Beispiel #1
0
 unsigned DescribeLeg(const std::vector<PathData> &route_leg,
                      const PhantomNodes &leg_phantoms,
                      const bool target_traversed_in_reverse,
                      const bool is_via_leg)
 {
     unsigned added_element_count = 0;
     // Get all the coordinates for the computed route
     FixedPointCoordinate current_coordinate;
     for (const PathData &path_data : route_leg)
     {
         current_coordinate = facade->GetCoordinateOfNode(path_data.node);
         description_factory.AppendSegment(current_coordinate, path_data);
         ++added_element_count;
     }
     description_factory.SetEndSegment(leg_phantoms.target_phantom, target_traversed_in_reverse,
                                       is_via_leg);
     ++added_element_count;
     BOOST_ASSERT((route_leg.size() + 1) == added_element_count);
     return added_element_count;
 }
std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
                                     const std::vector<PathData> &leg_data,
                                     const LegGeometry &leg_geometry,
                                     const PhantomNode &source_node,
                                     const PhantomNode &target_node,
                                     const bool source_traversed_in_reverse,
                                     const bool target_traversed_in_reverse)
{
    const double constexpr ZERO_DURATION = 0., ZERO_DISTANCE = 0.;
    const constexpr char *NO_ROTARY_NAME = "";
    const EdgeWeight source_duration =
        source_traversed_in_reverse ? source_node.reverse_weight : source_node.forward_weight;
    const auto source_mode = source_traversed_in_reverse ? source_node.backward_travel_mode
                                                         : source_node.forward_travel_mode;

    const EdgeWeight target_duration =
        target_traversed_in_reverse ? target_node.reverse_weight : target_node.forward_weight;
    const auto target_mode = target_traversed_in_reverse ? target_node.backward_travel_mode
                                                         : target_node.forward_travel_mode;

    const auto number_of_segments = leg_geometry.GetNumberOfSegments();

    std::vector<RouteStep> steps;
    steps.reserve(number_of_segments);

    std::size_t segment_index = 0;
    BOOST_ASSERT(leg_geometry.locations.size() >= 2);

    auto bearings = detail::getDepartBearings(leg_geometry);

    StepManeuver maneuver{source_node.location,
                          bearings.first,
                          bearings.second,
                          extractor::guidance::TurnInstruction::NO_TURN(),
                          WaypointType::Depart,
                          0};
    Intersection intersection{source_node.location,
                              std::vector<short>({bearings.second}),
                              std::vector<bool>({true}),
                              Intersection::NO_INDEX,
                              0};

    if (leg_data.size() > 0)
    {
        // PathData saves the information we need of the segment _before_ the turn,
        // but a RouteStep is with regard to the segment after the turn.
        // We need to skip the first segment because it is already covered by the
        // initial start of a route
        int segment_duration = 0;

        // some name changes are not announced in our processing. For these, we have to keep the
        // first name on the segment
        auto step_name_id = source_node.name_id;
        for (std::size_t leg_data_index = 0; leg_data_index < leg_data.size(); ++leg_data_index)
        {
            const auto &path_point = leg_data[leg_data_index];
            segment_duration += path_point.duration_until_turn;

            // all changes to this check have to be matched with assemble_geometry
            if (path_point.turn_instruction.type != extractor::guidance::TurnType::NoTurn)
            {
                BOOST_ASSERT(segment_duration >= 0);
                const auto name = facade.GetNameForID(step_name_id);
                const auto pronunciation = facade.GetPronunciationForID(step_name_id);
                const auto destinations = facade.GetDestinationsForID(step_name_id);
                const auto distance = leg_geometry.segment_distances[segment_index];

                steps.push_back(RouteStep{step_name_id,
                                          std::move(name),
                                          std::move(pronunciation),
                                          std::move(destinations),
                                          NO_ROTARY_NAME,
                                          segment_duration / 10.0,
                                          distance,
                                          path_point.travel_mode,
                                          maneuver,
                                          leg_geometry.FrontIndex(segment_index),
                                          leg_geometry.BackIndex(segment_index) + 1,
                                          {intersection}});

                if (leg_data_index + 1 < leg_data.size())
                {
                    step_name_id = leg_data[leg_data_index + 1].name_id;
                }
                else
                {
                    step_name_id = target_node.name_id;
                }

                bearings = detail::getIntermediateBearings(leg_geometry, segment_index);
                const auto entry_class = facade.GetEntryClass(path_point.entry_classid);
                const auto bearing_class =
                    facade.GetBearingClass(facade.GetBearingClassID(path_point.turn_via_node));
                intersection.in = bearing_class.findMatchingBearing(
                    util::bearing::reverseBearing(bearings.first));
                intersection.out = bearing_class.findMatchingBearing(bearings.second);
                intersection.location = facade.GetCoordinateOfNode(path_point.turn_via_node);
                intersection.bearings.clear();
                intersection.bearings.reserve(bearing_class.getAvailableBearings().size());
                std::copy(bearing_class.getAvailableBearings().begin(),
                          bearing_class.getAvailableBearings().end(),
                          std::back_inserter(intersection.bearings));
                intersection.entry.clear();
                for (auto idx : util::irange<std::size_t>(0, intersection.bearings.size()))
                {
                    intersection.entry.push_back(entry_class.allowsEntry(idx));
                }
                maneuver = {intersection.location,
                            bearings.first,
                            bearings.second,
                            path_point.turn_instruction,
                            WaypointType::None,
                            0};
                segment_index++;
                segment_duration = 0;
            }
        }
        const auto distance = leg_geometry.segment_distances[segment_index];
        const int duration = segment_duration + target_duration;
        BOOST_ASSERT(duration >= 0);
        steps.push_back(RouteStep{step_name_id,
                                  facade.GetNameForID(step_name_id),
                                  facade.GetPronunciationForID(step_name_id),
                                  facade.GetDestinationsForID(step_name_id),
                                  NO_ROTARY_NAME,
                                  duration / 10.,
                                  distance,
                                  target_mode,
                                  maneuver,
                                  leg_geometry.FrontIndex(segment_index),
                                  leg_geometry.BackIndex(segment_index) + 1,
                                  {intersection}});
    }
    // In this case the source + target are on the same edge segment
    else
    {
        BOOST_ASSERT(source_node.fwd_segment_position == target_node.fwd_segment_position);
        //     s     t
        // u-------------v
        // |---| source_duration
        // |---------| target_duration

        int duration = target_duration - source_duration;
        BOOST_ASSERT(duration >= 0);

        steps.push_back(RouteStep{source_node.name_id,
                                  facade.GetNameForID(source_node.name_id),
                                  facade.GetPronunciationForID(source_node.name_id),
                                  facade.GetDestinationsForID(source_node.name_id),
                                  NO_ROTARY_NAME,
                                  duration / 10.,
                                  leg_geometry.segment_distances[segment_index],
                                  source_mode,
                                  std::move(maneuver),
                                  leg_geometry.FrontIndex(segment_index),
                                  leg_geometry.BackIndex(segment_index) + 1,
                                  {intersection}});
    }

    BOOST_ASSERT(segment_index == number_of_segments - 1);
    bearings = detail::getArriveBearings(leg_geometry);
    // This step has length zero, the only reason we need it is the target location
    maneuver = {intersection.location,
                bearings.first,
                bearings.second,
                extractor::guidance::TurnInstruction::NO_TURN(),
                WaypointType::Arrive,
                0};
    intersection = {
        target_node.location,
        std::vector<short>({static_cast<short>(util::bearing::reverseBearing(bearings.first))}),
        std::vector<bool>({true}),
        0,
        Intersection::NO_INDEX};

    BOOST_ASSERT(!leg_geometry.locations.empty());
    steps.push_back(RouteStep{target_node.name_id,
                              facade.GetNameForID(target_node.name_id),
                              facade.GetPronunciationForID(target_node.name_id),
                              facade.GetDestinationsForID(target_node.name_id),
                              NO_ROTARY_NAME,
                              ZERO_DURATION,
                              ZERO_DISTANCE,
                              target_mode,
                              std::move(maneuver),
                              leg_geometry.locations.size() - 1,
                              leg_geometry.locations.size(),
                              {intersection}});

    BOOST_ASSERT(steps.front().intersections.size() == 1);
    BOOST_ASSERT(steps.front().intersections.front().bearings.size() == 1);
    BOOST_ASSERT(steps.front().intersections.front().entry.size() == 1);
    BOOST_ASSERT(steps.front().maneuver.waypoint_type == WaypointType::Depart);

    BOOST_ASSERT(steps.back().intersections.size() == 1);
    BOOST_ASSERT(steps.back().intersections.front().bearings.size() == 1);
    BOOST_ASSERT(steps.back().intersections.front().entry.size() == 1);
    BOOST_ASSERT(steps.back().maneuver.waypoint_type == WaypointType::Arrive);
    return steps;
}
Beispiel #3
0
    virtual void Run(const InternalRouteResult &raw_route,
                     osrm::json::Object &json_result) override final
    {
        if (INVALID_EDGE_WEIGHT == raw_route.shortest_path_length)
        {
            // We do not need to do much, if there is no route ;-)
            return;
        }

        // check if first segment is non-zero
        BOOST_ASSERT(raw_route.unpacked_path_segments.size() ==
                     raw_route.segment_end_coordinates.size());

        description_factory.SetStartSegment(
            raw_route.segment_end_coordinates.front().source_phantom,
            raw_route.source_traversed_in_reverse.front());

        // for each unpacked segment add the leg to the description
        for (const auto i : osrm::irange<std::size_t>(0, raw_route.unpacked_path_segments.size()))
        {
#ifndef NDEBUG
            const int added_segments =
#endif
                DescribeLeg(raw_route.unpacked_path_segments[i],
                            raw_route.segment_end_coordinates[i],
                            raw_route.target_traversed_in_reverse[i], raw_route.is_via_leg(i));
            BOOST_ASSERT(0 < added_segments);
        }
        description_factory.Run(config.zoom_level);

        if (config.geometry)
        {
            osrm::json::Value route_geometry =
                description_factory.AppendGeometryString(config.encode_geometry);
            json_result.values["route_geometry"] = route_geometry;
        }
        if (config.instructions)
        {
            osrm::json::Array json_route_instructions = BuildTextualDescription(description_factory, shortest_path_segments);
            json_result.values["route_instructions"] = json_route_instructions;
        }
        description_factory.BuildRouteSummary(description_factory.get_entire_length(),
                                              raw_route.shortest_path_length);
        osrm::json::Object json_route_summary;
        json_route_summary.values["total_distance"] = description_factory.summary.distance;
        json_route_summary.values["total_time"] = description_factory.summary.duration;
        json_route_summary.values["start_point"] =
            facade->get_name_for_id(description_factory.summary.source_name_id);
        json_route_summary.values["end_point"] =
            facade->get_name_for_id(description_factory.summary.target_name_id);
        json_result.values["route_summary"] = json_route_summary;

        BOOST_ASSERT(!raw_route.segment_end_coordinates.empty());

        osrm::json::Array json_via_points_array;
        osrm::json::Array json_first_coordinate;
        json_first_coordinate.values.push_back(
            raw_route.segment_end_coordinates.front().source_phantom.location.lat /
            COORDINATE_PRECISION);
        json_first_coordinate.values.push_back(
            raw_route.segment_end_coordinates.front().source_phantom.location.lon /
            COORDINATE_PRECISION);
        json_via_points_array.values.push_back(json_first_coordinate);
        for (const PhantomNodes &nodes : raw_route.segment_end_coordinates)
        {
            std::string tmp;
            osrm::json::Array json_coordinate;
            json_coordinate.values.push_back(nodes.target_phantom.location.lat /
                                             COORDINATE_PRECISION);
            json_coordinate.values.push_back(nodes.target_phantom.location.lon /
                                             COORDINATE_PRECISION);
            json_via_points_array.values.push_back(json_coordinate);
        }
        json_result.values["via_points"] = json_via_points_array;

        osrm::json::Array json_via_indices_array;

        std::vector<unsigned> const &shortest_leg_end_indices = description_factory.GetViaIndices();
        json_via_indices_array.values.insert(json_via_indices_array.values.end(),
                                             shortest_leg_end_indices.begin(),
                                             shortest_leg_end_indices.end());
        json_result.values["via_indices"] = json_via_indices_array;

        // only one alternative route is computed at this time, so this is hardcoded
        if (INVALID_EDGE_WEIGHT != raw_route.alternative_path_length)
        {
            json_result.values["found_alternative"] = osrm::json::True();
            BOOST_ASSERT(!raw_route.alt_source_traversed_in_reverse.empty());
            alternate_description_factory.SetStartSegment(
                raw_route.segment_end_coordinates.front().source_phantom,
                raw_route.alt_source_traversed_in_reverse.front());
            // Get all the coordinates for the computed route
            for (const PathData &path_data : raw_route.unpacked_alternative)
            {
                current = facade->GetCoordinateOfNode(path_data.node);
                alternate_description_factory.AppendSegment(current, path_data);
            }
            alternate_description_factory.SetEndSegment(
                raw_route.segment_end_coordinates.back().target_phantom,
                raw_route.alt_source_traversed_in_reverse.back());
            alternate_description_factory.Run(config.zoom_level);

            if (config.geometry)
            {
                osrm::json::Value alternate_geometry_string =
                    alternate_description_factory.AppendGeometryString(config.encode_geometry);
                osrm::json::Array json_alternate_geometries_array;
                json_alternate_geometries_array.values.push_back(alternate_geometry_string);
                json_result.values["alternative_geometries"] = json_alternate_geometries_array;
            }
            // Generate instructions for each alternative (simulated here)
            osrm::json::Array json_alt_instructions;
            osrm::json::Array json_current_alt_instructions;
            if (config.instructions)
            {
                json_current_alt_instructions = BuildTextualDescription(alternate_description_factory, alternative_path_segments);
                json_alt_instructions.values.push_back(json_current_alt_instructions);
                json_result.values["alternative_instructions"] = json_alt_instructions;
            }
            alternate_description_factory.BuildRouteSummary(
                alternate_description_factory.get_entire_length(),
                raw_route.alternative_path_length);

            osrm::json::Object json_alternate_route_summary;
            osrm::json::Array json_alternate_route_summary_array;
            json_alternate_route_summary.values["total_distance"] =
                alternate_description_factory.summary.distance;
            json_alternate_route_summary.values["total_time"] =
                alternate_description_factory.summary.duration;
            json_alternate_route_summary.values["start_point"] =
                facade->get_name_for_id(alternate_description_factory.summary.source_name_id);
            json_alternate_route_summary.values["end_point"] =
                facade->get_name_for_id(alternate_description_factory.summary.target_name_id);
            json_alternate_route_summary_array.values.push_back(json_alternate_route_summary);
            json_result.values["alternative_summaries"] = json_alternate_route_summary_array;

            std::vector<unsigned> const &alternate_leg_end_indices =
                alternate_description_factory.GetViaIndices();
            osrm::json::Array json_altenative_indices_array;
            json_altenative_indices_array.values.insert(json_altenative_indices_array.values.end(),
                                                        alternate_leg_end_indices.begin(),
                                                        alternate_leg_end_indices.end());
            json_result.values["alternative_indices"] = json_altenative_indices_array;
        }
        else
        {
            json_result.values["found_alternative"] = osrm::json::False();
        }

        // Get Names for both routes
        RouteNames route_names =
            GenerateRouteNames(shortest_path_segments, alternative_path_segments, facade);
        osrm::json::Array json_route_names;
        json_route_names.values.push_back(route_names.shortest_path_name_1);
        json_route_names.values.push_back(route_names.shortest_path_name_2);
        json_result.values["route_name"] = json_route_names;

        if (INVALID_EDGE_WEIGHT != raw_route.alternative_path_length)
        {
            osrm::json::Array json_alternate_names_array;
            osrm::json::Array json_alternate_names;
            json_alternate_names.values.push_back(route_names.alternative_path_name_1);
            json_alternate_names.values.push_back(route_names.alternative_path_name_2);
            json_alternate_names_array.values.push_back(json_alternate_names);
            json_result.values["alternative_names"] = json_alternate_names_array;
        }

        json_result.values["hint_data"] = BuildHintData(raw_route);
    }