Beispiel #1
0
static HRESULT OpenAAFFile(aafWChar * pFileName)
{
	IAAFFile*					pFile = NULL;
	IAAFHeader*					pHeader = NULL;
	IAAFDictionary*				pDictionary = NULL;
	IAAFMob*					pMob = NULL;
	IAAFEssenceAccess*			pEssenceAccess = NULL;
	IAAFEssenceFormat*			pFormat = NULL;
	IEnumAAFMobs*				pMobIter = NULL;
	aafNumSlots_t				numMobs, numSlots;
	aafSearchCrit_t				criteria;
	aafMobID_t					mobID;
	IAAFDataDef					*pSoundDef = NULL;
	IAAFMobSlot*				pMobSlot = NULL;


	// Open an AAF file
	check(AAFFileOpenExistingRead (pFileName, 0, &pFile));
	check(pFile->GetHeader(&pHeader));

	// Open raw audio output file
	FILE		*output;
	const char	*output_file = "raw.pcm";

	if ((output = fopen(output_file, "wb")) == NULL)
	{
		perror(output_file);
		exit(1);
	}

	// Get the AAF Dictionary from the file
	check(pHeader->GetDictionary(&pDictionary));

	/* Lookup any necessary data definitions. */
	check(pDictionary->LookupDataDef(kAAFDataDef_Sound, &pSoundDef));

	/* Check number of Mobs in file */
	check(pHeader->CountMobs(kAAFMasterMob, &numMobs));
	if (numMobs == 0)
	{
		printf("No Master Mobs found in AAF file\n");
		return 0;
	}

	printf("Found %d Master Mobs\n", numMobs);
	criteria.searchTag = kAAFByMobKind;
	criteria.tags.mobKind = kAAFMasterMob;
	check(pHeader->GetMobs(&criteria, &pMobIter));

	while (AAFRESULT_SUCCESS == pMobIter->NextOne(&pMob))
	{
		char mobIDstr[256];
		aafWChar	namebuf[1204];
		IAAFTimelineMobSlot* pTimelineMobSlot = NULL;
		IAAFDataDef *pDataDef = NULL;
		IAAFEssenceFormat			*fmtTemplate =  NULL;
		unsigned char *dataBuff = NULL;

		IEnumAAFMobSlots* pMobSlotIter = NULL;


		check(pMob->GetMobID (&mobID));
		check(pMob->GetName (namebuf, sizeof(namebuf)));
		MobIDtoString(mobID, mobIDstr);
		printf("    MasterMob Name = '%ls'\n", namebuf);
		printf("        (mobID %s)\n", mobIDstr);
		
		// Get the number of slots
		check(pMob->CountSlots(&numSlots));
		
		// Iterating through all Mob Slots

		check(pMob->GetSlots(&pMobSlotIter));
		while(AAFRESULT_SUCCESS == pMobSlotIter->NextOne(&pMobSlot))
		{
			// Check to see if it is an Audio Timeline Mob Slot
			HRESULT hr;
			aafUInt32 MobSlotID;
	
			hr=pMobSlot->QueryInterface(IID_IAAFTimelineMobSlot,(void **) &pTimelineMobSlot);
			if (SUCCEEDED(hr))
			{
				check(pMobSlot->GetDataDef(&pDataDef));
	
				// Check that we have a sound file by examining its data definition
				aafBool bIsSoundKind = kAAFFalse;
				check(pDataDef->IsSoundKind(&bIsSoundKind));
	
				if (kAAFTrue == bIsSoundKind)
				{
					IAAFMasterMob*			pMasterMob = NULL;

					// Prepare to get audio data: first get MobSlotID
					check(pMobSlot->GetSlotID(&MobSlotID));
	
					// Then get a Master Mob interface
					check(pMob->QueryInterface(IID_IAAFMasterMob, (void **)&pMasterMob));
					
					// Open the Essence Data
					check(pMasterMob->OpenEssence(MobSlotID,
											 	  NULL,	
												  kAAFMediaOpenReadOnly,
												  kAAFCompressionDisable, 
												  &pEssenceAccess));
					
					// Get the information about the format of the audio data.
					// The pFormat object must be setup with each specifier you
					// wish to access, otherwise you get AAFRESULT_FORMAT_NOT_FOUND.
					aafUInt32			audioSampleBits;
					aafRational_t		sampleRate;
					aafUInt32			numChannels;
					aafUInt32			maxSampleBytes;

					check(pEssenceAccess->GetEmptyFileFormat(&fmtTemplate));
					check(fmtTemplate->AddFormatSpecifier(kAAFAudioSampleBits, 0, NULL));
					check(fmtTemplate->AddFormatSpecifier(kAAFSampleRate, 0, NULL));
					check(fmtTemplate->AddFormatSpecifier(kAAFNumChannels, 0, NULL));
					check(fmtTemplate->AddFormatSpecifier(kAAFMaxSampleBytes, 0, NULL));
					check(pEssenceAccess->GetFileFormat(fmtTemplate, &pFormat));

					fmtTemplate->Release();
					fmtTemplate = NULL;
					
					aafInt32 fmtBytesRead;
					check(pFormat->GetFormatSpecifier(kAAFAudioSampleBits, sizeof(audioSampleBits),
									(aafDataBuffer_t)&audioSampleBits, &fmtBytesRead));
					check(pFormat->GetFormatSpecifier(kAAFSampleRate, sizeof(sampleRate),
									(aafDataBuffer_t)&sampleRate, &fmtBytesRead));
					check(pFormat->GetFormatSpecifier(kAAFNumChannels, sizeof(numChannels),
									(aafDataBuffer_t)&numChannels, &fmtBytesRead));
					check(pFormat->GetFormatSpecifier(kAAFMaxSampleBytes, sizeof(maxSampleBytes),
									(aafDataBuffer_t)&maxSampleBytes, &fmtBytesRead));

					pFormat->Release();
					pFormat = NULL;
			
					// Get the sample count which is in terms of EditRate
					aafLength_t sampleCount;
					check(pEssenceAccess->CountSamples(pSoundDef, &sampleCount));

					printf("\tSlotID %u: SampleBits=%d SampleRate=%d/%d NumChannels=%d MaxSampleBytes=%u\n",
								MobSlotID,
								audioSampleBits, sampleRate.numerator, sampleRate.denominator,
								numChannels, maxSampleBytes);
			
					printf("\t\tCountSamples=%"AAFFMT64"d\n", sampleCount);
	
					// Set a suitable buffer size						
					dataBuff = new unsigned char[maxSampleBytes];
	
					// Read samples until no more are available
					aafUInt32	samplesRead, actualBytesRead, total_samples = 0;
					while (true)
					{
						hr = (pEssenceAccess->ReadSamples(
										1, 					// number of samples to read
										maxSampleBytes,		// maximum buffer size
										dataBuff,			// output buffer for audio data
										&samplesRead,		// number of samples read
										&actualBytesRead));	// number of bytes read
						if (hr == AAFRESULT_EOF)
							break;
						else
							check(hr);
	
						if (actualBytesRead!=0)
						{
							total_samples += samplesRead;

							// Write out samples
							if ( fwrite(dataBuff, maxSampleBytes, 1, output) != 1 )
							{
								perror(output_file);
								return 1;
							}
						} 
					}
					printf("\tTotal samples = %u (written to %s)\n", total_samples, output_file);
					
					delete [] dataBuff;
					dataBuff = NULL;
					
					pEssenceAccess->Release();
					pEssenceAccess = NULL;
					pMasterMob->Release();
					pMasterMob = NULL;
				}
	
				pTimelineMobSlot->Release();
				pTimelineMobSlot = NULL;
	
				pDataDef->Release();
				pDataDef = NULL;
			}	
	
			pMobSlot->Release();
			pMobSlot = NULL;
		}
	
		pMobSlotIter->Release();
		pMobSlotIter = NULL;
	
		pMob->Release();
		pMob = NULL;
	}

	pMobIter->Release();
	pMobIter = NULL;

	return moduleErrorTmp;
}
static HRESULT ProcessAAFFile(const aafWChar * pFileName, testType_t testType)
{
	IAAFFile *					pFile = NULL;
	IAAFHeader *				pHeader = NULL;
	IAAFDictionary*				pDictionary = NULL;
	IEnumAAFMobs*				pMobIter = NULL;
	aafNumSlots_t				numMobs, numSlots;
	aafSearchCrit_t				criteria;
	aafMobID_t					mobID;
	aafWChar					namebuf[1204];
	const aafWChar*				slotName = L"A slot in Composition Mob";
	IAAFComponent*				pComponent = NULL;
	IAAFComponent*				aComponent = NULL;
	IEnumAAFMobSlots*			pMobSlotIter = NULL;
	IAAFMobSlot*				pMobSlot = NULL;
	IAAFTimelineMobSlot*		newSlot = NULL;
	IAAFSegment*				seg = NULL;
	IAAFSegment*				pSegment = NULL;
	IAAFMob*					pCompMob = NULL;
	IAAFMob*					pMob = NULL;
	aafPosition_t				zeroPos = 0;
	IAAFSequence*				pAudioSequence = NULL;
	IAAFSourceClip*				pSourceClip = NULL;
	aafLength_t					duration;
	IAAFTimelineMobSlot* pTimelineMobSlot = NULL;
  IAAFClassDef *pCompositionMobDef = NULL;
  IAAFClassDef *pSequenceDef = NULL;
  IAAFClassDef *pSourceClipDef = NULL;
  IAAFDataDef *pSoundDef = NULL;
  IAAFDataDef *pDataDef = NULL;
	

	// Set the edit rate information
	aafRational_t				editRate;
	editRate.numerator = 48000;
	editRate.denominator = 1;

	// Set search condition to true
	bool lookingForAudio = true;

	// Call the routine (from ExportAudioExample) to make the file for processing
	check(CreateAAFFile(pwFileName, NULL, testStandardCalls, &pFile));

	/* Get the Header and iterate through the Master Mobs in the existing file */
	check(pFile->GetHeader(&pHeader));
	check(pHeader->GetDictionary(&pDictionary));

	
  /* Lookup class definitions for the objects we want to create. */
  check(pDictionary->LookupClassDef(AUID_AAFCompositionMob, &pCompositionMobDef));
  check(pDictionary->LookupClassDef(AUID_AAFSequence, &pSequenceDef));
  check(pDictionary->LookupClassDef(AUID_AAFSourceClip, &pSourceClipDef));

  /* Lookup any necessary data definitions. */
  check(pDictionary->LookupDataDef(kAAFDataDef_Sound, &pSoundDef));
  

	// Get the number of master mobs in the existing file (must not be zero)
	check(pHeader->CountMobs(kAAFMasterMob, &numMobs));
	if (numMobs != 0)
	{
		printf("Found %d Master Mobs\n", numMobs);
		criteria.searchTag = kAAFByMobKind;
		criteria.tags.mobKind = kAAFMasterMob;
		check(pHeader->GetMobs(&criteria, &pMobIter));

		/* Create a Composition Mob */
		check(pCompositionMobDef->
			  CreateInstance(IID_IAAFMob,
							 (IUnknown **)&pCompMob));
		/* Append the Mob to the Header */
		check(pHeader->AddMob(pCompMob));
 
		/* Create a TimelineMobSlot with an audio sequence */
		check(pSequenceDef->
			  CreateInstance(IID_IAAFSequence,
							 (IUnknown **)&pAudioSequence));
		check(pAudioSequence->QueryInterface(IID_IAAFSegment, (void **)&seg));

		check(pAudioSequence->QueryInterface(IID_IAAFComponent,
											 (void **)&aComponent));

		check(aComponent->SetDataDef(pSoundDef));
		check(pCompMob->AppendNewTimelineSlot(editRate, seg, 1, slotName, zeroPos, &newSlot));
    seg->Release();
    seg = NULL;
    newSlot->Release();
    newSlot = NULL;

		// This variable is about to be overwritten so we need to release the old interface
		aComponent->Release();
		aComponent = NULL;

		while((AAFRESULT_SUCCESS == pMobIter->NextOne(&pMob)))
		{
			//  Print out information about the Mob
			char mobIDstr[256];
			char mobName[256];

			check(pMob->GetMobID (&mobID));
			check(pMob->GetName (namebuf, sizeof(namebuf)));
			convert(mobName, sizeof(mobName), namebuf);
			MobIDtoString(mobID, mobIDstr);
			printf("    MasterMob Name = '%s'\n", mobName);
			printf("        (mobID %s)\n", mobIDstr);
			
			// Add a Source Clip for each Master Mob to the audio sequence by iterating
			check(pMob->GetSlots(&pMobSlotIter));
			
			/* Iterating through all Mob Slots */
			// Get the number of slots
			check(pMob->CountSlots(&numSlots));
			
			while (lookingForAudio && (AAFRESULT_SUCCESS == pMobSlotIter->NextOne(&pMobSlot)));
			{
				/* Check to see if it is an Audio Timeline Mob Slot */
				HRESULT hr;
				
				hr=pMobSlot->QueryInterface(IID_IAAFTimelineMobSlot,(void **) &pTimelineMobSlot);
				if (SUCCEEDED(hr))
				{
					printf("Found a timeline mob slot\n");
					check(pMobSlot->GetDataDef(&pDataDef));
					
					// Check that we have a sound file by examining its data definition
          aafBool bIsSoundKind = kAAFFalse;
          check(pDataDef->IsSoundKind(&bIsSoundKind));

          if (kAAFTrue == bIsSoundKind)
					{
						printf("Found a sound file\n");

						// We are no longer looking for audio data so set boolean	
						lookingForAudio = false;

						/* Get the information for the new source clip */
						check(pMob->GetMobID(&sourceRef.sourceID));
						check(pMobSlot->GetSlotID(&sourceRef.sourceSlotID));
						check(pTimelineMobSlot->GetOrigin(&sourceRef.startTime));
						check(pMobSlot->GetSegment(&pSegment));
						check(pSegment->QueryInterface(IID_IAAFComponent, (void **)&pComponent));
						check(pComponent->GetLength(&duration));
            pComponent->Release();
            pComponent = NULL;
            pSegment->Release();
            pSegment = NULL;
						
						// this loop is to be removed upon fixing of the bug
						// in essenceaccess relating to codec definitions...
						int j = 0;
						for (j=0; j<10; j++)
						{
							/* Create a new Source Clip */
							check(pSourceClipDef->
								  CreateInstance(IID_IAAFSourceClip,
												 (IUnknown **)&pSourceClip));
							// Initialize the Source Clip
							check(pSourceClip->Initialize( pSoundDef, duration, sourceRef));
							check(pSourceClip->QueryInterface(IID_IAAFComponent, (void **) &pComponent));
							check(pAudioSequence->AppendComponent(pComponent));
              pComponent->Release();
              pComponent = NULL;
							pSourceClip->Release();
							pSourceClip = NULL;
						}
					}
					pTimelineMobSlot->Release();
					pTimelineMobSlot = NULL;

          pDataDef->Release();
          pDataDef = NULL;
				}	
        
        pMobSlot->Release();
        pMobSlot = NULL;
			}

      pMobSlotIter->Release();
      pMobSlotIter = NULL;
		  pMob->Release();
		  pMob = NULL;
		}
		

    pAudioSequence->Release();
    pAudioSequence = NULL;

    pCompMob->Release();
    pCompMob = NULL;

		pMobIter->Release();
		pMobIter = NULL;
	}
	else
	{
		printf("Error with file: File has no Master mobs.\n");
	}

cleanup:
	// Cleanup and return
  if (pSourceClip)
    pSourceClip->Release();

  if (pComponent)
    pComponent->Release();

  if (pSegment)
    pSegment->Release();

  if (pTimelineMobSlot)
    pTimelineMobSlot->Release();

  if (pMobSlotIter)
    pMobSlotIter->Release();

  if (pMob)
    pMob->Release();

  if (newSlot)
    newSlot->Release();

  if (aComponent)
    aComponent->Release();

  if (seg)
    seg->Release();

  if (pAudioSequence)
    pAudioSequence->Release();

  if (pCompMob)
    pCompMob->Release();

  if (pMobIter)
		pMobIter->Release();

  if (pDataDef)
    pDataDef->Release();

  if (pSoundDef)
    pSoundDef->Release();

  if (pSourceClipDef)
    pSourceClipDef->Release();

  if (pSequenceDef)
    pSequenceDef->Release();

  if (pCompositionMobDef)
    pCompositionMobDef->Release();

	if (pDictionary)
		pDictionary->Release();

	if (pHeader)
		pHeader->Release();

	if (pFile) 
	{
	  /* Save the AAF file */
    pFile->Save();
	  /* Close the AAF file */
		pFile->Close();
		pFile->Release();
	}

	return moduleErrorTmp;
}
Beispiel #3
0
static HRESULT ReadAAFFile(aafWChar* pFileName)
{
	IAAFFile*		pFile = NULL;
	IAAFHeader*		pHeader = NULL;
	IEnumAAFMobs*	pMobIter = NULL;
	IAAFMob*		pMob;
	IEnumAAFMobSlots*	pSlotIter = NULL;
	IAAFMobSlot*		pSlot = NULL;
	IAAFComponent*		pComp = NULL;
	IAAFSegment*		pSegment = NULL;
	IAAFDataDef*		pDataDef = NULL;
	IAAFSequence*		pSequence = NULL;
	IAAFDictionary*		pDictionary = NULL;
	IEnumAAFDataDefs*	pEnumDataDef = NULL;
	IEnumAAFDataDefs*	pCloneEnum = NULL;
	IEnumAAFComponents*	pCompIter = NULL;
	IAAFDataDef*		pArray[2] = { NULL, NULL };
	aafNumSlots_t		numMobs;
	aafInt32			index;
	aafSearchCrit_t		criteria;
	HRESULT				hr = S_OK;
	aafBool				testBool;
	aafUInt32			resultCount;
	
	try
	{
		// Open the AAF file
		checkResult(AAFFileOpenExistingRead(pFileName, 0, &pFile));

		// Get the AAF file header.
		checkResult(pFile->GetHeader(&pHeader));
		
		// Validate that there is only one composition mob.
		checkResult(pHeader->CountMobs(kAAFCompMob, &numMobs));
		checkExpression(1 == numMobs, AAFRESULT_TEST_FAILED);
		
		// Get the AAF Dictionary so that we can create valid AAF objects.
		checkResult(pHeader->GetDictionary(&pDictionary));
		
		// The test can't check the types on these because the order of adding data definitions
		// is defined by the toolkit, and not the test.  !!!Change this to determine the order on
		// the first two tests, and then use to test the other functions.

		checkResult(pDictionary->GetDataDefs(&pEnumDataDef));
		/* Read and check the first element */
		checkResult(pEnumDataDef->NextOne(&pDataDef));
		checkResult(pDataDef->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pDataDef->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pDataDef->Release();
		pDataDef = NULL;
		
		/**/
		/* Read and check the second element */
		checkResult(pEnumDataDef->NextOne(&pDataDef));
		checkResult(pDataDef->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pDataDef->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pDataDef->Release();
		pDataDef = NULL;
		/*****/
		
		/* Reset, and check the first element again*/
		checkResult(pEnumDataDef->Reset());
		checkResult(pEnumDataDef->NextOne(&pDataDef));
		checkResult(pDataDef->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pDataDef->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pDataDef->Release();
		pDataDef = NULL;
		
		/* Reset, Skip, and check the second element again*/
		checkResult(pEnumDataDef->Reset());
		checkResult(pEnumDataDef->Skip(1));
		checkResult(pEnumDataDef->NextOne(&pDataDef));
		checkResult(pDataDef->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pDataDef->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pDataDef->Release();
		pDataDef = NULL;
		
		/* Reset, and read both elements */
		checkResult(pEnumDataDef->Reset());
		checkResult(pEnumDataDef->Next (2, (IAAFDataDef **)&pArray, &resultCount));
		checkExpression (resultCount == 2, AAFRESULT_TEST_FAILED);
		checkResult(pArray[0]->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pArray[0]->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pArray[0]->Release();
		pArray[0] = NULL;
		
		checkResult(pArray[1]->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pArray[1]->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pArray[1]->Release();
		pArray[1] = NULL;
		
//		/* Read one past to make sure that it fails */
//		checkExpression(pEnumDataDef->NextOne(&pDataDef) != AAFRESULT_SUCCESS, AAFRESULT_TEST_FAILED);
		/* Clone the enumerator, and read one element */
		checkResult(pEnumDataDef->Clone(&pCloneEnum));
		checkResult(pCloneEnum->Reset());
		checkResult(pCloneEnum->NextOne(&pDataDef));
		checkResult(pDataDef->IsPictureKind(&testBool));
//		checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
		checkResult(pDataDef->IsSoundKind(&testBool));
//		checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
		pDataDef->Release();
		pDataDef = NULL;
		pCloneEnum->Release();
		pCloneEnum = NULL;
		
		// Enumerate over Composition MOBs
		criteria.searchTag = kAAFByMobKind;
		criteria.tags.mobKind = kAAFCompMob;
		checkResult(pHeader->GetMobs(&criteria, &pMobIter));
		CAAFBuiltinDefs defs (pDictionary);
		while (pMobIter && pMobIter->NextOne(&pMob) == AAFRESULT_SUCCESS)
		{
			aafNumSlots_t		numSlots = 0;
			
			checkResult(pMob->CountSlots(&numSlots));
			checkExpression(1 == numSlots, AAFRESULT_TEST_FAILED);
			
			// Enumerate over all MOB slots for this MOB
			checkResult(pMob->GetSlots(&pSlotIter));
			while (pSlotIter && pSlotIter->NextOne(&pSlot) == AAFRESULT_SUCCESS)
			{
				aafUInt32			numCpnts;
				
				checkResult(pSlot->GetSegment(&pSegment));
				checkResult(pSegment->QueryInterface(IID_IAAFSequence, (void **) &pSequence));
				
				checkResult(pSequence->CountComponents(&numCpnts));
				checkExpression(numCpnts == kNumComponents, AAFRESULT_TEST_FAILED);
				
				checkResult(pSequence->GetComponents(&pCompIter));
				numCpnts = 0;
				index = 0;
				while (pCompIter && pCompIter->NextOne(&pComp) == AAFRESULT_SUCCESS)
				{
					aafBool		testBool;
					
					numCpnts++;
					
					checkResult(pComp->GetDataDef(&pDataDef));
					checkResult(pDataDef->IsSoundKind(&testBool));
					checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
					checkResult(pDataDef->IsMatteKind(&testBool));
					checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
					
					if(index == 0)	// First segment is Picture with Matte, converts to picture
					{
						checkResult(pDataDef->IsDataDefOf(defs.ddkAAFPictureWithMatte(),
														  &testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->IsPictureKind(&testBool));
						checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->IsPictureWithMatteKind(&testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->DoesDataDefConvertTo (defs.ddkAAFPicture(), &testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
					}
					else		// First segment is Picture, converts from picture with Matte
					{
						checkResult(pDataDef->IsDataDefOf(defs.ddkAAFPicture(), &testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->IsPictureKind(&testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->IsPictureWithMatteKind(&testBool));
						checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
						checkResult(pDataDef->DoesDataDefConvertFrom (defs.ddkAAFPictureWithMatte(),
																	  &testBool));
						checkExpression(testBool == kAAFTrue, AAFRESULT_TEST_FAILED);
					}
					checkResult(pDataDef->DoesDataDefConvertTo (defs.ddkAAFSound(),
																&testBool));
					checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
					checkResult(pDataDef->DoesDataDefConvertFrom (defs.ddkAAFSound(), &testBool));
					checkExpression(testBool == kAAFFalse, AAFRESULT_TEST_FAILED);
					
					pComp->Release();
					pComp = NULL;
					pDataDef->Release();
					pDataDef = NULL;
					index++;
				}
				
				pCompIter->Release();
				pCompIter = NULL;
				
				pSequence->Release();
				pSequence = NULL;
				
				pSegment->Release();
				pSegment = NULL;
				
				pSlot->Release();
				pSlot = NULL;
			}
			
			pSlotIter->Release();
			pSlotIter = NULL;
			
			pMob->Release();
			pMob = NULL;
		}
		
		
	}
	catch (HRESULT& rResult)
	{
		hr = rResult;
	}
	
	// Cleanup object references
	if (pComp)
		pComp->Release();
	

	if (pEnumDataDef)
		pEnumDataDef->Release();
	if (pCloneEnum)
		pCloneEnum->Release();
	if (pCompIter)
		pCompIter->Release();
	if (pArray[0])
		pArray[0]->Release();
	if (pArray[1])
		pArray[1]->Release();
	
	if (pDataDef)
		pDataDef->Release();
	
	if (pSequence)
		pSequence->Release();
	
	if (pSegment)
		pSegment->Release();
	
	if (pSlot)
		pSlot->Release();
	
	if (pDictionary)
		pDictionary->Release();
	
	if (pSlotIter)
		pSlotIter->Release();
	
	if (pMob)
		pMob->Release();
	
	if (pMobIter)
		pMobIter->Release();
	
	if (pHeader) pHeader->Release();
	
	if (pFile)
	{
		pFile->Close();
		pFile->Release();
	}
	
	
	return 	hr;
}