Beispiel #1
0
void
MTnode::InvalidateEntry (BOOL bNew)
{
	GiSTpath path = Path ();
	if (path.Level() > 1) {  // len>=3
		MTnode *parentNode = ((MT *)Tree())->ParentNode((MTnode *)this);
		for (int i=0; i<parentNode->NumEntries(); i++) {  // search the entry in the parent's node
			MTentry *entry = (MTentry *) (*parentNode)[i].Ptr();
			if (entry->Ptr() == path.Page()) {
				if (bNew) {
					entry->Key()->distance = -MaxDist();
				}
				entry->Key()->splitted = TRUE;
				break;
			}
		}
		path.MakeParent ();
		MTnode *grandNode = ((MT *)Tree())->ParentNode(parentNode);
		for (int i=0; i<grandNode->NumEntries(); i++) {  // search the entry in the grandparent's node
			MTentry *entry = (MTentry *) (*grandNode)[i].Ptr();
			if (entry->Ptr() == path.Page()) {
				entry->SetMaxRadius(-1);
				break;
			}
		}
		((MT *)Tree())->WriteNode(parentNode);  // write parent node (in inconsistent state)
		((MT *)Tree())->WriteNode(grandNode);  // write grandparent node (to invalidate the parent's entry)
		delete parentNode;
		delete grandNode;
	}
}
Beispiel #2
0
GiSTentry *
MTnode::Union () const
{
	Object *objTemp = NULL;
	if (!obj) {  // retrieve the node's parent object
		MTentry *parentEntry = ParentEntry ();
		((MTnode *)this)->obj = (objTemp = new Object(parentEntry->object()));
		delete parentEntry;
	}

	GiSTpath path = ((MTnode *)this)->Path();
	MTentry *unionEntry = new MTentry;
	unionEntry->InitKey();
	if (path.Level() > 1) {  // len>=3
		MTentry *parentEntry = ParentEntry ();
		if (parentEntry) {  // copy the entry
			unionEntry->Key()->distance = parentEntry->Key()->distance;
			if (parentEntry->Key()->splitted) {
				unionEntry->Key()->splitted = TRUE;  
			}
			delete parentEntry;
		}
		if (unionEntry->Key()->distance == -MaxDist()) {  // compute the distance from the parent
			MTnode *parentNode = ((MT *)Tree())->ParentNode((MTnode *)this);
			MTentry *grandEntry = parentNode->ParentEntry();
			unionEntry->Key()->distance = obj->distance(grandEntry->object());
			unionEntry->Key()->splitted = TRUE;  
			delete grandEntry;
			delete parentNode;
		}
	}
	unionEntry->SetObject(*obj);
	unionEntry->SetMaxRadius(0);
	unionEntry->SetMinRadius(MAXDOUBLE);
	mMRadius (unionEntry);  // compute the radii
	if (objTemp) {
		delete objTemp;
	}
	((MTnode *)this)->obj = NULL;
	return unionEntry;
}