Beispiel #1
0
void GRBeam::StaffFinished(GRStaff * grstaff)
{
	assert(false);
	assert(grstaff);

	// first, all the BASIC stuff is handled ...
	GRPositionTag::StaffFinished(grstaff);

	if (error) return;

	GRSystemStartEndStruct * sse = getSystemStartEndStruct(grstaff->getGRSystem());

	assert(sse);

	GuidoPos syststpos = sse->startpos;
	if (syststpos)
	{
		// this is all done so that I really get a correct first staff to
		// test my stuff ...
		while (syststpos && 
			!/*ynamic_cast<GRNotationElement *>*/(mAssociated->GetAt(syststpos)))
		{
			mAssociated->GetNext(syststpos);
		}
		const GRStaff *tststaff = mAssociated->GetNext(syststpos)->getGRStaff();
		while (syststpos)
		{
			GRNotationElement * el = mAssociated->GetNext(syststpos);
			if (el)
			{
				if (el->getGRStaff() != tststaff)
				{
					tagtype = GRTag::SYSTEMTAG;
					GRSystemTag * mysystag = new GRSystemTag(this);
					el->getGRSystemSlice()->addSystemTag(mysystag);
					break;
				}
			}		
		}
	}

	GRBeamSaveStruct * st = (GRBeamSaveStruct *)sse->p;
	GREvent * grn;
	checkNotes(grstaff);

	if (error) return;

	GuidoPos pos = sse->startpos;
	while (pos)
	{
		grn = GREvent::cast(mAssociated->GetNext(pos));
		if (grn)
		{
			if (!st->dirset)
			{
				if (st->direction > 0)
					grn->setStemDirection(dirUP);
				else
					grn->setStemDirection(dirDOWN);
			}
			grn->setFlagOnOff(false);
		}
	}
}
Beispiel #2
0
void GRBeam::RangeEnd(GRStaff * grstaff)
{
	assert(grstaff);

	GRPositionTag::RangeEnd(grstaff);

	if (error) return;
	if (!mAssociated) return;
	
	GRSystemStartEndStruct * sse = getSystemStartEndStruct(grstaff->getGRSystem());
	assert(sse);

	if (mAssociated && (mAssociated->GetCount() == 1) && isAutoBeam())
	{
		GREvent * ev = GREvent::cast(mAssociated->GetHead());
		if (ev)
		{
			ev->setFlagOnOff(true);
			ev->decBeamCount();
			if (sse->startElement)	// something did not work, if the starElement is a glue ... and not an event
				ev->removeAssociation(this);
			if (sse->endElement)
				ev->removeAssociation(this);
		}
		return;
	}

	GREvent * grn;
	GuidoPos syststpos = sse->startpos;
	if (syststpos)
	{
		// this is all done so that I really get a correct first staff to test my stuff ...
		while (syststpos && !(mAssociated->GetAt(syststpos)))
		{
			mAssociated->GetNext(syststpos);
		}
		int tststaffnum = mAssociated->GetNext(syststpos)->getStaffNumber(); 
		while (syststpos)
		{
			GRNotationElement * el = mAssociated->GetNext(syststpos);
			if (el)
			{
				if (el->getStaffNumber() != tststaffnum)
				{
					tagtype = GRTag::SYSTEMTAG;
					GRSystemTag * mysystag = new GRSystemTag(this);
					el->getGRSystemSlice()->addSystemTag(mysystag);
					break;
				}
			}		
		}
	}

	GuidoPos pos = sse->startpos;
	GRBeamSaveStruct * st = (GRBeamSaveStruct *) sse->p;
	bool first = true;

	GDirection mytmpdir = dirOFF;
	while (pos)
	{
		grn = GREvent::cast(mAssociated->GetNext(pos));
		if (grn)
		{
			if (!st->dirset)
			{
				if (first)
				{
					// get the stemdir of the first !? maybe it now has been set?
					mytmpdir = grn->getStemDirection();
				}
				if (mytmpdir != dirOFF)
					grn->setStemDirection(mytmpdir);
				else if (st->direction>=0)
					grn->setStemDirection(dirUP);
				else
					grn->setStemDirection(dirDOWN);
			}
			grn->setFlagOnOff(false);
			first = false;
		}
	}
}