Beispiel #1
0
/*!

The compute method
save all possible move results into mChanges

i-1
|
|
|
i.......c
|       .
|       .
|       .
i+1.....l

i-1 --> c
i -- > l
*/
void DoublePullMove::compute(Conf & theConf, Pos const thePos)
{
    WatchError
    mChanges.clear(); // reset previous info
    if (!thePos || thePos >= Protein::p().Span()) return;
	Change tChange;
    for(Int pullDir = -1; pullDir <= 1; pullDir+=2)
    {
		for(Dir tDir1=0; tDir1 < Lattice::l().NeighCount(); ++tDir1)
		{
			for(Dir tDir2=0; tDir2 < Lattice::l().NeighCount(); ++tDir2)
			{
				tChange.reset();
				Point l = theConf.Coord(thePos + pullDir) + Lattice::l().DirVec(tDir1);
				if(theConf.occupied(l))continue;
				Point c = theConf.Coord(thePos) + Lattice::l().DirVec(tDir2);
				if(theConf.occupied(c))continue;
				if(!Lattice::l().areNeighbors(l,c)) continue;

				Pos tPos = thePos;

				while(tPos <= Protein::p().Span()&& l!=theConf.Coord(tPos))
				{
					tChange.add(tPos,l);
					if((Idx)(tPos-pullDir) <=Protein::p().Span() && Lattice::l().areNeighbors(l,theConf.Coord(tPos-pullDir))) // keeps the move local
						break;
					l=c;
					c=theConf.Coord(tPos);
					tPos-=pullDir;
				}
				mChanges.insertMem(tChange);
			}
		}
    }
    CatchError
}
Beispiel #2
0
void BackBonePullMove::compute(Conf & theConf, Pos const thePos)
{
    WatchError
    mChanges.clear(); // reset previous info
    if (!thePos || thePos >= Protein::p().Span()) return;
	Change tChange;
    for(Int pullDir = -1; pullDir <= 1; pullDir+=2)
    {
		for(Dir tDir1=0; tDir1 < Lattice::l().NeighCount(); ++tDir1)
		{
			for(Dir tDir2=0; tDir2 < Lattice::l().NeighCount(); ++tDir2)
			{





                for(Dir tDir3=0;tDir3<Lattice::l().NeighCount(); ++tDir3)
                {
                    for(Dir tDir4=0;tDir4<Lattice::l().NeighCount(); ++tDir4)
                    {
                        Point l = theConf.Coord(thePos + pullDir) + Lattice::l().DirVec(tDir1);
                        if(theConf.occupied(l))continue;
                        Point c = theConf.Coord(thePos) + Lattice::l().DirVec(tDir2);
                        if(theConf.occupied(c))continue;
                        if(!Lattice::l().areNeighbors(l,c)) continue;

                        // at this situation we also need two more positions
                        // lS and cS that are free and not equal to c and l respectively
                        // then we can start the pull, otherwise not

                        // check for side chains

                        tChange.reset();
                        Point lS=l+Lattice::l().DirVec(tDir3);
                        if(theConf.occupied(lS)||lS==c)continue;
                        Point cS=c+Lattice::l().DirVec(tDir4);
                        if(theConf.occupied(cS)||cS==l)continue;

                        // lS and CS cant be the same position
                        if(lS==cS) continue;

                        // else move possible
                        Pos tPos = thePos;

                        while(tPos>=0 && tPos <= (Protein::p().Length()/2-1) && l!=theConf.Coord(tPos))
                        {
                            tChange.add(tPos,l);
                            tChange.add(tPos+Protein::p().Length()/2,lS);
                            if((Idx)(tPos-pullDir) <=(Protein::p().Length()/2-1) &&
                                (tPos-pullDir) >=0 &&
                                Lattice::l().areNeighbors(l,theConf.Coord(tPos-pullDir))) // keeps the move local
                                break;
                            l=c;
                            lS=cS;
                            c=theConf.Coord(tPos);
                            cS=theConf.Coord(tPos+Protein::p().Length()/2);
                            tPos-=pullDir;

                        }
                        mChanges.insertMem(tChange);

                    }

                }




			}
		}
    }
    CatchError
}