CircleMoveTo *CircleMoveTo::create(const float duration, const Point ¢er, const float deg) { CircleMoveTo *action = new CircleMoveTo(); action->initWithDuration(duration, center, deg); action->autorelease(); return action; }
CircleMoveTo *CircleMoveTo::create(const float duration, const Point ¢er, const float deg) { CircleMoveTo *action = new CircleMoveTo(); if(action && action->initWithDuration(duration, center, deg)) { action->autorelease(); return action; } delete action; return null; }