void DirectoryData::SetData ( Fixed newData )
{
    m_type = DIRECTORY_TYPE_FIXED;
#ifdef FLOAT_NUMERICS
    m_fixed = newData.DoubleValue();
#elif defined(FIXED64_NUMERICS)
	m_fixed = newData.m_value;
#endif
}
Beispiel #2
0
inline
void Hash( hash_context &c, const Fixed &f )
{
       Hash(c, f.DoubleValue() );
}