Beispiel #1
0
// write cluster layout with attributes
static void write_ogml_layout(const ClusterGraphAttributes &A, ostream &os)
{
	const ClusterGraph &C = A.constClusterGraph();

	GraphIO::indent(os,2) << "<layout>\n";
	GraphIO::indent(os,3) << "<styles>\n";

	for(cluster c : C.clusters) {
		if(c != C.rootCluster()) {
			GraphIO::indent(os,4) << "<nodeStyle idRef=\"c" << c->index() << "\">\n";

			GraphIO::indent(os,5) << "<location x=\"" << A.x(c) << "\" y=\"" << A.y(c) << "\" />\n";
			GraphIO::indent(os,5) << "<shape type=\"rect\" width=\"" << A.width(c) << "\" height=\"" << A.height(c) << "\" />\n";
			GraphIO::indent(os,5) << "<fill color=\"" << A.fillColor(c) << "\""
				<< " pattern=\"" << fillPatternToOGML(A.fillPattern(c))
				<< "\" patternColor=\""
				<< A.fillBgColor(c) << "\" />\n";
			GraphIO::indent(os,5) << "<line type=\"" << edgeStyleToOGML(A.strokeType(c)) << "\" width=\"" << A.strokeWidth(c) << "\" color=\"" << A.strokeColor(c) << "\" />\n";

			GraphIO::indent(os,4) << "</nodeStyle>\n";
		}
	}

	write_ogml_layout_nodes_edges(A,os);

	GraphIO::indent(os,3) << "</styles>\n";
	GraphIO::indent(os,2) << "</layout>\n";
}
Beispiel #2
0
bool GmlParser::readClusterAttributes(
	GmlObject* cGraphics,
	cluster c,
	ClusterGraphAttributes& ACG)
{
	string label;
	string fill;  // the fill color attribute
	string line;  // the line color attribute
	float lineWidth = 1.0f; //node line width
	int    pattern = 1; //node brush pattern
	int    stipple = 1; //line style pattern

	// read all relevant attributes
	GmlObject *graphicsObject = cGraphics->m_pFirstSon;
	for(; graphicsObject; graphicsObject = graphicsObject->m_pBrother)
	{
		switch(id(graphicsObject))
		{
		case xPredefKey:
			if(graphicsObject->m_valueType != gmlDoubleValue) return false;
			ACG.x(c) = graphicsObject->m_doubleValue;
			break;

		case yPredefKey:
			if(graphicsObject->m_valueType != gmlDoubleValue) return false;
			ACG.y(c) = graphicsObject->m_doubleValue;
			break;

		case widthPredefKey:
			if(graphicsObject->m_valueType != gmlDoubleValue) return false;
			ACG.width(c) = graphicsObject->m_doubleValue;
			break;

		case heightPredefKey:
			if(graphicsObject->m_valueType != gmlDoubleValue) return false;
			ACG.height(c) = graphicsObject->m_doubleValue;
			break;
		case fillPredefKey:
			if(graphicsObject->m_valueType != gmlStringValue) return false;
			ACG.fillColor(c) = graphicsObject->m_stringValue;
			break;
		case patternPredefKey:
			if(graphicsObject->m_valueType != gmlIntValue) return false;
			pattern = graphicsObject->m_intValue;
			break;
			//line style
		case colorPredefKey: // line color
			if(graphicsObject->m_valueType != gmlStringValue) return false;
			ACG.strokeColor(c) = graphicsObject->m_stringValue;
			break;

		case stipplePredefKey:
			if(graphicsObject->m_valueType != gmlIntValue) return false;
			stipple = graphicsObject->m_intValue;
			break;
		case lineWidthPredefKey:
			if(graphicsObject->m_valueType != gmlDoubleValue) return false;
			lineWidth =	(float)graphicsObject->m_doubleValue;
			break;
			//TODO: backgroundcolor
			//case stylePredefKey:
			//case boderwidthPredefKey:
		}//switch
	}//for

	//Hier eigentlich erst abfragen, ob clusterattributes setzbar in ACG,
	//dann setzen
	ACG.setStrokeType(c, intToStrokeType(stipple)); //defaulting 1
	ACG.strokeWidth(c) = lineWidth;
	ACG.setFillPattern(c, intToFillPattern(pattern));

	return true;
}//readclusterattributes