Beispiel #1
0
// GetLibraryStats
//------------------------------------------------------------------------------
void Report::GetLibraryStats(  const FBuildStats & stats )
{
	// gather library stats, sorted by CPU cost
	GetLibraryStatsRecurse( m_LibraryStats, stats.GetRootNode(), nullptr );
	m_LibraryStats.SortDeref();
}
Beispiel #2
0
// CreateOverview
//------------------------------------------------------------------------------
void Report::CreateOverview( const FBuildStats & stats )
{
	DoSectionTitle( "Overview", "overview" );

	AStackString<> buffer;

	DoTableStart();

	// Headings
	Write( "<tr><th width=150>Item</th><th>Details</th></tr>\n" );

	// Full command line
    AStackString<> commandLineBuffer;
    Env::GetCmdLine( commandLineBuffer );
    #if defined( __WINDOWS__ )
        const char * exeExtension = strstr( commandLineBuffer.Get(), ".exe\"" );
        const char * commandLine = exeExtension ? ( exeExtension + 5 ) : commandLineBuffer.Get(); // skip .exe + closing quote
    #else
        const char * commandLine = commandLineBuffer.Get();
    #endif
	Write( "<tr><td width=80>Cmd Line Options</td><td>%s</td></tr>", commandLine );

	// Target
	AStackString<> targets;
	const Node * rootNode = stats.GetRootNode();
	if (rootNode->GetType() != Node::PROXY_NODE)
	{
		targets = rootNode->GetName();
	}
	else
	{
		const Dependencies & childNodes = rootNode->GetStaticDependencies();
		size_t num = childNodes.GetSize();
		for ( size_t i=0; i<num; ++i )
		{
			if ( i != 0 )
			{
				targets += ", ";
			}
			const Node * child = childNodes[ i ].GetNode();
			targets += child->GetName();
		}
	}
	Write( "<tr><td>Target(s)</td><td>%s</td></tr>\n", targets.Get() );

	// Result
	const bool buildOK = ( stats.GetRootNode()->GetState() == Node::UP_TO_DATE );
	Write( "<tr><td>Result</td><td>%s</td></tr>\n", buildOK ? "OK" : "FAILED" );

	// Real Time
	float totalBuildTime = stats.m_TotalBuildTime;
	stats.FormatTime( totalBuildTime, buffer );
	Write( "<tr><td>Time</td><td>%s</td></tr>\n", buffer.Get() );

	// Local CPU Time 
	float totalLocalCPUInSeconds = (float)( (double)stats.m_TotalLocalCPUTimeMS / (double)1000 );
	stats.FormatTime( totalLocalCPUInSeconds, buffer );
	float localRatio = ( totalLocalCPUInSeconds / totalBuildTime );
	Write( "<tr><td>CPU Time</td><td>%s (%2.1f:1)</td></tr>\n", buffer.Get(), localRatio );

	// version info
	Write( "<tr><td>Version</td><td>%s %s</td></tr>\n", FBUILD_VERSION_STRING, FBUILD_VERSION_PLATFORM );

	// report time
	char timeBuffer[ 256 ];
	#if defined( __WINDOWS__ )
		VERIFY( ::GetTimeFormat( LOCALE_NAME_USER_DEFAULT,		// LCID Locale
								 TIME_FORCE24HOURFORMAT,		// DWORD dwFlags
								 nullptr,						// SYSTEMTIME *lpTime
								 nullptr,						// LPCTSTR lpFormat,
								 timeBuffer,					// LPTSTR lpTimeStr,
								 256 ) );						// int cchTime
	#elif defined( __APPLE__ )
		timeBuffer[ 0 ] = '\000'; // TODO:MAC Implement GetTimeFormat in Report
	#elif defined( __LINUX__ )
		timeBuffer[ 0 ] = '\000'; // TODO:LINUX Implement GetTimeFormat in Report
	#else
		#error Unknown platform
	#endif

	char dateBuffer[ 256 ];
	#if defined( __WINDOWS__ )
		VERIFY( ::GetDateFormat( LOCALE_NAME_USER_DEFAULT,		// LCID Locale
								 DATE_LONGDATE,					// DWORD dwFlags
								 nullptr,						// SYSTEMTIME *lpTime
								 nullptr,						// LPCTSTR lpFormat,
								 dateBuffer,					// LPTSTR lpTimeStr,
								 256 ) );						// int cchTime
	#elif defined( __APPLE__ )
		dateBuffer[ 0 ] = '\000'; // TODO:MAC Implement GetDateFormat in Report
	#elif defined( __LINUX__ )
		dateBuffer[ 0 ] = '\000'; // TODO:LINUX Implement GetDateFormat in Report
	#else
		#error Unknown platform
	#endif

	// NOTE: leave space to patch in time taken later "^^^^                          "
	Write( "<tr><td>Report Generated</td><td>^^^^                         - %s %s</td></tr>\n", dateBuffer, timeBuffer );

	DoTableStop();
}