Beispiel #1
0
void MyDialog::HandleEvent(Widget &obj, int msg, intptr_t arg1, intptr_t arg2) {
	Dialog::HandleEvent(obj, msg, arg1, arg2);

	switch (msg) {
		case MSG_ACTIVATE:
			if (obj == buttonPlay) {
				buttonPlay.Disable();
				MoveFocusTo(&map);
				map.Play((int)eLevel.GetPosition());
				eLevel.Disable();
				Settings::showMouse = false;
			}
			else if (obj == bScores) {
				ShowScores();
			}
		break;

		case MSG_GAMEOVER: {
			Settings::showMouse = true;

			if (hsc->CanAdd(eScore.GetInt())) {
				GetHiscoreName();
				ShowScores();
			}
			else {
//TODO
#if 0
				MessageBox dlg("Message", "Game over! You lose!", NULL, NULL, "OK", NULL, NULL);
				dlg.Popup(this);
#endif
			}
			buttonPlay.Enable();
			eLevel.Enable();
			nextPiece.piece = NULL;
		}
		break;

		case MSG_UPDATESCORE: {
			eLines.SetNumber((int)arg1);
			eScore.SetNumber((int)arg2);
		}
		break;

		case MSG_INCREASELEVEL: {
			eLevel.Increment();
		}
		break;

		case MSG_NEWPIECE: {
			nextPiece.piece = map.GetNextPiece();
		}
		break;
	};
}
Beispiel #2
0
EditBox* CreateEditBoxFromXML(ticpp::Element* elem, Dialog* /*dlg*/){
	int tmpInt;
	EditBox* box = new EditBox();

	box->SetName(elem->GetAttribute("NAME").c_str());
	if(elem->GetAttribute("ID", &tmpInt))			box->SetID(tmpInt);
	if(elem->GetAttribute("X", &tmpInt))			box->SetPositionX(tmpInt);
	if(elem->GetAttribute("Y", &tmpInt))			box->SetPositionY(tmpInt);
	if(elem->GetAttribute("WIDTH", &tmpInt))		box->SetSizeX(tmpInt);
	if(elem->GetAttribute("HEIGHT", &tmpInt))		box->SetSizeY(tmpInt);
	if(elem->GetAttribute("CHARWIDTH", &tmpInt))	box->SetCharWidth(tmpInt);
	if(elem->GetAttribute("CHARHEIGHT", &tmpInt))	box->SetCharHeight(tmpInt);
	if(elem->GetAttribute("NUMBER", &tmpInt))		box->SetNumber(tmpInt);
	if(elem->GetAttribute("LIMITTEXT", &tmpInt))	box->SetLimitText(tmpInt);
	if(elem->GetAttribute("PASSWORD", &tmpInt))		box->SetPassword(tmpInt);
	if(elem->GetAttribute("HIDECURSOR", &tmpInt))	box->SetHideCursor(tmpInt);
	if(elem->GetAttribute("TEXTALIGN", &tmpInt))	box->SetTextAlign(tmpInt);
	if(elem->GetAttribute("MULTILINE", &tmpInt))	box->SetMultiline(tmpInt);
	if(elem->GetAttribute("TEXTCOLOR", &tmpInt))	box->SetTextColour(tmpInt);
	if(elem->GetAttribute("FONT", &tmpInt))			box->SetFont(tmpInt);
	
	box->SetTextElement(gUiRender->CreateTextWithFont(box->Font()));

	return box;
}