Beispiel #1
0
GRegion::GRegion(GRegion &c) : GRect(c.x1, c.y1, c.x2, c.y2)
{
	Size = Alloc = 0;	
	Current = 0;
	a = 0;

	SetSize(c.Length());
	for (int i=0; i<Size; i++)
	{
		a[i] = c.a[i];
	}
}
Beispiel #2
0
void GWindow::Pour()
{
	GRegion Client(GetClient());
	GRegion Update;
	bool HasTools = false;
	GViewI *v;

	{
		GRegion Tools;

		for (v = Children.First(); v; v = Children.Next())
		{
			GView *k = dynamic_cast<GView*>(v);
			if (k && k->_IsToolBar)
			{
				GRect OldPos = v->GetPos();
				Update.Union(&OldPos);

				if (HasTools)
				{
					// 2nd and later toolbars
					if (v->Pour(Tools))
					{
						if (!v->Visible())
						{
							v->Visible(true);
						}

						if (OldPos != v->GetPos())
						{
							// position has changed update...
							v->Invalidate();
						}

						Tools.Subtract(&v->GetPos());
						Update.Subtract(&v->GetPos());
					}
				}
				else
				{
					// First toolbar
					if (v->Pour(Client))
					{
						HasTools = true;

						if (!v->Visible())
						{
							v->Visible(true);
						}

						if (OldPos != v->GetPos())
						{
							v->Invalidate();
						}

						GRect Bar(v->GetPos());
						Bar.x2 = GetClient().x2;
						Tools = Bar;
						Tools.Subtract(&v->GetPos());
						Client.Subtract(&Bar);
						Update.Subtract(&Bar);
					}
				}
			}
		}
	}

	for (v = Children.First(); v; v = Children.Next())
	{
		GView *k = dynamic_cast<GView*>(v);
		if (!(k && k->_IsToolBar))
		{
			GRect OldPos = v->GetPos();
			Update.Union(&OldPos);

			if (v->Pour(Client))
			{
				if (!v->Visible())
				{
					v->Visible(true);
				}

				if (OldPos != v->GetPos())
				{
					// position has changed update...
					v->Invalidate();
				}

				Client.Subtract(&v->GetPos());
				Update.Subtract(&v->GetPos());
			}
			else
			{
				// make the view not visible
				// v->Visible(FALSE);
			}
		}
	}

	for (int i=0; i<Update.Length(); i++)
	{
		Invalidate(Update[i]);
	}
}