Beispiel #1
0
void HookMgr::RegisterHook(KillPlayerHook * pHook)
{
	mKillPlayerHooks.push_back((void*)pHook);
}
Beispiel #2
0
void HookMgr::RegisterHook(DeathHook * pHook)
{
	mDeathHooks.push_back((void*)pHook);
}
Beispiel #3
0
void HookMgr::RegisterHook(RepopHook * pHook)
{
	mRepopHooks.push_back((void*)pHook);
}
Beispiel #4
0
void HookMgr::RegisterHook(QuestFinishHook * pHook)
{
	mQuestFinishHooks.push_back((void*)pHook);
}
Beispiel #5
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void HookMgr::RegisterHook(HonorableKillHook * pHook)
{
	mHonorableKillHooks.push_back((void*)pHook);
}
Beispiel #6
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void HookMgr::RegisterHook(ArenaFinishHook * pHook)
{
	mArenaFinishHooks.push_back((void*)pHook);
}
Beispiel #7
0
void HookMgr::RegisterHook(FirstEnterWorldHook * pHook)
{
	mFirstEnterWorldHooks.push_back((void*)pHook);
}
Beispiel #8
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void HookMgr::RegisterHook(CastSpellHook * pHook)
{
	mCastSpellHooks.push_back((void*)pHook);
}
Beispiel #9
0
void HookMgr::RegisterHook(ContinentCreateHook * pHook)
{
	mContinentCreateHooks.push_back((void*)pHook);
}
Beispiel #10
0
void HookMgr::RegisterHook(PostSpellCastHook * pHook)
{
	mPostSpellCastHooks.push_back((void*)pHook);
}