Beispiel #1
0
/*special handling of decoders not using ESM*/
static GF_Err PrivateScene_Process(GF_Codec *codec, u32 TimeAvailable)
{
	Bool resume_clock;
	u32 now;
	GF_Channel *ch;
	GF_Scene *scene_locked;
	GF_SceneDecoder *sdec = (GF_SceneDecoder *)codec->decio;
	GF_Err e = GF_OK;

	/*muting systems codec means we don't decode until mute is off - likely there will be visible however
	there is no other way to decode system AUs without modifying the content, which is what mute is about on visual...*/
	if (codec->Muted) return GF_OK;

	if (codec->Status == GF_ESM_CODEC_EOS) {
		gf_term_stop_codec(codec);
		return GF_OK;
	}

	scene_locked = codec->odm->subscene ? codec->odm->subscene : codec->odm->parentscene;

	ch = (GF_Channel*)gf_list_get(codec->inChannels, 0);
	if (!ch) return GF_OK;
	resume_clock = 0;
	/*init channel clock*/
	if (!ch->IsClockInit) {
		Bool started;
		/*signal seek*/
		if (!gf_mx_try_lock(scene_locked->root_od->term->compositor->mx)) return GF_OK;
		gf_es_init_dummy(ch);

		sdec->ProcessData(sdec, NULL, 0, ch->esd->ESID, -1, GF_CODEC_LEVEL_NORMAL);
		gf_mx_v(scene_locked->root_od->term->compositor->mx);
		started = gf_clock_is_started(ch->clock);
		/*let's be nice to the scene loader (that usually involves quite some parsing), pause clock while
		parsing*/
		gf_clock_pause(ch->clock);
		codec->last_unit_dts = 0;
		if (!started) return GF_OK;
	}

	codec->odm->current_time = codec->last_unit_cts = gf_clock_time(codec->ck);

	/*lock scene*/
	GF_LOG(GF_LOG_DEBUG, GF_LOG_CODEC, ("[PrivateDec] Codec %s Processing at %d\n", sdec->module_name , codec->odm->current_time));

	if (!gf_mx_try_lock(scene_locked->root_od->term->compositor->mx)) return GF_OK;
	now = gf_term_get_time(codec->odm->term);
	e = sdec->ProcessData(sdec, NULL, 0, ch->esd->ESID, codec->odm->current_time, GF_CODEC_LEVEL_NORMAL);
	now = gf_term_get_time(codec->odm->term) - now;
	codec->last_unit_dts ++;
	/*resume on error*/
	if (e && (codec->last_unit_dts<2) ) {
		gf_clock_resume(ch->clock);
		codec->last_unit_dts = 2;
	}
	/*resume clock on 2nd decode (we assume parsing is done in 2 steps, one for first frame display, one for complete parse)*/
	else if (codec->last_unit_dts==2) {
		gf_clock_resume(ch->clock);
	}

	codec_update_stats(codec, 0, now);

	gf_mx_v(scene_locked->root_od->term->compositor->mx);

	if (e==GF_EOS) {
		/*first end of stream, evaluate duration*/
		//if (!codec->odm->duration) gf_odm_set_duration(codec->odm, ch, codec->odm->current_time);
		gf_es_on_eos(ch);
		return GF_OK;
	}
	return e;
}
Beispiel #2
0
/*handles reception of an SL-PDU, logical or physical*/
void gf_es_receive_sl_packet(GF_ClientService *serv, GF_Channel *ch, char *payload, u32 payload_size, GF_SLHeader *header, GF_Err reception_status)
{
	GF_SLHeader hdr;
	u32 nbAU, OldLength, size, AUSeqNum;
	Bool EndAU, NewAU;

	if (ch->bypass_sl_and_db) {
		GF_SceneDecoder *sdec;
		ch->IsClockInit = 1;
		if (ch->odm->subscene) {
			sdec = (GF_SceneDecoder *)ch->odm->subscene->scene_codec->decio;
		} else {
			sdec = (GF_SceneDecoder *)ch->odm->codec->decio;
		}
		gf_mx_p(ch->mx);
		sdec->ProcessData(sdec, payload, payload_size, ch->esd->ESID, 0, 0);
		gf_mx_v(ch->mx);
		return;
	}

	if (ch->es_state != GF_ESM_ES_RUNNING) return;

	if (ch->skip_sl) {
		Channel_ReceiveSkipSL(serv, ch, payload, payload_size);
		return;
	}
	if (ch->is_raw_channel) {
		ch->CTS = ch->DTS = (u32) (ch->ts_offset + (header->compositionTimeStamp - ch->seed_ts) * 1000 / ch->ts_res);
		if (!ch->IsClockInit) {
			gf_es_check_timing(ch);
		}
		if (payload)
			gf_es_dispatch_raw_media_au(ch, payload, payload_size, ch->CTS);
		return;
	}

	/*physical SL-PDU - depacketize*/
	if (!header) {
		u32 SLHdrLen;
		if (!payload_size) return;
		gf_sl_depacketize(ch->esd->slConfig, &hdr, payload, payload_size, &SLHdrLen);
		payload_size -= SLHdrLen;
		payload += SLHdrLen;
	} else {
		hdr = *header;
	}

	/*we ignore OCRs for the moment*/
	if (hdr.OCRflag) {
		if (!ch->IsClockInit) {
			/*channel is the OCR, re-initialize the clock with the proper OCR*/
			if (gf_es_owns_clock(ch)) {
				u32 OCR_TS;

				/*timestamps of PCR stream haven been shifted - shift the OCR as well*/
				if (ch->seed_ts) {
					u64 diff_ts;
					Double scale = hdr.m2ts_pcr ? 27000000 : ch->esd->slConfig->OCRResolution;
					scale /= ch->ts_res;
					diff_ts = (u64) (ch->seed_ts * scale);
					hdr.objectClockReference -= diff_ts;
				}

				/*if SL is mapped from network module(eg not coded), OCR=PCR shall be given in 27Mhz units*/
				if (hdr.m2ts_pcr) {
					OCR_TS = (u32) ( hdr.objectClockReference / 27000);
				} else {
					OCR_TS = (u32) ( (s64) (hdr.objectClockReference) * ch->ocr_scale);
				}
				OCR_TS += ch->ts_offset;
				ch->clock->clock_init = 0;

				gf_clock_set_time(ch->clock, OCR_TS);
				/*many TS streams deployed with HLS have broken PCRs - we will check their consistency
				when receiving the first AU with DTS/CTS on this channel*/
				ch->clock->probe_ocr = 1;
				GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: initializing clock at STB %d from OCR TS %d (original TS "LLD") - %d buffering - OTB %d\n", ch->esd->ESID, gf_term_get_time(ch->odm->term), OCR_TS, hdr.objectClockReference, ch->clock->Buffering, gf_clock_time(ch->clock) ));
				if (ch->clock->clock_init) ch->IsClockInit = 1;

			}
		}
#if 0
		/*adjust clock if M2TS PCR discontinuity*/
		else if (hdr.m2ts_pcr==2) {
			u32 ck;
			u32 OCR_TS = (u32) ( hdr.objectClockReference / 27000);
			ck = gf_clock_time(ch->clock);
			GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: At OTB %d - OCR Discontinuity OCR: adjusting to %d (original TS "LLD") - original clock %d\n", ch->esd->ESID, gf_clock_real_time(ch->clock), OCR_TS, hdr.objectClockReference, ck));
//			gf_clock_set_time(ch->clock, (u32) OCR_TS);
		}
		/*compute clock drift*/
		else {
			u32 ck;
			u32 OCR_TS;
			if (hdr.m2ts_pcr) {
				OCR_TS = (u32) ( hdr.objectClockReference / 27000);
			} else {
				OCR_TS = (u32) ( (s64) (hdr.objectClockReference) * ch->ocr_scale);
			}
			ck = gf_clock_time(ch->clock);
			GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: At OTB %d adjusting OCR to %d (original TS "LLD") - diff %d\n", ch->esd->ESID, gf_clock_real_time(ch->clock), OCR_TS, hdr.objectClockReference, (s32) OCR_TS - (s32) ck));
//			gf_clock_set_time(ch->clock, (u32) OCR_TS);
		}
#else
		{
			u32 ck;
			u32 OCR_TS;
			if (hdr.m2ts_pcr) {
				OCR_TS = (u32) ( hdr.objectClockReference / 27000);
			} else {
				OCR_TS = (u32) ( (s64) (hdr.objectClockReference) * ch->ocr_scale);
			}
			ck = gf_clock_time(ch->clock);
			GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: At OTB %d got OCR %d (original TS "LLD") - diff %d%s\n", ch->esd->ESID, gf_clock_real_time(ch->clock), OCR_TS, hdr.objectClockReference, (s32) OCR_TS - (s32) ck, (hdr.m2ts_pcr==2) ? " - PCR Discontinuity flag" : "" ));
		}
#endif
		if (!payload_size) return;
	}


	/*check state*/
	if (!ch->codec_resilient && (reception_status==GF_CORRUPTED_DATA)) {
		Channel_WaitRAP(ch);
		return;
	}

	if (!ch->esd->slConfig->useAccessUnitStartFlag) {
		/*no AU signaling - each packet is an AU*/
		if (!ch->esd->slConfig->useAccessUnitEndFlag) 
			hdr.accessUnitEndFlag = hdr.accessUnitStartFlag = 1;
		/*otherwise AU are signaled by end of previous packet*/
		else
			hdr.accessUnitStartFlag = ch->NextIsAUStart;
	}

	/*get RAP*/
	if (ch->esd->slConfig->hasRandomAccessUnitsOnlyFlag) {
		hdr.randomAccessPointFlag = 1;
	} else if ((ch->carousel_type!=GF_ESM_CAROUSEL_MPEG2) && (!ch->esd->slConfig->useRandomAccessPointFlag || ch->codec_resilient) ) {
		ch->stream_state = 0;
	}

	if (ch->esd->slConfig->packetSeqNumLength) {
		if (ch->pck_sn && hdr.packetSequenceNumber) {
			/*repeated -> drop*/
			if (ch->pck_sn == hdr.packetSequenceNumber) {
				GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: repeated packet, droping\n", ch->esd->ESID));
				return;
			}
			/*if codec has no resiliency check packet drops*/
			if (!ch->codec_resilient && !hdr.accessUnitStartFlag) {
				if (ch->pck_sn == (u32) (1<<ch->esd->slConfig->packetSeqNumLength) ) {
					if (hdr.packetSequenceNumber) {
						GF_LOG(GF_LOG_WARNING, GF_LOG_SYNC, ("[SyncLayer] ES%d: packet loss, droping & wait RAP\n", ch->esd->ESID));
						Channel_WaitRAP(ch);
						return;
					}
				} else if (ch->pck_sn + 1 != hdr.packetSequenceNumber) {
					GF_LOG(GF_LOG_WARNING, GF_LOG_SYNC, ("[SyncLayer] ES%d: packet loss, droping & wait RAP\n", ch->esd->ESID));
					Channel_WaitRAP(ch);
					return;
				}
			}
		}
		ch->pck_sn = hdr.packetSequenceNumber;
	}

	/*if empty, skip the packet*/
	if (hdr.paddingFlag && !hdr.paddingBits) {
		GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: Empty packet - skipping\n", ch->esd->ESID));
		return;
	}
	/*IDLE stream shall be processed*/

	NewAU = 0;
	if (hdr.accessUnitStartFlag) {
		NewAU = 1;
		ch->NextIsAUStart = 0;
		ch->skip_carousel_au = 0;

		/*if we have a pending AU, add it*/
		if (ch->buffer) {
			if (ch->esd->slConfig->useAccessUnitEndFlag) {
				GF_LOG(GF_LOG_WARNING, GF_LOG_SYNC, ("[SyncLayer] ES%d: missed end of AU (DTS %d)\n", ch->esd->ESID, ch->DTS));
			}
			if (ch->codec_resilient) {
				if (!ch->IsClockInit && !ch->skip_time_check_for_pending) gf_es_check_timing(ch);
				Channel_DispatchAU(ch, 0);
			} else {
				gf_free(ch->buffer);
				ch->buffer = NULL;
				ch->AULength = 0;
				ch->len = ch->allocSize = 0;
			}
		}
		ch->skip_time_check_for_pending = 0;
		AUSeqNum = hdr.AU_sequenceNumber;
		/*Get CTS */
		if (ch->esd->slConfig->useTimestampsFlag) {
			if (hdr.compositionTimeStampFlag) {
				ch->net_dts = ch->net_cts = hdr.compositionTimeStamp;
				/*get DTS */
				if (hdr.decodingTimeStampFlag) ch->net_dts = hdr.decodingTimeStamp;

#if 0
				/*until clock is not init check seed ts*/
				if (!ch->IsClockInit && (ch->net_dts < ch->seed_ts)) 
					ch->seed_ts = ch->net_dts;
#endif
				

				if (ch->net_cts<ch->seed_ts) {
					u64 diff = ch->seed_ts - ch->net_cts;
					ch->CTS_past_offset = (u32) (diff * 1000 / ch->ts_res) + ch->ts_offset;

					ch->net_dts = ch->net_cts = 0;
					ch->CTS = ch->DTS = gf_clock_time(ch->clock);
				} else {
					if (ch->net_dts>ch->seed_ts) ch->net_dts -= ch->seed_ts;
					else ch->net_dts=0;
					ch->net_cts -= ch->seed_ts;
					ch->CTS_past_offset = 0;

					/*TS Wraping not tested*/
					ch->CTS = (u32) (ch->ts_offset + (s64) (ch->net_cts) * 1000 / ch->ts_res);
					ch->DTS = (u32) (ch->ts_offset + (s64) (ch->net_dts) * 1000 / ch->ts_res);
				}

				if (ch->clock->probe_ocr && gf_es_owns_clock(ch)) {
					s32 diff_ts = ch->DTS;
					diff_ts -= ch->clock->init_time;
					if (ABS(diff_ts) > 10000) {
						GF_LOG(GF_LOG_ERROR, GF_LOG_SYNC, ("[SyncLayer] ES%d: invalid clock reference detected - DTS %d but OCR %d - using DTS as OCR\n", ch->esd->ESID, ch->DTS, ch->clock->init_time));
						ch->clock->clock_init = 0;
						gf_clock_set_time(ch->clock, ch->DTS-1000);
					}
					ch->clock->probe_ocr = 0;
				}

				ch->no_timestamps = 0;
			} else {
				ch->no_timestamps = 1;
			}
		} else {
			/*use CU duration*/
			if (!ch->IsClockInit)
				ch->DTS = ch->CTS = ch->ts_offset;

			if (!ch->esd->slConfig->AUSeqNumLength) {
				if (!ch->au_sn) {
					ch->CTS = ch->ts_offset;
					ch->au_sn = 1;
				} else {
					ch->CTS += ch->esd->slConfig->CUDuration;
				}
			} else {
				//use the sequence number to get the TS
				if (AUSeqNum < ch->au_sn) {
					nbAU = ( (1<<ch->esd->slConfig->AUSeqNumLength) - ch->au_sn) + AUSeqNum;
				} else {
					nbAU = AUSeqNum - ch->au_sn;
				}
				ch->CTS += nbAU * ch->esd->slConfig->CUDuration;
			}
		}

		/*if the AU Length is carried in SL, get its size*/
		if (ch->esd->slConfig->AULength > 0) {
			ch->AULength = hdr.accessUnitLength;
		} else {
			ch->AULength = 0;
		}
		/*carousel for repeated AUs.*/
		if (ch->carousel_type) {
/* not used :			Bool use_rap = hdr.randomAccessPointFlag; */

			if (ch->carousel_type==GF_ESM_CAROUSEL_MPEG2) {
				AUSeqNum = hdr.m2ts_version_number_plus_one-1;
				/*mpeg-2 section carrouseling does not take into account the RAP nature of the tables*/


				if (AUSeqNum==ch->au_sn) {
					if (ch->stream_state) {
						ch->stream_state=0;
						GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: MPEG-2 Carousel: tuning in\n", ch->esd->ESID));
					} else {
						ch->skip_carousel_au = 1;
						GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: MPEG-2 Carousel: repeated AU (TS %d) - skipping\n", ch->esd->ESID, ch->CTS));
						return;
					}
				} else {
					GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: MPEG-2 Carousel: updated AU (TS %d)\n", ch->esd->ESID, ch->CTS));
					ch->stream_state=0;
					ch->au_sn = AUSeqNum;
				}
			} else {
				if (hdr.randomAccessPointFlag) {
					/*initial tune-in*/
					if (ch->stream_state==1) {
						GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: RAP Carousel found (TS %d) - tuning in\n", ch->esd->ESID, ch->CTS));
						ch->au_sn = AUSeqNum;
						ch->stream_state = 0;
					}
					/*carousel RAP*/
					else if (AUSeqNum == ch->au_sn) {
						/*error recovery*/
						if (ch->stream_state==2) {
							GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: RAP Carousel found (TS %d) - recovering\n", ch->esd->ESID, ch->CTS));
							ch->stream_state = 0;
						} 
						else {
							ch->skip_carousel_au = 1;
							GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: RAP Carousel found (TS %d) - skipping\n", ch->esd->ESID, ch->CTS));
							return;
						}
					}
					/*regular RAP*/
					else {
						if (ch->stream_state==2) {
							GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: RAP Carousel found (TS %d) - recovering from previous errors\n", ch->esd->ESID, ch->CTS));
						}
 						ch->au_sn = AUSeqNum;
						ch->stream_state = 0;
					}
				} 
				/*regular AU but waiting for RAP*/
				else if (ch->stream_state) {
#if 0
					ch->skip_carousel_au = 1;
					GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: Waiting for RAP Carousel - skipping\n", ch->esd->ESID));
					return;
#else
					GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: Tuning in before RAP\n", ch->esd->ESID));
#endif
				}
				/*previous packet(s) loss: check for critical or non-critical AUs*/
				else if (reception_status == GF_REMOTE_SERVICE_ERROR) { 
					if (ch->au_sn == AUSeqNum) {
						GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: Lost a non critical packet\n", ch->esd->ESID));
					} 
					/*Packet lost are critical*/
					else {
						ch->stream_state = 2;
						GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: Lost a critical packet - skipping\n", ch->esd->ESID));
						return;
					}
				} else {
					ch->au_sn = AUSeqNum;
					GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: NON-RAP AU received (TS %d)\n", ch->esd->ESID, ch->DTS));
				}
			}
		}

		/*no carousel signaling, tune-in at first RAP*/
		else if (hdr.randomAccessPointFlag) {
			ch->stream_state = 0;
			GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: RAP AU received\n", ch->esd->ESID));
		}
		/*waiting for RAP, return*/
		else if (ch->stream_state) {
			GF_LOG(GF_LOG_INFO, GF_LOG_SYNC, ("[SyncLayer] ES%d: Waiting for RAP - skipping AU (DTS %d)\n", ch->esd->ESID, ch->DTS));
			return;
		}
	}

	/*update the RAP marker on a packet base (to cope with AVC/H264 NALU->AU reconstruction)*/
	if (hdr.randomAccessPointFlag) ch->IsRap = 1;

	/*get AU end state*/	
	OldLength = ch->buffer ? ch->len : 0;
	EndAU = hdr.accessUnitEndFlag;
	if (ch->AULength == OldLength + payload_size) EndAU = 1;
	if (EndAU) ch->NextIsAUStart = 1;

	if (EndAU && !ch->IsClockInit) gf_es_check_timing(ch);

	/* we need to skip all the packets of the current AU in the carousel scenario */
	if (ch->skip_carousel_au == 1) return;

	if (!payload_size && EndAU && ch->buffer) {
		GF_LOG(GF_LOG_DEBUG, GF_LOG_SYNC, ("[SyncLayer] ES%d: Empty packet, flushing buffer\n", ch->esd->ESID));
		Channel_DispatchAU(ch, 0);
		return;
	}
	if (!payload_size) return;

	/*missed begining, unusable*/
	if (!ch->buffer && !NewAU) {
		if (ch->esd->slConfig->useAccessUnitStartFlag) {
			GF_LOG(GF_LOG_ERROR, GF_LOG_SYNC, ("[SyncLayer] ES%d: missed begin of AU\n", ch->esd->ESID));
		}
		if (ch->codec_resilient) NewAU = 1;
		else return;
	}

	/*Write the Packet payload to the buffer*/
	if (NewAU) {
		/*we should NEVER have a bitstream at this stage*/
		assert(!ch->buffer);
		/*ignore length fields*/
		size = payload_size + ch->media_padding_bytes;
		ch->buffer = (char*)gf_malloc(sizeof(char) * size);
		if (!ch->buffer) {
			assert(0);
			return;
		}

		ch->allocSize = size;
		memset(ch->buffer, 0, sizeof(char) * size);
		ch->len = 0;
	}
	if (!ch->esd->slConfig->usePaddingFlag) hdr.paddingFlag = 0;
	
	if (ch->ipmp_tool) {
		GF_Err e;
		GF_IPMPEvent evt;
		memset(&evt, 0, sizeof(evt));
		evt.event_type=GF_IPMP_TOOL_PROCESS_DATA;
		evt.channel = ch;
		evt.data = payload;
		evt.data_size = payload_size;
		evt.is_encrypted = hdr.isma_encrypted;
		evt.isma_BSO = hdr.isma_BSO;
		e = ch->ipmp_tool->process(ch->ipmp_tool, &evt);

		/*we discard undecrypted AU*/
		if (e) {
			if (e==GF_EOS) {
				gf_es_on_eos(ch);
				/*restart*/
				if (evt.restart_requested) {
					if (ch->odm->parentscene->is_dynamic_scene) {
						gf_scene_restart_dynamic(ch->odm->parentscene, 0);
					} else {
						mediacontrol_restart(ch->odm);
					}
				}
			}
			return;
		}
	}

	gf_es_lock(ch, 1);

	if (hdr.paddingFlag && !EndAU) {	
		/*to do - this shouldn't happen anyway */

	} else {
		/*check if enough space*/
		size = ch->allocSize;
		if (size && (payload_size + ch->len <= size)) {
			memcpy(ch->buffer+ch->len, payload, payload_size);
			ch->len += payload_size;
		} else {
			size = payload_size + ch->len + ch->media_padding_bytes;
			ch->buffer = (char*)gf_realloc(ch->buffer, sizeof(char) * size);
			memcpy(ch->buffer+ch->len, payload, payload_size);
			ch->allocSize = size;
			ch->len += payload_size;
		}
		if (hdr.paddingFlag) ch->padingBits = hdr.paddingBits;
	}

	if (EndAU) Channel_DispatchAU(ch, hdr.au_duration);


	gf_es_lock(ch, 0);
}
Beispiel #3
0
static GF_Err SystemCodec_Process(GF_Codec *codec, u32 TimeAvailable)
{
	GF_DBUnit *AU;
	GF_Channel *ch;
	u32 now, obj_time, mm_level, au_time, cts;
	GF_Scene *scene_locked;
	Bool check_next_unit;
	GF_SceneDecoder *sdec = (GF_SceneDecoder *)codec->decio;
	GF_Err e = GF_OK;

	scene_locked = NULL;

	/*for resync, if needed - the logic behind this is that there is no composition memory on sytems codecs so
	"frame dropping" is done by preventing the compositor from redrawing after an update and decoding following AU
	so that the compositor is always woken up once all late systems AUs are decoded. This flag is overriden when
	seeking*/
	check_next_unit = (codec->odm->term->flags & GF_TERM_SYSDEC_RESYNC) ? 1 : 0;

check_unit:

	/*muting systems codec means we don't decode until mute is off - likely there will be visible however
	there is no other way to decode system AUs without modifying the content, which is what mute is about on visual...*/
	if (codec->Muted) goto exit;

	/*fetch next AU in DTS order for this codec*/
	Decoder_GetNextAU(codec, &ch, &AU);

	/*no active channel return*/
	if (!AU || !ch) {
		/*if the codec is in EOS state, move to STOP*/
		if (codec->Status == GF_ESM_CODEC_EOS) {
			GF_CodecCapability cap;
			cap.CapCode = GF_CODEC_MEDIA_NOT_OVER;
			cap.cap.valueInt = 0;
			sdec->GetCapabilities(codec->decio, &cap);
			if (!cap.cap.valueInt) {
				gf_term_stop_codec(codec);
				if ((codec->type==GF_STREAM_OD) && (codec->nb_dec_frames==1)) {
					/*this is just by safety, since seeking is only allowed when a single clock is present
					in the scene*/
					if (gf_list_count(codec->odm->net_service->Clocks)==1)
						codec->odm->subscene->static_media_ressources=1;
				}
			}
		}
		goto exit;
	}

#ifndef GPAC_DISABLE_VRML
	if (ch && ch->odm->media_ctrl && !ch->odm->media_ctrl->media_speed)
		goto exit;
#endif

	/*get the object time*/
	obj_time = gf_clock_time(codec->ck);

	/*clock is not started*/
//	if (ch->first_au_fetched && !gf_clock_is_started(ch->clock)) goto exit;

	/*check timing based on the input channel and main FPS*/
	if (AU->DTS > obj_time /*+ codec->odm->term->half_frame_duration*/) goto exit;

	cts = AU->CTS;
	/*in cases where no CTS was set for the BIFS (which may be interpreted as "now", although not compliant), use the object clock*/
	if (AU->flags & GF_DB_AU_NO_TIMESTAMPS) au_time = obj_time;
	/*case where CTS is in the past (carousels) */
	else if (AU->flags & GF_DB_AU_CTS_IN_PAST) {
		au_time = - (s32) AU->CTS;
		cts = AU->DTS;
	}
	/*regular case, SFTime will be from CTS (since DTS == CTS)*/
	else au_time = AU->DTS;

	/*check seeking and update timing - do NOT use the base layer, since BIFS streams may depend on other
	streams not on the same clock*/
	if (codec->last_unit_cts == cts) {
		/*seeking for systems is done by not releasing the graph until seek is done*/
		check_next_unit = 1;
		mm_level = GF_CODEC_LEVEL_SEEK;

	}
	/*set system stream timing*/
	else {
		codec->last_unit_cts = AU->CTS;
		/*we're droping the frame*/
		if (scene_locked) codec->nb_droped ++;
		mm_level = GF_CODEC_LEVEL_NORMAL;
	}

	/*lock scene*/
	if (!scene_locked) {
		scene_locked = codec->odm->subscene ? codec->odm->subscene : codec->odm->parentscene;
		if (!gf_mx_try_lock(scene_locked->root_od->term->compositor->mx)) 
			return GF_OK;
		/*if terminal is paused, force step-mode: it won't hurt in regular pause/play and ensures proper frame dumping*/
		if (codec->odm->term->play_state) codec->odm->term->compositor->step_mode=1;
	}

	/*current media time for system objects is the clock time, since the media is likely to have random
	updates in time*/
	codec->odm->current_time = gf_clock_time(codec->ck);

	now = gf_term_get_time(codec->odm->term);
	e = sdec->ProcessData(sdec, AU->data, AU->dataLength, ch->esd->ESID, au_time, mm_level);
	now = gf_term_get_time(codec->odm->term) - now;

	GF_LOG(GF_LOG_DEBUG, GF_LOG_CODEC, ("[%s] ODM%d#CH%d at %d decoded AU TS %d in %d ms\n", sdec->module_name, codec->odm->OD->objectDescriptorID, ch->esd->ESID, codec->odm->current_time, AU->CTS, now));

	codec_update_stats(codec, AU->dataLength, now);
	codec->prev_au_size = AU->dataLength;

	/*destroy this AU*/
	gf_es_drop_au(ch);

	if (e) {
		GF_LOG(GF_LOG_ERROR, GF_LOG_CODEC, ("[SysDec] Codec %s AU CTS %d Decode error %s\n", sdec->module_name , cts, gf_error_to_string(e) ));
		if (e<0) ch->stream_state = 2;
		goto exit;
	}

	/*in broadcast mode, generate a scene if none is available*/
	if (codec->ck->no_time_ctrl) {
		GF_Scene *scene = codec->odm->subscene ? codec->odm->subscene : codec->odm->parentscene;

		/*static OD resources (embedded in ESD) in broadcast mode, reset time*/
		if (codec->flags & GF_ESM_CODEC_IS_STATIC_OD) gf_clock_reset(codec->ck);
		/*generate a temp scene if none is in place*/
		if (scene->graph_attached != 1) {
			Bool prev_dyn = scene->is_dynamic_scene;
			scene->is_dynamic_scene = 1;
			gf_scene_regenerate(scene);
			scene->graph_attached = 2;
			scene->is_dynamic_scene = prev_dyn;
			GF_LOG(GF_LOG_INFO, GF_LOG_CODEC, ("[Decoder] Got OD resources before scene - generating temporary scene\n"));
		}
	}

	/*if no release restart*/
	if (check_next_unit) goto check_unit;

exit:
	if (scene_locked) {
		gf_mx_v(scene_locked->root_od->term->compositor->mx);
	}
	return e;
}