Beispiel #1
0
  /**
   * Return a DebugReplay, either direct from file or from memory,
   * depending on the keep_flight flag. Don't forget to delete
   * the replay after use.
   */
  DebugReplay *Replay() {
    DebugReplay *replay;

    if (keep_flight) replay = DebugReplayVector::Create(*fixes);
    else replay = DebugReplayIGC::Create(flight_file);

    if (qnh_available)
      replay->SetQNH(qnh);

    return replay;
  };
Beispiel #2
0
void Flight::ReadFlight() {
  fixes = new std::vector<IGCFixEnhanced>;

  DebugReplay *replay = DebugReplayIGC::Create(flight_file);

  if (replay) {
    if (qnh_available)
      replay->SetQNH(qnh);

    while (replay->Next()) {
      IGCFixEnhanced fix;
      fix.Clear();
      if (fix.Apply(replay->Basic(), replay->Calculated())) {
        fixes->push_back(fix);
      }
    }

    delete replay;
  }
}