Beispiel #1
0
static void UNIFGI(GI h)
{
	switch(h)
	{
	case GI_RESETSAVE:
		FCEU_ClearGameSave(&UNIFCart);
		break;

	case GI_RESETM2:
		if(UNIFCart.Reset)
			UNIFCart.Reset();
		break;
	case GI_POWER:
		if(UNIFCart.Power)
			UNIFCart.Power();
		if(UNIFchrrama) memset(UNIFchrrama,0,8192);
		break;
	case GI_CLOSE:
		FCEU_SaveGameSave(&UNIFCart);
		if(UNIFCart.Close)
			UNIFCart.Close();
		FreeUNIF();
		break;
	}
}
Beispiel #2
0
static void UNIFGI(int h, void *param)
{
 switch(h)
 {
  case GI_RESETM2:
                if(UNIFCart.Reset)
                 UNIFCart.Reset();
		break;
  case GI_POWER:
                if(UNIFCart.Power)
                 UNIFCart.Power();
		if(UNIFchrrama) memset(UNIFchrrama,0,8192);
		break;
  case GI_CLOSE:
                FCEU_SaveGameSave(&UNIFCart);
		if(UNIFCart.Close)
		 UNIFCart.Close();
                FreeUNIF();
		ResetExState(0,0);
                break;
  case GI_INFOSTRING:
		{
		 char board[24];
		 strncpy(board, sboardname, 20);
		 board[20] = 0;
		 sprintf(param, "UNIF, %s, %s%s", board, PAL?"PAL":"NTSC", UNIFCart.battery?", BB":"");
		}
		break;
 }
}
Beispiel #3
0
static void UNIF_StateAction(StateMem *sm, const unsigned load, const bool data_only)
{
 SFORMAT StateRegs[] =
 {
  SFARRAY(exntar, 2048),
  SFARRAY(UNIFchrrama, CHRRAMSize),
  SFEND
 };

 if(NESIsVSUni)
 {
  MDFNNES_VSUNIStateAction(sm,load, data_only);
 }

 if(exntar || UNIFchrrama)
 {
  MDFNSS_StateAction(sm, load, data_only, StateRegs, "UNIF");
 }

 if(UNIFCart.StateAction)
  UNIFCart.StateAction(sm, load, data_only);
}
Beispiel #4
0
void UNIFLoad(Stream *fp, NESGameType *gt)
{
  try
  {
	uint8 magic[4];

	if(fp->read(magic, 4, false) != 4 || memcmp(magic, "UNIF", 4))
	 throw MDFN_Error(0, _("Not a valid UNIF file."));

	ResetCartMapping();

        ResetUNIF();
	memset(WantInput, 0, sizeof(WantInput));

        unhead.info = fp->get_LE<uint32>();
        fp->seek(0x20, SEEK_SET);

        LoadUNIFChunks(fp);

	{
	 md5_context md5;
	 
	 md5.starts();

	 for(int x = 0; x < 32; x++)
	 {
	  if(malloced[x])
	  {
	   md5.update(malloced[x],mallocedsizes[x]);
	  }
	 }
	 md5.finish(UNIFCart.MD5);
         MDFN_printf(_("ROM MD5:  0x%s\n"), md5_context::asciistr(UNIFCart.MD5, 0).c_str());
	 memcpy(MDFNGameInfo->MD5,UNIFCart.MD5,sizeof(UNIFCart.MD5));
	 MDFN_printf("\n");
	}

        InitializeBoard();

	MDFN_LoadGameSave(&UNIFCart);

	gt->Power = UNIF_Power;
	gt->Reset = UNIF_Reset;
	gt->SaveNV = UNIF_SaveNV;
	gt->Kill = UNIF_Kill;
	gt->StateAction = UNIF_StateAction;

        if(UNIFCart.CartExpSound.HiFill)
         GameExpSound.push_back(UNIFCart.CartExpSound);

	MDFNGameInfo->DesiredInput.push_back(WantInput[0]);
        MDFNGameInfo->DesiredInput.push_back(WantInput[1]);
        MDFNGameInfo->DesiredInput.push_back("gamepad");
        MDFNGameInfo->DesiredInput.push_back("gamepad");

        MDFNGameInfo->DesiredInput.push_back(WantInput[2]);
  }
  catch(...)
  {
   if(UNIFCart.Close)
    UNIFCart.Close();

   FreeUNIF();
   ResetUNIF();
   throw;
  }
}
Beispiel #5
0
static void UNIF_Kill(void)
{
 if(UNIFCart.Close)
  UNIFCart.Close();
 FreeUNIF();
}
Beispiel #6
0
static void UNIF_Power(void)
{
 if(UNIFCart.Power)
  UNIFCart.Power(&UNIFCart);
 if(UNIFchrrama) memset(UNIFchrrama, 0xFF, CHRRAMSize);
}
Beispiel #7
0
static void UNIF_Reset(void)
{
 if(UNIFCart.Reset)
  UNIFCart.Reset(&UNIFCart);
}
Beispiel #8
0
namespace MDFN_IEN_NES
{

struct UNIF_HEADER
{
           char ID[4];
           uint32 info;
};

struct BMAPPING
{
           const char *name;
	   uint16 prg_rm;
           int (*init)(CartInfo *);
	   int flags;
};

struct BFMAPPING
{
           const char *name;
           void (*init)(Stream *fp);
	   const uint32 info_ms;
};

static CartInfo UNIFCart;

static int vramo;
static int mirrortodo;
static uint8 *boardname = NULL;
static uint8 *sboardname = NULL;

static uint32 CHRRAMSize;
uint8 *UNIFchrrama = NULL;
static uint8 *exntar = NULL;

static UNIF_HEADER unhead;
static UNIF_HEADER uchead;

static uint8 *malloced[32] = { NULL };
static uint32 mallocedsizes[32] = { 0 };

static uint32 FixRomSize(uint32 size, uint32 minimum)
{
  uint32 x = 1;

  if(size < minimum)
   return minimum;

  while(x < size)
   x <<= 1;

  return x;
}

static void UNIF_StateAction(StateMem *sm, const unsigned load, const bool data_only)
{
 SFORMAT StateRegs[] =
 {
  SFARRAY(exntar, 2048),
  SFARRAY(UNIFchrrama, CHRRAMSize),
  SFEND
 };

 if(NESIsVSUni)
 {
  MDFNNES_VSUNIStateAction(sm,load, data_only);
 }

 if(exntar || UNIFchrrama)
 {
  MDFNSS_StateAction(sm, load, data_only, StateRegs, "UNIF");
 }

 if(UNIFCart.StateAction)
  UNIFCart.StateAction(sm, load, data_only);
}

static void FreeUNIF(void)
{
 if(UNIFchrrama)
 {
  MDFN_free(UNIFchrrama);
  UNIFchrrama = NULL;
 }

 if(exntar)
 {
  MDFN_free(exntar);
  exntar = NULL;
 }

 if(boardname)
 {
  MDFN_free(boardname);
  boardname = NULL;
 }

 for(int x = 0; x < 32; x++)
 {
  if(malloced[x])
  {
   MDFN_free(malloced[x]);
   malloced[x] = NULL;
  }
 }
}

static void ResetUNIF(void)
{
 for(int x = 0; x < 32; x++)
  malloced[x] = NULL;

 vramo=0;
 boardname=0;
 mirrortodo=0;
 memset(&UNIFCart,0,sizeof(UNIFCart));
 UNIFchrrama=0;
}

static void InitBoardMirroring(void)
{
 if(mirrortodo<0x4)
  SetupCartMirroring(mirrortodo,1,0);
 else if(mirrortodo==0x4)
 {
  exntar = (uint8 *)MDFN_malloc_T(2048, _("Nametable RAM"));
  SetupCartMirroring(4,1,exntar);
 }
 else
  SetupCartMirroring(0,0,0);
}

static void DoMirroring(Stream *fp)
{
 uint8 t;

 fp->read(&t, 1);

 mirrortodo=t; 

 {
  static const char *stuffo[6]={"Horizontal","Vertical","$2000","$2400","\"Four-screen\"","Controlled by Mapper Hardware"};
  if(t<6)
   MDFN_printf(_("Name/Attribute Table Mirroring: %s\n"),stuffo[t]);
 }
}

static void NAME(Stream *fp)
{
 char* namebuf = NULL;

 assert(uchead.info <= (SIZE_MAX - 1));
 namebuf = (char*)MDFN_malloc_T((size_t)uchead.info + 1, "Name");

 fp->read(namebuf, uchead.info);

 namebuf[uchead.info] = 0;
 MDFN_RemoveControlChars(namebuf);

 MDFN_printf(_("Name: %s\n"), namebuf);

 if(!MDFNGameInfo->name)
  MDFNGameInfo->name = namebuf;
 else
 {
  free(namebuf);
  namebuf = NULL;
 }
}

static void DINF(Stream *fp)
{
 union
 {
  struct
  {
   char name[100];
   uint8 raw_date[4];
   char method[100];
  };
  uint8 raw[100 + 4 + 100];
 } dinf;
 uint8 d, m;
 uint16 y;

 fp->read(dinf.raw, sizeof(dinf.raw));

 d = dinf.raw_date[0];
 m = dinf.raw_date[1];
 y = MDFN_de16lsb(&dinf.raw_date[2]);

 dinf.name[99] = dinf.method[99] = 0;

 MDFN_RemoveControlChars(dinf.name);
 MDFN_RemoveControlChars(dinf.method);

 MDFN_printf(_("Dumped by: %s\n"), dinf.name);
 MDFN_printf(_("Dumped with: %s\n"), dinf.method);
 {
  const char* months[12]={_("January"),_("February"),_("March"),_("April"),_("May"),_("June"),_("July"),
		    _("August"),_("September"),_("October"),_("November"),_("December")};
  MDFN_printf(_("Dumped on: %s %d, %d\n"),months[(m-1)%12],d,y);
 }
}

static const char *WantInput[3];

static void CTRL(Stream *fp)
{
 uint8 t;

 fp->read(&t, 1);

 /* The information stored in this byte isn't very helpful, but it's
    better than nothing...maybe.
 */

 if(t&1) 
 {
  WantInput[0] = WantInput[1] = "gamepad";
 }
 else 
 {
  WantInput[0] = WantInput[1] = "none";
 }

 if(t&2) 
 {
  WantInput[1] = "zapper";
 }
}

static void TVCI(Stream *fp)
{
 uint8 t;

 fp->read(&t, 1);

 if(t<=2)
 {
  const char *stuffo[3]={"NTSC","PAL","NTSC and PAL"};

  if(t==0)
   MDFNGameInfo->VideoSystem = VIDSYS_NTSC;
  else if(t==1)
   MDFNGameInfo->VideoSystem = VIDSYS_PAL;

  MDFN_printf(_("TV Standard Compatibility: %s\n"),stuffo[t]);
 }
}

static void EnableBattery(Stream *fp)
{
 uint8 t;

 fp->read(&t, 1);

 MDFN_printf(_("Battery-backed.\n"));

 UNIFCart.battery = 1;
}

static void LoadPRG(Stream *fp)
{
 uint32 t;
 unsigned z;

 z = uchead.ID[3] - '0';	// FIXME hex

 if(z > 15)
  throw MDFN_Error(0, "Invalid PRG ROM index '%c'.\n", uchead.ID[3]);

 MDFN_printf(_("PRG ROM %u size: %u\n"), z, uchead.info);

 if(malloced[z])
  free(malloced[z]);

 t = FixRomSize(uchead.info, 2048);

 malloced[z] = (uint8 *)MDFN_malloc_T(t, _("PRG ROM"));
 mallocedsizes[z] = t;
 memset(malloced[z] + uchead.info, 0xFF, t - uchead.info);

 fp->read(malloced[z], uchead.info);

 SetupCartPRGMapping(z,malloced[z],t,0); 
}

static void SetBoardName(Stream *fp)
{
 assert(uchead.info <= (SIZE_MAX - 1));
 boardname = (uint8*)MDFN_malloc_T((size_t)uchead.info + 1, _("Board Name"));

 fp->read(boardname, uchead.info);
 boardname[uchead.info] = 0;
 MDFN_RemoveControlChars((char*)boardname);

 MDFN_printf(_("Board name: %s\n"), boardname);
 sboardname=boardname;
 if(!memcmp(boardname,"NES-",4) || !memcmp(boardname,"UNL-",4) || !memcmp(boardname,"HVC-",4) || !memcmp(boardname,"BTL-",4) || !memcmp(boardname,"BMC-",4))
  sboardname+=4;
}

static void LoadCHR(Stream *fp)
{
 uint32 t;
 unsigned z;

 z = uchead.ID[3] - '0';

 if(z > 15)
  throw MDFN_Error(0, "Invalid CHR ROM index '%c'.\n", uchead.ID[3]);

 MDFN_printf(_("CHR ROM %u size: %u\n"), z, uchead.info);

 if(malloced[16 + z])
  free(malloced[16 + z]);

 t = FixRomSize(uchead.info, 8192);
 malloced[16 + z] = (uint8 *)MDFN_malloc_T(t, _("CHR ROM"));
 mallocedsizes[16 + z]=t;
 memset(malloced[16 + z] + uchead.info, 0xFF, t - uchead.info);

 fp->read(malloced[16 + z], uchead.info);

 SetupCartCHRMapping(z, malloced[16 + z], t, 0);
}


#define BMCFLAG_FORCE4	1
#define BMCFLAG_32KCHRR	2	// Generic UNIF code should make available 32K CHR RAM if no VROM is present(else just 8KB CHR RAM).

static const BMAPPING bmap[] = 
{
 { "BTR", 0x0001U, BTR_Init, 0 },

 /* MMC2 */
 { "PNROM", 0x0001U, PNROM_Init, 0 },
 { "PEEOROM", 0x0001U, PNROM_Init, 0},

/* Sachen Carts */
 { "TC-U01-1.5M", 0x0001U, TCU01_Init,0},
 { "Sachen-8259B", 0x0001U, S8259B_Init, 0},
 { "Sachen-8259A", 0x0001U, S8259A_Init,0},
 { "Sachen-74LS374N", 0x0001U, S74LS374N_Init,0},
 { "SA-016-1M", 0x0001U, SA0161M_Init,0},
 { "SA-72007", 0x0001U, SA72007_Init,0},
 { "SA-72008", 0x0001U, SA72008_Init,0},
 { "SA-0036", 0x0001U, SA0036_Init,0},
 { "SA-0037", 0x0001U, SA0037_Init,0},

 { "H2288", 0x0001U, H2288_Init,0},
 { "8237", 0x0001U, UNL8237_Init,0},

// /* AVE carts. */
// { "MB-91", 0x0001U, MB91_Init,0},	// DeathBots
 { "NINA-06", 0x0001U, NINA06_Init,0},	// F-15 City War
// { "NINA-03", NINA03_Init,0},	// Tiles of Fate
// { "NINA-001", NINA001_Init,0}, // Impossible Mission 2

 { "HKROM", 0x0001U, HKROM_Init,0},

 { "EWROM", 0x0001U, EWROM_Init,0},
 { "EKROM", 0x0001U, EKROM_Init,0},
 { "ELROM", 0x0001U, ELROM_Init,0},
 { "ETROM", 0x0001U, ETROM_Init,0},

 { "SAROM", 0x0001U, SAROM_Init,0},
 { "SBROM", 0x0001U, SBROM_Init,0},
 { "SCROM", 0x0001U, SCROM_Init,0},
 { "SEROM", 0x0001U, SEROM_Init,0},
 { "SGROM", 0x0001U, SGROM_Init,0},
 { "SKROM", 0x0001U, SKROM_Init,0},
 { "SLROM", 0x0001U, SLROM_Init,0},
 { "SL1ROM", 0x0001U, SL1ROM_Init,0},
 { "SNROM", 0x0001U, SNROM_Init,0},
 { "SOROM", 0x0001U, SOROM_Init,0},

 { "TGROM", 0x0001U, TGROM_Init,0},
 { "TR1ROM", 0x0001U, TFROM_Init,BMCFLAG_FORCE4},

 { "TEROM", 0x0001U, TEROM_Init,0},
 { "TFROM", 0x0001U, TFROM_Init,0},
 { "TLROM", 0x0001U, TLROM_Init,0},
 { "TKROM", 0x0001U, TKROM_Init,0},
 { "TSROM", 0x0001U, TSROM_Init,0},

 { "TLSROM", 0x0001U, TLSROM_Init,0},
 { "TKSROM", 0x0001U, TKSROM_Init,0},
 { "TQROM", 0x0001U, TQROM_Init,0},
 { "TVROM", 0x0001U, TLROM_Init,BMCFLAG_FORCE4},

 { "AOROM", 0x0001U, AOROM_Init, 0},
 { "CPROM", 0x0001U, CPROM_Init, BMCFLAG_32KCHRR},
 { "CNROM", 0x0001U, CNROM_Init,0},
 { "GNROM", 0x0001U, GNROM_Init,0},
 { "NROM", 0x0001U, NROM256_Init,0 },
 { "RROM", 0x0001U, NROM128_Init,0 },
 { "RROM-128", 0x0001U, NROM128_Init,0 },
 { "NROM-128", 0x0001U, NROM128_Init,0 },
 { "NROM-256", 0x0001U, NROM256_Init,0 },
 { "MHROM", 0x0001U, MHROM_Init,0},
 { "UNROM", 0x0001U, UNROM_Init, 0},

 { "MARIO1-MALEE2", 0x0003U, MALEE_Init, 0},
 { "Supervision16in1", 0x001FU, Supervision16_Init,0},
 { "NovelDiamond9999999in1", 0x0001U, Novel_Init,0},
 { "Super24in1SC03", 0x001FU, Super24_Init,0},
 { "BioMiracleA", 0x0001U, BioMiracleA_Init, 0},

 { "603-5052", 0x0001U, UNL6035052_Init, 0},
};

static const BFMAPPING bfunc[] =
{
 { "CTRL", CTRL,		~0U },
 { "TVCI", TVCI,		~0U },
 { "BATR", EnableBattery,	~0U },
 { "MIRR", DoMirroring,		~0U },
 { "DINF", DINF,		~0U },

 { "PRG",  LoadPRG,		512 * 1024 * 1024 },
 { "CHR",  LoadCHR,		512 * 1024 * 1024 },
 { "MAPR", SetBoardName,	512 * 1024 * 1024 },
 { "NAME", NAME,		512 * 1024 * 1024 },
};

static void LoadUNIFChunks(Stream *fp)
{
   uint64 uhrc;

   while((uhrc = fp->read(&uchead, 4, false)) == 4)
   {
    bool found_handler = false;

    uchead.info = fp->get_LE<uint32>();

    for(auto const& bf : bfunc)
    {
     if(!memcmp(&uchead, bf.name, strlen(bf.name)))
     {
      if(uchead.info > bf.info_ms)
       throw MDFN_Error(0, _("Value(%u) in length field of chunk \"%.4s\" is too large."), uchead.info, &uchead.ID[0]);

      bf.init(fp);

      found_handler = true;
      break;     
     }
    }

    //printf("%.4s\n", &uchead);

    if(!found_handler)
     fp->seek(uchead.info, SEEK_CUR);
   }

   if(uhrc != 0)
    throw MDFN_Error(0, _("Unexpected EOF"));
}

static void InitializeBoard(void)
{
   if(!sboardname)
    throw MDFN_Error(0, _("Missing UNIF board name."));

   for(auto const& bm : bmap)
   {
    if(!strcmp((char *)sboardname, (char *)bm.name))
    {
     for(unsigned i = 0; i < 16; i++)
     {
      if((bm.prg_rm & (1U << i)) && !malloced[i])
       throw MDFN_Error(0, _("Missing PRG ROM %u."), i);
     }

     if(!malloced[16])
     {
      if(bm.flags & BMCFLAG_32KCHRR)
	CHRRAMSize = 32768;
      else
	CHRRAMSize = 8192;

      UNIFchrrama = (uint8 *)MDFN_malloc_T(CHRRAMSize, _("CHR RAM"));
      SetupCartCHRMapping(0,UNIFchrrama,CHRRAMSize,1);
     }

     if(bm.flags & BMCFLAG_FORCE4)
      mirrortodo=4;
     InitBoardMirroring();
     bm.init(&UNIFCart);
     return;
    }
   }
   throw MDFN_Error(0, _("Board type not supported."));
}

static void UNIF_Reset(void)
{
 if(UNIFCart.Reset)
  UNIFCart.Reset(&UNIFCart);
}

static void UNIF_Power(void)
{
 if(UNIFCart.Power)
  UNIFCart.Power(&UNIFCart);
 if(UNIFchrrama) memset(UNIFchrrama, 0xFF, CHRRAMSize);
}

static void UNIF_SaveNV(void)
{
 MDFN_SaveGameSave(&UNIFCart);
}

static void UNIF_Kill(void)
{
 if(UNIFCart.Close)
  UNIFCart.Close();
 FreeUNIF();
}

bool UNIF_TestMagic(MDFNFILE *fp)
{
 uint8 magic[4];

 if(fp->read(magic, 4, false) != 4 || memcmp(magic, "UNIF", 4))
  return false;

 return true;
}


void UNIFLoad(Stream *fp, NESGameType *gt)
{
  try
  {
	uint8 magic[4];

	if(fp->read(magic, 4, false) != 4 || memcmp(magic, "UNIF", 4))
	 throw MDFN_Error(0, _("Not a valid UNIF file."));

	ResetCartMapping();

        ResetUNIF();
	memset(WantInput, 0, sizeof(WantInput));

        unhead.info = fp->get_LE<uint32>();
        fp->seek(0x20, SEEK_SET);

        LoadUNIFChunks(fp);

	{
	 md5_context md5;
	 
	 md5.starts();

	 for(int x = 0; x < 32; x++)
	 {
	  if(malloced[x])
	  {
	   md5.update(malloced[x],mallocedsizes[x]);
	  }
	 }
	 md5.finish(UNIFCart.MD5);
         MDFN_printf(_("ROM MD5:  0x%s\n"), md5_context::asciistr(UNIFCart.MD5, 0).c_str());
	 memcpy(MDFNGameInfo->MD5,UNIFCart.MD5,sizeof(UNIFCart.MD5));
	 MDFN_printf("\n");
	}

        InitializeBoard();

	MDFN_LoadGameSave(&UNIFCart);

	gt->Power = UNIF_Power;
	gt->Reset = UNIF_Reset;
	gt->SaveNV = UNIF_SaveNV;
	gt->Kill = UNIF_Kill;
	gt->StateAction = UNIF_StateAction;

        if(UNIFCart.CartExpSound.HiFill)
         GameExpSound.push_back(UNIFCart.CartExpSound);

	MDFNGameInfo->DesiredInput.push_back(WantInput[0]);
        MDFNGameInfo->DesiredInput.push_back(WantInput[1]);
        MDFNGameInfo->DesiredInput.push_back("gamepad");
        MDFNGameInfo->DesiredInput.push_back("gamepad");

        MDFNGameInfo->DesiredInput.push_back(WantInput[2]);
  }
  catch(...)
  {
   if(UNIFCart.Close)
    UNIFCart.Close();

   FreeUNIF();
   ResetUNIF();
   throw;
  }
}

}