Beispiel #1
0
bool
Component::eventChild(Child& child, const Event& event, bool visible)
{
    assert(child.getComponent() != 0);

    Event ev = event;
    if(event.type == Event::MOUSEMOTION 
        || event.type == Event::MOUSEBUTTONDOWN
        || event.type == Event::MOUSEBUTTONUP) {
        ev.mousepos -= child.position;
        if(visible && child.component->opaque(ev.mousepos))
            ev.inside = true;
        else
            ev.inside = false;
    }

    child.component->event(ev);
    return ev.inside;
}
Beispiel #2
0
void
Component::drawChild(Child& child, Painter& painter)
{
    assert(child.getComponent() != 0);

    if(child.useClipRect) {
        painter.setClipRectangle(child.clipRect);
    }
    if(child.position != Vector2(0, 0)) {
        painter.pushTransform();
        painter.translate(child.position);
    }
    child.component->draw(painter);
    if(child.position != Vector2(0, 0)) {
        painter.popTransform();
    }
    if(child.useClipRect) {
        painter.clearClipRectangle();
    }
}