ÃÀÛÇØ¾ß Àû¿ëµÇ´Â°ÍµéÀ» À§ÇÑ º¯¼ö..( ¹üÇÁ¸Ê... )
		pWndButton = (CWndButton*)GetDlgItem( WIDC_SEPCBUMPCHECK );
		if( pWndButton->GetCheck() != g_Option.m_bSpecBump )
		{
			g_Option.m_bExitChange = TRUE;
			g_WndMng.OpenMessageBox( prj.GetText(TID_GAME_GAME_RESETTING), MB_OK, this );
		}
		else
			g_Option.m_bExitChange = FALSE;
		break;
#endif //__YENV
	case WIDC_CHECK2:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
		g_Option.m_bDamageRender = pWndButton->GetCheck();
		break;

	case WIDC_CHECK6:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK6 );
		g_Option.m_nPlayerName = pWndButton->GetCheck();
		break;
	case WIDC_CHECK7:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK7 );
		g_Option.m_nOtherPlayerName = pWndButton->GetCheck();
		break;
	case WIDC_CHECK8:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK8 );
		g_Option.m_nMonName = pWndButton->GetCheck();
		break;
#if __VER >= 12 // __UPDATE_OPT
	case WIDC_CHECK1:
	{
		if( pWndZoomLimit->GetCheck() )
			g_Option.m_bZoomLimit = FALSE;
		else
			g_Option.m_bZoomLimit = TRUE;			
	}	
	break;
	case WIDC_VIEWMASK:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_VIEWMASK );
		g_Option.m_bViewMask = pWndButton->GetCheck();
		g_DPlay.SendOptionEnableRenderMask( pWndButton->GetCheck() );
		break;
	case WIDC_CHECK5:
		{
			if( pWndCamearaLock->GetCheck() )
				g_Option.m_bCameraLock = TRUE;
			else
				g_Option.m_bCameraLock = FALSE;			
		}
		break;
#else
	case WIDC_VISIBLEKEEPTIME:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_VISIBLEKEEPTIME );
		g_Option.m_bVisibleBuffTimeRender = pWndButton->GetCheck();
		break;
#endif
	case WIDC_CHECK3:
		pWndButton = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
		if(pWndButton) g_Option.m_nWeatherEffect = pWndButton->GetCheck();
		break;
	/*
	case WIDC_EFFECTONOFF:
		{
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_EFFECTONOFF);
			g_Option.m_bEffect = pButton->GetCheck();
			pButton->SetCheck( g_Option.m_bEffect );
		}
		break;
	case WIDC_BMGONOFF:
		{
			CWndButton* pButton = (CWndButton*)GetDlgItem(WIDC_BMGONOFF);
			g_Option.m_bMusic = pButton->GetCheck();
			pButton->SetCheck( g_Option.m_bMusic );

			// À½¾Ç ²ô°í Äѱâ
			SetOn( g_Option.m_bMusic );
		}
		break;
	*/
		
/*		
	case WIDC_SOUND_ON:
		g_Option.m_nSoundEffect = g_SoundMng.m_nSoundVolume = 1;
		break;
	case WIDC_SOUND_OFF:
		g_Option.m_nSoundEffect = g_SoundMng.m_nSoundVolume = 0;
		break;

	case WIDC_MUSIC_ON:
		g_Option.m_fMusicVolume = 1.0f;
		SetVolume( 1.0f );
		break;
	case WIDC_MUSIC_OFF:
		g_Option.m_fMusicVolume = 0.0f;
		SetVolume( 0.0f );
		break;
*/
	case WIDC_OK:
		Destroy();
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
Beispiel #5
0
BOOL CWndDebugInfo::OnChildNotify(UINT message,UINT nID,LRESULT* pLResult)
{
	CWndButton* pWndButton = (CWndButton*)*pLResult;
	//if( message == WNM_CLICKED )
	{
		switch( nID )
		{
		case WIDC_BUTTON1: // exp up
		{
			CWndEdit* pWndEdit = (CWndEdit*)GetDlgItem( WIDC_EDIT1 );
			int nExp = _ttoi( pWndEdit->GetString() );

			if( nExp >= 0 && nExp < 0x7fffffff )
			{
				g_DPlay.SendExp( nExp );
			}
			break;
		}
			/*
		case 1003: // skinset
			g_pPlayer->SetSkinSet( _ttoi( m_wndEditExp.GetString() ) );
			break;
		case 1004: // hair
			g_pPlayer->SetHair( _ttoi( m_wndEditExp.GetString() ) );
			break;
		case 1005: // haircolor
			g_pPlayer->SetHairColor( _ttoi( m_wndEditExp.GetString() ) );
			break;
		case 1006: // face
			g_pPlayer->SetHead( _ttoi( m_wndEditExp.GetString() ) );
			break;
			
		case 1000:
			{
				CRect rect = GetWindowRect();
				m_wndExtend.SetCheck( !m_wndExtend.GetCheck() );
				if( m_wndExtend.GetCheck() )
					SetWndSize( rect.Width(), rect.Height() + 55 );
				else
					SetWndSize( rect.Width(), rect.Height() - 55 );
			}
			break;
			*/
//		case 100: g_World.m_bViewGrid      = !g_World.m_bViewGrid      ; 
		case WIDC_GRID: g_WorldMng()->m_bViewGrid      = !g_WorldMng()->m_bViewGrid      ; 
/*
			m_wndListBox.Create( WBS_MENU | WBS_NOFRAME, CRect(10,10,100,100), this, 10);
			m_wndListBox.AddString("test1");
			m_wndListBox.AddString("test1");
			m_wndListBox.AddString("test1");
			m_wndListBox.AddString("test1");
			m_wndListBox.AddString("test1");
			m_wndListBox.AddString("test1");
*/		//	m_wndListBox.AddString("test1");m_wndListBox.AddString("test1");m_wndListBox.AddString("test1");
				
			break;
//		case 101: g_World.m_bViewWireframe = !g_World.m_bViewWireframe ; break;
//		case 102: g_World.m_bViewSkybox    = !g_World.m_bViewSkybox    ; break;
//		case 103: g_World.m_bViewTerrain   = !g_World.m_bViewTerrain   ; break;
//		case 104: g_World.m_bViewObject    = !g_World.m_bViewObject    ; break;
//		case 105: 
//			g_World.m_bViewFog = !g_World.m_bViewFog; 			    
//			g_World.SetFogEnable( g_Neuz.m_pd3dDevice, g_World.m_bViewFog ); 
//			break;
//		case 106: g_World.m_bViewLOD       = !g_World.m_bViewLOD       ; break;
//		case 107: g_World.m_bViewWater     = !g_World.m_bViewWater     ; break;
//		case 108: g_World.m_bViewName      = !g_World.m_bViewName      ; break;
		case WIDC_WIREFRAME: g_WorldMng()->m_bViewWireframe = !g_WorldMng()->m_bViewWireframe ; break;
		case WIDC_SKYBOX: g_WorldMng()->m_bViewSkybox    = !g_WorldMng()->m_bViewSkybox    ; break;
		case WIDC_TERRAIN: g_WorldMng()->m_bViewTerrain   = !g_WorldMng()->m_bViewTerrain   ; break;
		case WIDC_OBJECT: g_WorldMng()->m_bViewAllObjects   = !g_WorldMng()->m_bViewAllObjects   ; break;
		case 105: 
			g_WorldMng()->m_bViewFog = !g_WorldMng()->m_bViewFog; 			    
			g_WorldMng()->SetFogEnable( g_Neuz.m_pd3dDevice, g_WorldMng()->m_bViewFog ); 
			break;
		case WIDC_LOD_TERRAIN: g_WorldMng()->m_bViewLODTerrain       = !g_WorldMng()->m_bViewLODTerrain       ; break;
		case WIDC_LOD_OBJ: g_WorldMng()->m_bViewLODObj      = !g_WorldMng()->m_bViewLODObj       ; break;
		case WIDC_WATER: g_WorldMng()->m_bViewWater     = !g_WorldMng()->m_bViewWater     ; break;
		case WIDC_NAME: g_WorldMng()->m_bViewName      = !g_WorldMng()->m_bViewName      ; break;
		case WIDC_ANIMATION: CObj::AnimateEnable( !CObj::IsAnimate() ); break;
		case WIDC_FRAME_SKIP: SetFrameSkip( !GetFrameSkip() ); break;
		case WIDC_FOG: g_WorldMng()->m_bViewFog = !g_WorldMng()->m_bViewFog; break;
		case WIDC_CHECK1: g_WorldMng()->m_bViewHP      = !g_WorldMng()->m_bViewHP      ; break;
			
//		case 111: g_World.m_bCullObj = !g_World.m_bCullObj; break;
//		case 112: g_World.m_bViewLight = !g_World.m_bViewLight; break;
//		case 113: g_World.m_bViewWeather = !g_World.m_bViewWeather; break;
		case WIDC_CULLOBJ: g_WorldMng()->m_bCullObj = !g_WorldMng()->m_bCullObj; break;
		case WIDC_LIGHT: g_WorldMng()->m_bViewLight = !g_WorldMng()->m_bViewLight; break;
		case WIDC_WEATHER: g_WorldMng()->m_bViewWeather = !g_WorldMng()->m_bViewWeather; break;
		case WIDC_ATTRIBUTE: g_WorldMng()->m_bViewHeightAttribute = !g_WorldMng()->m_bViewHeightAttribute; break;
		case WIDC_HIDE: g_pPlayer->SetVisible( !g_pPlayer->IsVisible() ); break;
		//case WIDC_114: m_pTheme->m_bNudeSkin = !m_pTheme->m_bNudeSkin; break;
			/*
		case 115: 
			if( g_Neuz.m_bCapture == FALSE )
			{
				m_wndDebug[ 15 ].SetCheck( !m_wndDebug[ 15 ].GetCheck() );
				m_pWndCapture = new CWndCapture;
				m_pWndCapture->Initialize( this, 100000 );
			} 
			else
			{
				g_Neuz.m_bCapture = FALSE;
				m_wndDebug[ 15 ].SetCheck( g_Neuz.m_bCapture );
			}
			break;
			*/
		case WIDC_BOUNDBOX: 
//			g_World.m_bViewBoundBox = !g_World.m_bViewBoundBox;
			g_WorldMng()->m_bViewBoundBox = !g_WorldMng()->m_bViewBoundBox;
			break;
		case WIDC_COLLISION:
			CObj::m_bCollision = !CObj::m_bCollision;
			break;
//			{
//				CWndSample* pWndSample = new CWndSample;
//				pWndSample->Initialize();
//			}
		case WIDC_IDSTATE:
			g_WorldMng()->m_bViewIdState = !g_WorldMng()->m_bViewIdState;
			break;
		case WIDC_HOUR:
			 g_GameTimer.SetFixed( !g_GameTimer.IsFixed() );
			 pWndButton = (CWndButton*)GetDlgItem( WIDC_HOUR );
			 if( pWndButton->GetCheck() )
			 {
				 CWndEdit* pWndEdit = (CWndEdit*)GetDlgItem( WIDC_EDIT_HOUR );
				 int nHour = atoi( pWndEdit->GetString() );
				 if( nHour > 23 ) nHour = 23;
				 if( nHour < 0 ) nHour = 0;					 
				 g_GameTimer.SetTime( 0, nHour, 0, 0 );//Fixed( 	g_GameTimer.IsFixed() );//g_WorldMng()->m_nFixedHour = nHour;
			 }
			 
			break;
		case WIDC_EDIT_HOUR:
			{
				pWndButton = (CWndButton*)GetDlgItem( WIDC_HOUR );
				if( pWndButton->GetCheck() )
				{
					CWndEdit* pWndEdit = (CWndEdit*)GetDlgItem( WIDC_EDIT_HOUR );
					int nHour = atoi( pWndEdit->GetString() );
					if( nHour > 23 ) nHour = 23;
					if( nHour < 0 ) nHour = 0;					 
					g_GameTimer.SetTime( 0, nHour, 0, 0 );//Fixed( 	g_GameTimer.IsFixed() );//g_WorldMng()->m_nFixedHour = nHour;
				}
			}
			break;
		}
	}
	return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
BOOL CWndGuildMerit::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult ) 
{ 
	if ( message == EN_RETURN )
	{
		nID = WIDC_BUTTON1;
	}

	switch( nID )
	{
	case WIDC_CHECK2:	
		{
			CWndButton* pChk = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
			
			m_nItem = pChk->GetCheck();

			if( m_nItem )
			{
				if( g_pPlayer )
				{
					CItemElem* pItemElem = NULL;
					
					for( int i=0; i<g_pPlayer->m_Inventory.GetMax() ; i++ )
					{
						pItemElem = g_pPlayer->m_Inventory.GetAtId(i);

						if( pItemElem == NULL )
							continue;
						
						if( pItemElem->GetProp()->dwItemKind3 == IK3_GEM )
						{
							pItemElem->SetExtra( pItemElem->m_nItemNum );
							m_wndctrlMerit.AddItem(pItemElem);
						}
					}
				}
			}
			else
			{
				m_wndctrlMerit.RestoreItem();
				m_wndctrlMerit.ClearItem();
			}
		}
		break;

	case WIDC_BUTTON1:		// OK
		{
			CWndEdit *pWndEdit = (CWndEdit *)GetDlgItem( WIDC_EDIT1 );
			m_nPenya = atoi( pWndEdit->GetString() );		// 문자열을 숫자로 변환.
			if( m_nPenya < 0 )
				m_nPenya = 0;
			CGuild* pGuild = g_pPlayer->GetGuild();
			if( pGuild )
			{
				// 페냐가 공헌가능한지 검사.
				if( m_nPenya )
				{
					CONTRIBUTION_RESULT cbResult = pGuild->CanContribute( 0, (DWORD)m_nPenya, g_pPlayer->m_idPlayer );
					if( cbResult == CONTRIBUTION_OK )	// 페냐 공헌가능.
						g_DPlay.SendGuildContribution( 0, m_nPenya );
					pGuild->MeritResultMsg( cbResult );	// 안내메시지.
				}
				
				//*
				// 공헌아이템
				if( m_nItem )
				{
					CONTRIBUTION_RESULT cbResult = pGuild->CanContribute( m_wndctrlMerit.GetTotalCount(), 0, g_pPlayer->m_idPlayer );
					if( cbResult == CONTRIBUTION_OK )	// 아이템 공헌가능
						g_DPlay.SendGuildContribution( 0, 0,  1);

					pGuild->MeritResultMsg( cbResult );	// 안내메시지.
				}
				
				/**/


			} // pGuild
			Destroy();
		}
		break;
	case 10000:
	case WIDC_BUTTON2:		// NO
		m_wndctrlMerit.RestoreItem();
		Destroy();			// 걍 창 닫고 나감.
		break;
	}

	return CWndNeuz::OnChildNotify( message, nID, pLResult ); 
} 
Beispiel #7
0
BOOL CWndOptionGame::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
{
    CWndButton* pWndHelp = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
    CWndButton* pWndCheck = (CWndButton*)GetDlgItem( WIDC_CHECK2 );
    CWndButton* pWndAlpha = (CWndButton*)GetDlgItem( WIDC_CHECK3 );
#if __VER >= 15 // __IMPROVE_SYSTEM_VER15
    CWndButton* pWndCheckBattleBGM = (CWndButton*)GetDlgItem( WIDC_CHECK_BATTLE_BGM );
#endif // __IMPROVE_SYSTEM_VER15
#ifdef __GAME_GRADE_SYSTEM
    CWndButton* pWndCheckGameGrade = (CWndButton*)GetDlgItem( WIDC_CHECK_GAME_GRADE );
#endif // __GAME_GRADE_SYSTEM

    switch( nID )
    {
    case WIDC_RADIO1:
        g_Option.m_bTrade = 1;
        break;
    case WIDC_RADIO2:
        g_Option.m_bTrade = 0;
        break;
    case WIDC_RADIO3:
        g_Option.m_bSay = 1;
        break;
    case WIDC_RADIO4:
        g_Option.m_bSay = 0;
        break;
    case WIDC_RADIO5:
        g_Option.m_bParty = 1;
        break;
    case WIDC_RADIO6:
        g_Option.m_bParty = 0;
        break;
#if __VER >= 12 // __UPDATE_OPT
    case WIDC_CHECK1: // 초보자 도움말 옵션
        if( pWndHelp->GetCheck() )
            g_Option.m_nInstantHelp = TRUE;
        else
            g_Option.m_nInstantHelp = FALSE;
        break;
    case WIDC_CHECK2:
        if(pWndCheck->GetCheck())
            *g_Option.m_pGuide = 0;
        else
        {
            CWndGuideSystem* pWndGuide = NULL;
            pWndGuide = (CWndGuideSystem*)GetWndBase( APP_GUIDE );
            //pWndGuide->SetVisible(FALSE);
            pWndGuide->m_wndGuideText->SetVisible(FALSE);
            *g_Option.m_pGuide = 2;
        }
        break;
    case WIDC_CHECK3: // 윈도 반투명 옵션
        if( pWndAlpha->GetCheck() )
            CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 128;
        else
            CWndBase::m_nAlpha = g_Option.m_nWindowAlpha = 255;
        break;
#if __VER >= 15 // __IMPROVE_SYSTEM_VER15
    case WIDC_CHECK_BATTLE_BGM: // 전투 음악
    {
        g_Option.m_bBattleBGM = ( pWndCheckBattleBGM->GetCheck() == TRUE ) ? TRUE: FALSE;
        break;
    }
#endif // __IMPROVE_SYSTEM_VER15
#ifdef __GAME_GRADE_SYSTEM
    case WIDC_CHECK_GAME_GRADE: // 게임물 등급 표시
    {
        BOOL bGameGradeChecked = pWndCheckGameGrade->GetCheck();
        g_Option.m_bGameGradeRendering = ( bGameGradeChecked == TRUE ) ? TRUE: FALSE;
        if( bGameGradeChecked == TRUE )
        {
            g_Neuz.m_dwTimeGameGradeMarkRendering = g_tmCurrent + SEC( CNeuzApp::GAME_GRADE_MARK_RENDERING_INTERVAL_SECOND );
        }
        break;
    }
#endif // __GAME_GRADE_SYSTEM
    case WIDC_RADIO7:
        g_Option.m_bMessengerJoin = 1;
        break;
    case WIDC_RADIO8:
        g_Option.m_bMessengerJoin = 0;
#else
    case WIDC_SHOUT_ON:
        g_Option.m_bShout = 1;
        break;
    case WIDC_SHOUT_OFF:
        g_Option.m_bShout = 0;
        break;
    case WIDC_MESSENGERJOIN_ON:
        g_Option.m_bMessengerJoin = 1;
        break;
    case WIDC_MESSENGERJOIN_OFF:
        g_Option.m_bMessengerJoin = 0;
        break;
#endif
    case WIDC_MESSENGER_ON:
        g_Option.m_bMessenger = 1;
        break;
    case WIDC_MESSENGER_OFF:
        g_Option.m_bMessenger = 0;
        break;
#if __VER < 9 // __CSC_VER9_REMOVE_PKSETTING
    case WIDC_AUTOPK_ON:
        g_DPlay.SendChangePKPVPMode( FREEPK_MODE, 0 );
        break;
    case WIDC_AUTOPK_OFF:
        g_DPlay.SendChangePKPVPMode( FREEPK_MODE, 1 );
        break;
#endif //__CSC_VER9_REMOVE_PKSETTING
    case WIDC_ACCEPTPVP_ON:
        g_DPlay.SendChangePKPVPMode( PVPCONFIRM_MODE, 3 );
        break;
    case WIDC_ACCEPTPVP_OFF:
        g_DPlay.SendChangePKPVPMode( PVPCONFIRM_MODE, 2 );
        break;
    case WIDC_RADIO12:
        g_DPlay.SendQueryEquipSetting(TRUE);
        break;
    case WIDC_RADIO13:
        g_DPlay.SendQueryEquipSetting(FALSE);
        break;
    case WIDC_RADIO14:
        g_Option.m_bAutoAttack = 1;
        break;
    case WIDC_RADIO15:
        g_Option.m_bAutoAttack = 0;
        break;
    }
    return CWndNeuz::OnChildNotify( message, nID, pLResult );
}